Player Matchup

Nike
Nike
Bronze III
playhardwinhard
Nike
Bronze III
Level 85
God Stats
0W - 2L
1,581 SR
Queue Stats
1W - 15L
1,400 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 85
1,581 SR
1,400 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 81
1,398 SR
1,320 MMR
Kali
Kali
Bronze III
W00dyPlays
Kali
Bronze III
Level 81
God Stats
1W - 1L
1,398 SR
Queue Stats
3W - 3L
1,320 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 0
10,328
738
5,090
19,545
11,433
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
GilgameshBellonaAh Muzen CabTiamatCupid

VS

Bans
AnhurFenrirBakasuraHerculesMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 0
12,056
861
16,530
15,831
15,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
3
Kills
4
4
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
3
0
1.33
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,090
Damage
16,530
19,545
Taken
15,831
11,433
Mitigated
15,596
2,380
Healing
7,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,530
9,882
0
7,057
15,831
15,596
1,583
0
15,831
0
79,081
L
5,090
1,566
0
2,380
19,545
11,433
560
0
19,447
0
49,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,328
Gold Earned
12,056
90
Minions Killed
130
0
Camps Cleared
0
253,133
Distance Traveled
282,946
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
12,056
861
130
9
0
282,946
2
L
Nike
10,328
738
90
6
0
253,133
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role