Player Matchup

Scylla
Scylla
BussyTaker
Scylla
Level 129
God Stats
1W - 1L
1,726 SR
Queue Stats
16W - 9L
1,507 Elo+
Party 2
Ne Zha
Ne Zha
IzuruKamakura
Ne Zha
Level 23
God Stats
1W - 1L
1,793 SR
Queue Stats
12W - 5L
1,500 Elo+
Party 2
Yemoja
Yemoja
KalebRiley
Yemoja
Level 143
God Stats
2W - 1L
1,688 SR
Queue Stats
10W - 6L
1,507 Elo+
Party 2
Medusa
Medusa
fridge1026
Medusa
Level 88
God Stats
1W - 0L
1,587 SR
Queue Stats
10W - 7L
1,496 Elo+
Party 2
Team Averages
Level 96
1,698 SR
1,502 Elo+

VS

Team Averages
Level 71
1,543 SR
1,185 Elo+
Athena
Athena
DuckFilledQuack
Athena
Level 103
God Stats
0W - 2L
1,555 SR
Queue Stats
7W - 15L
1,201 Elo+
Party 1
Da Ji
Da Ji
JimJimTheFish
Da Ji
Level 65
God Stats
0W - 2L
1,433 SR
Queue Stats
2W - 8L
1,116 Elo+
Party 1
Medusa
Medusa
K1LL BASH
Medusa
Level 93
God Stats
0W - 1L
1,564 SR
Queue Stats
16W - 22L
1,364 Elo+
Party 1
Gilgamesh
Gilgamesh
Mattdawg24
Gilgamesh
Level 22
God Stats
0W - 3L
1,620 SR
Queue Stats
1W - 7L
1,060 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BussyTaker
Scylla
19
10 / 1 / 6
12,394
885
25,581
9,659
5,432
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 3 / 6
10,689
764
7,421
11,740
12,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yemoja
KalebRiley
Yemoja
18
7 / 2 / 9
12,072
862
7,399
11,613
11,354
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
fridge1026
Medusa
16
3 / 3 / 8
10,852
775
7,737
10,373
5,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 4
9,109
651
5,150
17,970
19,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
4 / 7 / 1
9,897
707
7,850
12,488
8,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Medusa
K1LL BASH
Medusa
16
4 / 6 / 0
10,222
730
11,701
15,998
8,280
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
Mattdawg24
Gilgamesh
14
1 / 6 / 3
9,043
646
5,245
13,602
9,635
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
17
23
Kills
9
9
Deaths
23
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Scylla
BussyTaker
Scylla
10
1
6
13
L
0
4
4
0.5
W
3
3
6
2
L
4
7
1
0.64
L
Medusa
K1LL BASH
Medusa
4
6
0
0.67
W
Yemoja
KalebRiley
Yemoja
7
2
9
5.75
L
Gilgamesh
Mattdawg24
Gilgamesh
1
6
3
0.42
W
Medusa
fridge1026
Medusa
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,138
Damage
29,946
43,385
Taken
60,058
34,772
Mitigated
46,549
12,149
Healing
3,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
BussyTaker
Scylla
25,581
2,751
365
3,887
9,659
5,432
1,290
1,737
7,922
59,762
0
L
5,150
539
657
1,779
17,970
19,709
93
8,722
8,468
15,467
0
W
7,421
2,335
0
1,595
11,740
12,968
1,420
2,427
9,313
0
25,305
L
7,850
1,722
0
301
12,488
8,925
851
7,527
4,911
0
20,483
L
Medusa
K1LL BASH
Medusa
11,701
3,923
0
1,046
15,998
8,280
255
10,660
5,082
0
50,743
W
Yemoja
KalebRiley
Yemoja
7,399
923
2,125
1,431
11,613
11,354
888
1,000
10,613
28,613
0
L
Gilgamesh
Mattdawg24
Gilgamesh
5,245
889
0
194
13,602
9,635
0
6,238
7,226
0
14,384
W
Medusa
fridge1026
Medusa
7,737
4,271
0
2,746
10,373
5,018
4,134
433
9,940
0
32,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,007
Gold Earned
38,271
230
Minions Killed
156
8
Camps Cleared
7
931,233
Distance Traveled
924,229
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,394
885
85
6
2
248,394
0
L
Athena
9,109
651
13
1
2
228,031
2
W
Ne Zha
10,689
764
37
3
2
248,578
1
L
Da Ji
9,897
707
36
3
2
222,295
1
L
Medusa
10,222
730
88
6
1
219,664
1
W
Yemoja
12,072
862
29
2
0
237,632
0
L
Gilgamesh
9,043
646
19
1
2
254,239
3
W
Medusa
10,852
775
79
6
4
196,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role