Player Matchup

Hera
Hera
Dranzer90
Hera
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 13L
1,602 Elo+
Solo
Neith
Neith
ItzAi
Neith
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 14L
1,464 Elo+
Solo
Thanatos
Thanatos
PurreOG
Thanatos
Level 40
God Stats
5W - 2L
1,861 SR
Queue Stats
170W - 222L
1,490 Elo+
Solo
Team Averages
Level 30
1,620 SR
1,518 Elo+

VS

Team Averages
Level 19
1,502 SR
1,452 Elo+
Izanami
Izanami
LongKen02
Izanami
Level 4
God Stats
1W - 2L
1,721 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Apollo
Apollo
TheAxel963
Apollo
Level 21
God Stats
4W - 4L
1,459 SR
Queue Stats
42W - 41L
1,498 Elo+
Solo
Merlin
Merlin
cCosmos43
Merlin
Level 32
God Stats
5W - 13L
1,326 SR
Queue Stats
98W - 111L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
18
4 / 6 / 11
14,639
636
19,958
16,964
8,970
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
ItzAi
Neith
19
4 / 2 / 10
14,464
629
18,150
17,725
9,326
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

Thanatos
PurreOG
Thanatos
20
13 / 3 / 4
16,017
696
18,746
21,077
8,678
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LongKen02
Izanami
16
1 / 8 / 4
12,857
559
7,614
19,259
6,806
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
TheAxel963
Apollo
17
7 / 8 / 3
14,152
615
15,118
25,193
8,628
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
cCosmos43
Merlin
18
3 / 5 / 5
14,066
612
20,387
19,307
7,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
23
21
Kills
11
11
Deaths
21
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hera
4
6
11
1.58
W
Neith
ItzAi
Neith
4
2
10
4.5
L
Izanami
LongKen02
Izanami
1
8
4
0.38
W
Thanatos
PurreOG
Thanatos
13
3
4
5
L
Apollo
TheAxel963
Apollo
7
8
3
1.06
L
Merlin
cCosmos43
Merlin
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,854
Damage
43,119
55,766
Taken
63,759
26,974
Mitigated
22,918
28,723
Healing
8,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
19,958
3,476
1,115
6,322
16,964
8,970
662
5,686
11,278
54,361
0
W
Neith
ItzAi
Neith
18,150
6,455
0
5,612
17,725
9,326
921
7,470
10,255
0
71,981
L
Izanami
LongKen02
Izanami
7,614
5,544
0
1,029
19,259
6,806
743
5,895
13,364
0
43,543
W
Thanatos
PurreOG
Thanatos
18,746
5,131
0
15,674
21,077
8,678
1,604
7,231
13,846
0
59,673
L
Apollo
TheAxel963
Apollo
15,118
12,856
0
3,539
25,193
8,628
88
7,448
17,745
0
63,781
L
Merlin
cCosmos43
Merlin
20,387
694
0
3,692
19,307
7,484
0
6,615
12,692
88,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,120
Gold Earned
41,075
244
Minions Killed
241
0
Camps Cleared
0
1,143,662
Distance Traveled
1,105,151
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
14,639
636
47
2
0
342,143
0
W
Neith
14,464
629
123
5
0
390,569
2
L
Izanami
12,857
559
73
3
0
335,830
6
W
Thanatos
16,017
696
74
3
0
410,950
4
L
Apollo
14,152
615
76
3
0
382,998
1
L
Merlin
14,066
612
92
4
0
386,323
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role