Player Matchup

Merlin
Merlin
Bloudhaven
Merlin
Level 108
God Stats
2W - 2L
1,503 SR
Queue Stats
208W - 150L
1,742 Elo+
Party 2
Hun Batz
Hun Batz
Brandraxer
Hun Batz
Level 120
God Stats
3W - 1L
1,539 SR
Queue Stats
276W - 171L
1,747 Elo+
Party 2
Jormungandr
Jormungandr
SonsofFlorian
Jormungandr
Level 94
God Stats
4W - 1L
1,709 SR
Queue Stats
139W - 95L
1,647 Elo+
Party 2
Guan Yu
Guan Yu
fuzzillafox
Guan Yu
Level 38
God Stats
5W - 1L
1,677 SR
Queue Stats
95W - 52L
1,673 Elo+
Party 2
Bacchus
Bacchus
miniini485
Bacchus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 77
1,586 SR
1,662 Elo+

VS

Team Averages
Level 35
1,561 SR
1,661 Elo+
Eset
Eset
Burggg
Eset
Level 45
God Stats
2W - 2L
1,620 SR
Queue Stats
84W - 51L
1,674 Elo+
Party 1
Terra
Terra
Gibbyson18
Terra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 10L
1,676 Elo+
Party 1
Rama
Rama
MannyFFS
Rama
Level 59
God Stats
1W - 1L
1,519 SR
Queue Stats
90W - 56L
1,667 Elo+
Party 1
King Arthur
King Arthur
SimplicityRL
King Arthur
Level 26
God Stats
0W - 1L
1,665 SR
Queue Stats
42W - 31L
1,599 Elo+
Party 1
Serqet
Serqet
Yourafriend
Serqet
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 16L
1,691 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bloudhaven
Merlin
18
11 / 1 / 10
10,459
951
27,971
9,458
4,344
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
Brandraxer
Hun Batz
17
5 / 6 / 8
10,236
931
10,757
11,943
7,056
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jormungandr
SonsofFlorian
Jormungandr
15
4 / 2 / 13
9,269
843
14,103
15,269
14,822
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
fuzzillafox
Guan Yu
17
3 / 1 / 18
9,882
898
6,521
14,090
15,822
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
miniini485
Bacchus
13
2 / 3 / 9
8,249
750
2,753
12,617
13,152
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Burggg
Eset
16
3 / 4 / 7
8,504
773
14,123
10,560
3,738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
15
2 / 3 / 9
7,961
724
5,982
16,823
15,158
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rama
18
7 / 2 / 6
9,350
850
17,018
11,500
5,129
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

King Arthur
SimplicityRL
King Arthur
13
0 / 8 / 9
7,254
659
8,610
19,707
11,521
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Serqet
9
1 / 8 / 4
6,896
627
3,051
8,331
3,083
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
48
25
Kills
13
13
Deaths
25
58
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Merlin
Bloudhaven
Merlin
11
1
10
16
W
Hun Batz
Brandraxer
Hun Batz
5
6
8
1.5
L
Eset
Burggg
Eset
3
4
7
1.63
L
Terra
2
3
9
2.17
L
Rama
7
2
6
5
L
King Arthur
SimplicityRL
King Arthur
0
8
9
0.56
W
Jormungandr
SonsofFlorian
Jormungandr
4
2
13
5.25
L
Serqet
1
8
4
0.38
W
Guan Yu
fuzzillafox
Guan Yu
3
1
18
12
W
Bacchus
miniini485
Bacchus
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,105
Damage
48,784
63,377
Taken
66,921
55,196
Mitigated
38,629
34,624
Healing
21,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Bloudhaven
Merlin
27,971
3,072
3,319
1,144
9,458
4,344
2,637
2,174
7,284
50,993
0
W
Hun Batz
Brandraxer
Hun Batz
10,757
652
1,316
1,197
11,943
7,056
365
5,201
6,742
0
21,908
L
Eset
Burggg
Eset
14,123
101
1,847
2,100
10,560
3,738
0
5,673
4,887
33,083
0
L
Terra
5,982
1,273
3,824
3,615
16,823
15,158
0
11,974
4,849
11,543
0
L
Rama
17,018
9,018
1,604
2,662
11,500
5,129
0
6,490
5,010
0
33,721
L
King Arthur
SimplicityRL
King Arthur
8,610
1,393
1,841
2,817
19,707
11,521
0
14,896
4,811
0
15,162
W
Jormungandr
SonsofFlorian
Jormungandr
14,103
4,266
2,492
1,398
15,269
14,822
507
4,494
10,261
35,319
0
L
Serqet
3,051
358
598
308
8,331
3,083
0
5,794
2,537
0
2,339
W
Guan Yu
fuzzillafox
Guan Yu
6,521
543
14,577
7,959
14,090
15,822
411
5,061
9,029
0
8,869
W
Bacchus
miniini485
Bacchus
2,753
517
895
327
12,617
13,152
260
3,175
9,244
4,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,095
Gold Earned
39,965
119
Minions Killed
83
0
Camps Cleared
0
1,113,629
Distance Traveled
953,572
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,459
951
40
4
0
225,896
0
W
Hun Batz
10,236
931
27
2
0
226,420
5
L
Eset
8,504
773
38
3
0
205,199
1
L
Terra
7,961
724
4
0
0
221,246
2
L
Rama
9,350
850
32
3
0
202,835
1
L
King Arthur
7,254
659
9
1
0
196,854
5
W
Jormungandr
9,269
843
45
4
0
200,077
0
L
Serqet
6,896
627
0
0
0
127,438
2
W
Guan Yu
9,882
898
4
0
0
256,771
3
W
Bacchus
8,249
750
3
0
0
204,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role