Player Matchup

Scylla
Scylla
 
Scylla
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
 
Guan Yu
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
J3wG3RNOG XxX
Janus
Level 124
God Stats
12W - 9L
1,546 SR
Queue Stats
332W - 363L
1,431 Elo+
Solo
Nox
Nox
NORE_05_
Nox
Level 83
God Stats
7W - 5L
1,500 SR
Queue Stats
133W - 136L
1,515 Elo+
Party 2
Merlin
Merlin
TacticalEltonJon
Merlin
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 138L
1,373 Elo+
Party 2
Team Averages
Level 90
1,509 SR
1,464 Elo+

VS

Team Averages
Level 45
1,433 SR
1,232 Elo+
Persephone
Persephone
 
Persephone
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Antchovi
Cupid
Level 47
God Stats
0W - 1L
1,167 SR
Queue Stats
6W - 17L
1,307 Elo+
Party 1
Mulan
Mulan
BettiDaBeast
Mulan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,094 Elo+
Party 1
Set
Set
ThomasJAndrew
Set
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,202 Elo+
Party 1
Arachne
Arachne
YAYAtherapper
Arachne
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,054 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
8 / 1 / 19
10,104
919
16,431
9,960
3,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
 
Guan Yu
17
5 / 0 / 23
9,845
895
6,340
13,528
11,901
16
9 / 2 / 12
9,923
902
11,065
8,147
2,969
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 2 / 14
9,007
819
5,097
6,894
2,889
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
9 / 1 / 20
10,679
971
11,717
6,714
2,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
13
1 / 6 / 2
7,974
725
11,937
9,908
3,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
Antchovi
Cupid
15
3 / 6 / 1
8,918
811
6,077
13,496
4,983
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 9 / 4
7,520
684
3,715
14,434
8,061
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
0 / 7 / 3
7,737
703
2,893
10,973
4,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arachne
12
1 / 6 / 1
6,934
630
5,121
8,530
3,134
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
16
35
Kills
5
6
Deaths
34
88
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
8
1
19
17.5
W
Guan Yu
 
Guan Yu
5
0
23
16.5
L
Persephone
 
Persephone
1
6
2
0.33
L
Cupid
Antchovi
Cupid
3
6
1
0.58
L
0
9
4
0.22
W
9
2
12
7.5
W
4
2
14
5.5
W
9
1
20
19
L
0
7
3
0.21
L
Arachne
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,650
Damage
29,743
45,243
Taken
57,341
24,138
Mitigated
23,343
30,130
Healing
11,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
16,431
654
1,521
2,910
9,960
3,603
1,651
3,243
6,717
27,477
0
W
Guan Yu
 
Guan Yu
6,340
527
10,160
6,656
13,528
11,901
636
2,744
10,784
0
14,055
L
Persephone
 
Persephone
11,937
469
330
1,047
9,908
3,143
0
7,284
2,618
27,186
0
L
Cupid
Antchovi
Cupid
6,077
2,708
1,144
5,286
13,496
4,983
0
11,422
2,074
0
18,752
L
3,715
69
0
1,472
14,434
8,061
0
11,848
2,586
0
10,829
W
11,065
343
2,764
1,245
8,147
2,969
680
2,313
5,834
23,524
0
W
5,097
799
1,765
600
6,894
2,889
1,626
1,960
4,934
16,383
0
W
11,717
301
1,351
1,158
6,714
2,776
1,165
1,677
5,037
36,141
0
L
2,893
1,226
117
1,544
10,973
4,022
0
7,911
3,062
0
12,660
L
Arachne
5,121
4,565
94
249
8,530
3,134
0
5,841
2,689
0
6,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,558
Gold Earned
39,083
144
Minions Killed
83
0
Camps Cleared
0
1,141,250
Distance Traveled
956,247
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,104
919
22
2
0
222,200
0
W
Guan Yu
9,845
895
17
2
0
252,087
1
L
Persephone
7,974
725
22
2
0
207,139
0
L
Cupid
8,918
811
24
2
0
196,589
0
L
Mulan
7,520
684
13
1
0
156,988
0
W
Janus
9,923
902
30
3
0
241,116
0
W
Nox
9,007
819
32
3
0
209,909
0
W
Merlin
10,679
971
43
4
0
215,938
1
L
Set
7,737
703
17
2
0
191,100
0
L
Arachne
6,934
630
7
1
0
204,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role