Player Matchup

Amaterasu
Amaterasu
Bronze IV
FourCash102405
Amaterasu
Bronze IV
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 49L
393 MMR
Solo
Guan Yu
Guan Yu
Bronze I
HeartlessSins
Guan Yu
Bronze I
Level 121
God Stats
1W - 1L
1,719 SR
Queue Stats
142W - 175L
523 MMR
Solo
Tiamat
Tiamat
Silver IV
joel05914
Tiamat
Silver IV
Level 89
God Stats
25W - 29L
1,515 SR
Queue Stats
93W - 121L
684 MMR
Party 1
Xbalanque
Xbalanque
Silver V
kurokumajoe
Xbalanque
Silver V
Level 100
God Stats
0W - 2L
1,229 SR
Queue Stats
334W - 361L
600 MMR
Solo
Nemesis
Nemesis
Silver IV
ll-Soy13ice-ll
Nemesis
Silver IV
Level 107
God Stats
13W - 19L
1,475 SR
Queue Stats
94W - 121L
684 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 94
1,488 SR
577 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 102
1,548 SR
577 MMR
Odin
Odin
Silver III
Felipeviv
Odin
Silver III
Level 115
God Stats
13W - 7L
1,674 SR
Queue Stats
92W - 110L
788 MMR
Solo
Heimdallr
Heimdallr
Silver V
Jay02-13
Heimdallr
Silver V
Level 123
God Stats
5W - 6L
1,463 SR
Queue Stats
92W - 127L
498 MMR
Solo
Cabrakan
Cabrakan
Silver IV
Karma_XLI
Cabrakan
Silver IV
Level 104
God Stats
1W - 4L
1,395 SR
Queue Stats
327W - 340L
620 MMR
Solo
Merlin
Merlin
Silver III
SLU-Testomaniaco
Merlin
Silver III
Level 107
God Stats
5W - 4L
1,478 SR
Queue Stats
121W - 122L
860 MMR
Solo
Fenrir
Fenrir
Bronze II
boop da bop
Fenrir
Bronze II
Level 63
God Stats
5W - 2L
1,731 SR
Queue Stats
157W - 196L
117 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FourCash102405
Amaterasu
15
0 / 5 / 2
9,422
410
7,063
22,561
17,099
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Guan Yu
14
4 / 2 / 3
9,641
419
4,855
18,143
16,688
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
joel05914
Tiamat
18
2 / 5 / 3
11,149
485
10,990
16,265
9,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
kurokumajoe
Xbalanque
17
3 / 7 / 7
10,670
464
15,513
19,879
7,042
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
5 / 9 / 2
10,234
445
10,741
21,535
9,051
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
Morgan Le FayAthenaHeraGilgameshChaac

VS

Bans
Zhong KuiMedusaLokiCerberusIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
18
6 / 1 / 10
12,484
543
15,830
19,992
24,096
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
Jay02-13
Heimdallr
18
5 / 4 / 11
12,241
532
17,599
15,029
5,800
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
Karma_XLI
Cabrakan
18
4 / 3 / 9
12,169
529
12,100
17,598
13,116
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
5 / 0 / 4
14,199
617
13,164
12,470
4,935
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
18
8 / 6 / 11
12,401
539
14,656
18,823
11,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
73
14
Kills
28
28
Deaths
14
17
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Odin
6
1
10
11
L
Amaterasu
FourCash102405
Amaterasu
0
5
2
0.2
L
Guan Yu
4
2
3
2.75
W
Heimdallr
Jay02-13
Heimdallr
5
4
11
2.63
W
Cabrakan
Karma_XLI
Cabrakan
4
3
9
2.83
W
5
0
4
7
W
Fenrir
8
6
11
2.25
L
Tiamat
joel05914
Tiamat
2
5
3
0.7
L
Xbalanque
kurokumajoe
Xbalanque
3
7
7
0.93
L
5
9
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,162
Damage
73,349
98,383
Taken
83,912
59,659
Mitigated
59,109
24,816
Healing
33,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
15,830
1,526
0
9,136
19,992
24,096
956
5,049
14,822
11,501
55,081
L
Amaterasu
FourCash102405
Amaterasu
7,063
936
0
5,018
22,561
17,099
0
5,033
17,528
13,651
21,076
L
Guan Yu
4,855
929
622
2,623
18,143
16,688
110
8,164
9,979
0
19,568
W
Heimdallr
Jay02-13
Heimdallr
17,599
10,042
0
4,727
15,029
5,800
2,314
1,952
13,029
0
90,997
W
Cabrakan
Karma_XLI
Cabrakan
12,100
1,671
75
7,303
17,598
13,116
1,025
1,742
15,733
63,473
0
W
13,164
791
0
5,901
12,470
4,935
4,840
3,840
8,292
113,861
0
W
Fenrir
14,656
3,570
0
5,893
18,823
11,162
1,214
5,497
13,215
0
60,511
L
Tiamat
joel05914
Tiamat
10,990
731
314
4,299
16,265
9,779
406
5,663
10,602
69,912
0
L
Xbalanque
kurokumajoe
Xbalanque
15,513
9,010
0
7,321
19,879
7,042
78
5,566
14,305
0
93,347
L
10,741
5,055
0
4,619
21,535
9,051
0
3,870
17,665
0
70,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,116
Gold Earned
63,494
480
Minions Killed
603
0
Camps Cleared
0
2,063,594
Distance Traveled
2,143,644
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,484
543
104
5
0
422,797
3
L
Amaterasu
9,422
410
67
3
0
405,351
0
L
Guan Yu
9,641
419
26
1
0
417,844
8
W
Heimdallr
12,241
532
120
5
0
421,464
0
W
Cabrakan
12,169
529
82
4
0
412,037
0
W
Merlin
14,199
617
213
9
0
437,265
5
W
Fenrir
12,401
539
84
4
0
450,081
2
L
Tiamat
11,149
485
153
7
0
392,652
3
L
Xbalanque
10,670
464
130
6
0
413,743
4
L
Nemesis
10,234
445
104
5
0
434,004
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role