Player Matchup

Ravana
Ravana
ASadTedyBear
Ravana
Level 117
God Stats
4W - 4L
1,564 SR
Queue Stats
293W - 429L
1,316 Elo+
Party 2
Bacchus
Bacchus
Peoples-_-Tedy
Bacchus
Level 108
God Stats
7W - 7L
1,689 SR
Queue Stats
222W - 371L
1,348 Elo+
Party 2
Persephone
Persephone
Tedy-_-Rose
Persephone
Level 108
God Stats
50W - 50L
1,499 SR
Queue Stats
294W - 434L
1,365 Elo+
Party 2
Yemoja
Yemoja
autistic_Tedy
Yemoja
Level 40
God Stats
6W - 4L
1,454 SR
Queue Stats
43W - 69L
1,315 Elo+
Party 2
Heimdallr
Heimdallr
kknetitii
Heimdallr
Level 83
God Stats
17W - 28L
1,133 SR
Queue Stats
109W - 165L
1,355 Elo+
Party 2
Team Averages
Level 91
1,468 SR
1,340 Elo+

VS

Team Averages
Level 69
1,488 SR
1,406 Elo+
Xbalanque
Xbalanque
Irookie5
Xbalanque
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
70W - 88L
1,404 Elo+
Party 1
Sol
Sol
Moonlit_Hombre
Sol
Level 85
God Stats
25W - 16L
1,484 SR
Queue Stats
86W - 81L
1,475 Elo+
Solo
Arachne
Arachne
Nioslayer
Arachne
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 30L
1,371 Elo+
Party 1
Xing Tian
Xing Tian
SilhouetteMonkey
Xing Tian
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 50L
1,346 Elo+
Party 1
Scylla
Scylla
culmnerhulk359
Scylla
Level 28
God Stats
0W - 1L
1,456 SR
Queue Stats
16W - 13L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
16
10 / 0 / 5
10,891
519
10,107
7,528
3,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
7 / 1 / 5
10,817
515
12,682
18,804
26,591
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Persephone
Tedy-_-Rose
Persephone
18
8 / 0 / 10
12,176
580
28,266
11,100
4,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 2 / 4
9,396
447
4,910
12,791
11,648
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
kknetitii
Heimdallr
17
5 / 2 / 7
10,475
499
15,378
15,318
6,102
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Irookie5
Xbalanque
12
2 / 7 / 1
7,921
377
10,809
15,453
4,984
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
1 / 6 / 1
10,963
522
9,721
20,038
6,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
Nioslayer
Arachne
13
1 / 9 / 1
8,942
426
6,572
19,558
5,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
13
1 / 3 / 3
8,626
411
8,562
20,597
18,626
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 10 / 1
7,585
361
3,584
17,272
4,354
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
12
34
Kills
5
5
Deaths
35
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ravana
10
0
5
12.5
L
Xbalanque
Irookie5
Xbalanque
2
7
1
0.36
L
1
6
1
0.25
L
Arachne
Nioslayer
Arachne
1
9
1
0.17
W
7
1
5
9.5
L
Xing Tian
1
3
3
0.83
W
Persephone
Tedy-_-Rose
Persephone
8
0
10
13
W
4
2
4
3
L
0
10
1
0.05
W
Heimdallr
kknetitii
Heimdallr
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,343
Damage
39,248
65,541
Taken
92,918
52,102
Mitigated
39,510
24,618
Healing
20,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
10,107
2,196
0
1,430
7,528
3,332
962
1,736
5,792
0
62,272
L
Xbalanque
Irookie5
Xbalanque
10,809
6,347
0
2,719
15,453
4,984
1,570
5,814
9,563
0
44,032
L
9,721
4,687
0
9,793
20,038
6,450
1,224
11,465
8,344
84,235
0
L
Arachne
Nioslayer
Arachne
6,572
4,146
0
2,804
19,558
5,096
0
9,555
9,678
0
43,948
W
12,682
1,241
329
5,409
18,804
26,591
804
6,108
12,696
49,244
0
L
Xing Tian
8,562
430
0
3,710
20,597
18,626
552
6,683
13,860
32,955
0
W
Persephone
Tedy-_-Rose
Persephone
28,266
536
160
3,831
11,100
4,429
1,433
4,195
6,905
99,236
0
W
4,910
1,431
4,296
2,134
12,791
11,648
1,103
5,121
7,670
15,985
0
L
3,584
766
0
1,118
17,272
4,354
96
11,295
5,615
35,569
0
W
Heimdallr
kknetitii
Heimdallr
15,378
7,200
593
6,436
15,318
6,102
1,791
4,960
10,358
0
74,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,755
Gold Earned
44,037
484
Minions Killed
430
0
Camps Cleared
0
1,942,146
Distance Traveled
1,801,780
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,891
519
98
5
0
431,702
4
L
Xbalanque
7,921
377
75
4
0
353,922
1
L
Sol
10,963
522
180
9
0
348,729
2
L
Arachne
8,942
426
76
4
0
336,654
2
W
Bacchus
10,817
515
88
4
0
422,082
1
L
Xing Tian
8,626
411
44
2
0
435,203
2
W
Persephone
12,176
580
162
8
0
423,588
7
W
Yemoja
9,396
447
23
1
0
331,168
0
L
Scylla
7,585
361
55
3
0
327,272
0
W
Heimdallr
10,475
499
113
5
0
333,606
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role