Player Matchup

Thanatos
Thanatos
Canti215
Thanatos
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,569 Elo+
Party 2
Medusa
Medusa
OwLz720
Medusa
Level 107
God Stats
7W - 1L
1,778 SR
Queue Stats
21W - 15L
1,688 Elo+
Party 2
Kukulkan
Kukulkan
StelioKontos137
Kukulkan
Level 116
God Stats
8W - 3L
1,746 SR
Queue Stats
67W - 67L
1,493 Elo+
Party 2
Ganesha
Ganesha
XtremeLeeArti
Ganesha
Level 138
God Stats
3W - 3L
1,558 SR
Queue Stats
79W - 68L
1,539 Elo+
Party 2
Anhur
Anhur
xUshiox
Anhur
Level 147
God Stats
2W - 1L
1,445 SR
Queue Stats
78W - 76L
1,516 Elo+
Party 2
Team Averages
Level 105
1,605 SR
1,561 Elo+

VS

Team Averages
Level 78
1,634 SR
1,536 Elo+
Khepri
Khepri
Cleint
Khepri
Level 105
God Stats
27W - 27L
1,653 SR
Queue Stats
74W - 95L
1,519 Elo+
Party 1
Merlin
Merlin
FancyCylinder52
Merlin
Level 149
God Stats
46W - 29L
1,275 SR
Queue Stats
74W - 56L
1,416 Elo+
Solo
Kuzenbo
Kuzenbo
Soko10
Kuzenbo
Level 49
God Stats
7W - 6L
1,838 SR
Queue Stats
387W - 377L
1,547 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TormentedGengar
Tsukuyomi
Level 69
God Stats
6W - 7L
1,683 SR
Queue Stats
164W - 129L
1,604 Elo+
Party 3
Hachiman
Hachiman
YellowMenace09
Hachiman
Level 18
God Stats
0W - 2L
1,723 SR
Queue Stats
25W - 19L
1,593 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Canti215
Thanatos
19
14 / 3 / 5
14,427
1,031
15,070
16,642
8,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
OwLz720
Medusa
17
3 / 3 / 18
10,959
783
12,146
10,897
5,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
17
3 / 2 / 11
10,638
760
9,212
8,454
3,590
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
17
0 / 3 / 23
10,403
743
10,565
16,948
16,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Anhur
xUshiox
Anhur
19
10 / 5 / 13
13,185
942
22,249
15,081
7,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Cleint
Khepri
18
2 / 5 / 9
10,724
766
9,738
17,267
18,346
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 8 / 2
9,060
647
8,874
14,796
5,360
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
Soko10
Kuzenbo
17
1 / 4 / 7
10,363
740
7,823
20,848
30,431
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Tsukuyomi
TormentedGengar
Tsukuyomi
18
10 / 7 / 1
13,131
938
19,914
15,810
5,680
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
16
1 / 6 / 8
10,438
746
6,023
13,337
3,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
42
30
Kills
15
16
Deaths
30
70
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Canti215
Thanatos
14
3
5
5.5
L
Khepri
Cleint
Khepri
2
5
9
1.3
L
1
8
2
0.25
W
Medusa
OwLz720
Medusa
3
3
18
4
L
Kuzenbo
Soko10
Kuzenbo
1
4
7
1.13
W
Kukulkan
3
2
11
4.25
L
Tsukuyomi
TormentedGengar
Tsukuyomi
10
7
1
1.5
W
Ganesha
0
3
23
3.83
L
Hachiman
1
6
8
0.83
W
Anhur
xUshiox
Anhur
10
5
13
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,242
Damage
52,372
68,022
Taken
82,058
41,482
Mitigated
63,648
20,382
Healing
4,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Canti215
Thanatos
15,070
6,951
0
12,152
16,642
8,105
1,197
6,674
9,968
0
29,473
L
Khepri
Cleint
Khepri
9,738
299
0
500
17,267
18,346
180
4,490
12,777
35,051
0
L
8,874
192
248
968
14,796
5,360
692
4,479
10,317
30,058
0
W
Medusa
OwLz720
Medusa
12,146
5,083
154
1,693
10,897
5,449
846
3,873
7,024
0
28,729
L
Kuzenbo
Soko10
Kuzenbo
7,823
2,133
279
261
20,848
30,431
0
5,677
15,171
22,600
0
W
Kukulkan
9,212
1,175
604
1,559
8,454
3,590
1,177
4,915
3,539
45,736
0
L
Tsukuyomi
TormentedGengar
Tsukuyomi
19,914
3,629
0
1,981
15,810
5,680
396
2,607
13,203
0
36,444
W
Ganesha
10,565
1,147
88
756
16,948
16,480
109
5,967
10,981
37,312
0
L
Hachiman
6,023
5,186
0
16
13,337
3,831
248
2,751
10,586
0
29,886
W
Anhur
xUshiox
Anhur
22,249
13,688
0
3,376
15,081
7,858
2,235
5,513
9,568
0
49,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,612
Gold Earned
53,716
310
Minions Killed
223
9
Camps Cleared
5
1,319,875
Distance Traveled
1,228,395
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
14,427
1,031
52
4
2
292,678
3
L
Khepri
10,724
766
42
3
0
294,915
2
L
Merlin
9,060
647
48
3
1
200,027
3
W
Medusa
10,959
783
60
4
2
256,009
1
L
Kuzenbo
10,363
740
42
3
0
265,861
1
W
Kukulkan
10,638
760
100
7
3
255,338
0
L
Tsukuyomi
13,131
938
31
2
2
244,611
2
W
Ganesha
10,403
743
21
2
0
272,234
0
L
Hachiman
10,438
746
60
4
2
222,981
0
W
Anhur
13,185
942
77
6
2
243,616
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role