Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
NoBull SARGE
Ares
Level 60
God Stats
63W - 50L
1,640 SR
Queue Stats
214W - 255L
1,404 Elo+
Party 1
Guan Yu
Guan Yu
OG Swizz1
Guan Yu
Level 128
God Stats
1W - 6L
1,239 SR
Queue Stats
151W - 138L
1,561 Elo+
Party 1
Thanatos
Thanatos
TSE Lacky
Thanatos
Level 87
God Stats
30W - 30L
1,978 SR
Queue Stats
858W - 818L
1,548 Elo+
Party 1
Zeus
Zeus
TSE Omega
Zeus
Level 155
God Stats
19W - 20L
1,747 SR
Queue Stats
602W - 614L
1,550 Elo+
Party 1
Team Averages
Level 118
1,621 SR
1,513 Elo+

VS

Team Averages
Level 112
1,522 SR
1,499 Elo+
Tiamat
Tiamat
Ace_D_Luffey12
Tiamat
Level 143
God Stats
15W - 18L
1,406 SR
Queue Stats
233W - 237L
1,410 Elo+
Party 2
Bellona
Bellona
Eva Elfie1534
Bellona
Level 69
God Stats
5W - 0L
1,500 SR
Queue Stats
96W - 82L
1,539 Elo+
Solo
Aphrodite
Aphrodite
Mausoleum_Wolf
Aphrodite
Level 58
God Stats
98W - 57L
1,528 SR
Queue Stats
144W - 92L
1,517 Elo+
Party 2
Danzaburou
Danzaburou
Pretti_VenoM
Danzaburou
Level 160
God Stats
26W - 23L
1,604 SR
Queue Stats
927W - 936L
1,530 Elo+
Party 2
Agni
Agni
greygod777
Agni
Level 129
God Stats
4W - 2L
1,572 SR
Queue Stats
245W - 262L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
7
0 / 5 / 0
4,540
454
2,745
6,096
1,287
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 5 / 0
4,307
431
1,696
8,729
2,856
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
OG Swizz1
Guan Yu
9
0 / 2 / 0
5,135
514
1,630
7,442
4,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thanatos
TSE Lacky
Thanatos
9
0 / 4 / 1
5,225
523
1,032
7,384
2,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Zeus
9
1 / 0 / 0
5,256
526
2,740
3,616
870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 10
5,464
546
1,842
3,902
1,965
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
11
7 / 0 / 4
6,741
674
6,629
5,832
4,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Aphrodite
Mausoleum_Wolf
Aphrodite
11
1 / 1 / 1
6,389
639
4,157
4,406
1,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Pretti_VenoM
Danzaburou
9
5 / 0 / 6
6,479
648
5,159
4,324
1,161
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 0 / 1
6,385
639
3,169
3,065
1,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
38
1
Kills
16
16
Deaths
1
1
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
5
0
0
W
1
0
10
6
W
Bellona
7
0
4
9
W
Aphrodite
Mausoleum_Wolf
Aphrodite
1
1
1
1.5
L
0
5
0
0
L
Guan Yu
OG Swizz1
Guan Yu
0
2
0
0
W
Danzaburou
Pretti_VenoM
Danzaburou
5
0
6
8
L
Thanatos
TSE Lacky
Thanatos
0
4
1
0.13
L
Zeus
1
0
0
1
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,843
Damage
20,956
33,267
Taken
21,529
11,946
Mitigated
10,026
12,359
Healing
11,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
2,745
687
0
716
6,096
1,287
64
507
5,589
0
21,960
W
1,842
216
240
2,399
3,902
1,965
154
914
2,856
13,630
0
W
Bellona
6,629
3,071
0
2,213
5,832
4,580
129
849
4,801
0
41,824
W
Aphrodite
Mausoleum_Wolf
Aphrodite
4,157
260
599
2,541
4,406
1,196
0
456
3,710
37,538
0
L
1,696
0
0
1,312
8,729
2,856
42
2,831
5,898
6,549
0
L
Guan Yu
OG Swizz1
Guan Yu
1,630
400
0
3,151
7,442
4,055
0
3,529
3,913
0
21,009
W
Danzaburou
Pretti_VenoM
Danzaburou
5,159
1,828
0
1,323
4,324
1,161
568
883
3,405
0
25,846
L
Thanatos
TSE Lacky
Thanatos
1,032
278
0
4,842
7,384
2,878
0
1,264
6,120
0
30,178
L
Zeus
2,740
485
0
2,338
3,616
870
0
1,037
2,579
24,062
0
W
3,169
94
0
1,814
3,065
1,124
704
859
1,965
40,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,463
Gold Earned
31,458
235
Minions Killed
337
0
Camps Cleared
0
959,160
Distance Traveled
1,009,024
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
4,540
454
46
5
0
190,324
0
W
Tiamat
5,464
546
32
3
0
186,775
1
W
Bellona
6,741
674
77
8
0
208,820
1
W
Aphrodite
6,389
639
80
8
0
199,352
0
L
Ares
4,307
431
9
1
0
183,609
2
L
Guan Yu
5,135
514
58
6
0
185,077
1
W
Danzaburou
6,479
648
62
6
0
200,686
2
L
Thanatos
5,225
523
63
6
0
208,363
1
L
Zeus
5,256
526
59
6
0
191,787
4
W
Agni
6,385
639
86
9
0
213,391
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role