Player Matchup

Neith
Neith
CrossbowGod
Neith
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,268 Elo+
Party 2
Janus
Janus
TheGamingTuba
Janus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,268 Elo+
Party 2
Loki
Loki
asuvious
Loki
Level 89
God Stats
0W - 1L
1,740 SR
Queue Stats
20W - 20L
1,268 Elo+
Party 2
Izanami
Izanami
sabatoothtiga
Izanami
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 27L
1,268 Elo+
Party 2
Sobek
Sobek
snakelizard419
Sobek
Level 76
God Stats
1W - 2L
1,715 SR
Queue Stats
29W - 27L
1,268 Elo+
Party 2
Team Averages
Level 68
1,591 SR
1,268 Elo+

VS

Team Averages
Level 58
1,483 SR
1,483 Elo+
Mulan
Mulan
 
Mulan
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
 
Anubis
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
DrMantisTMD
Izanami
Level 85
God Stats
7W - 1L
1,434 SR
Queue Stats
109W - 147L
1,450 Elo+
Party 1
Ratatoskr
Ratatoskr
ThunderQuacken
Ratatoskr
Level 62
God Stats
2W - 2L
1,480 SR
Queue Stats
78W - 91L
1,478 Elo+
Party 1
Zhong Kui
Zhong Kui
whitchking51
Zhong Kui
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
71W - 71L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
5,219
522
4,002
5,597
1,700
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 4 / 0
4,914
491
1,781
3,897
815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
8
0 / 4 / 0
4,920
492
1,247
7,358
1,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
8
1 / 4 / 1
4,825
483
1,150
5,815
1,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

8
1 / 3 / 1
4,813
481
1,757
8,173
3,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
2 / 1 / 0
6,608
661
5,073
7,338
4,348
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
 
Anubis
10
7 / 1 / 2
6,449
645
8,709
4,825
1,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
DrMantisTMD
Izanami
10
1 / 1 / 4
5,799
580
4,062
3,396
1,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ratatoskr
ThunderQuacken
Ratatoskr
10
7 / 0 / 1
6,406
641
3,382
4,877
1,576
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
whitchking51
Zhong Kui
9
0 / 0 / 5
5,649
565
2,516
3,546
2,591
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
3
Kills
17
17
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
1
0
2
W
Anubis
 
Anubis
7
1
2
8
L
1
2
1
0.75
W
Izanami
DrMantisTMD
Izanami
1
1
4
3
L
0
4
0
0
W
Ratatoskr
ThunderQuacken
Ratatoskr
7
0
1
7.5
L
Loki
0
4
0
0
L
Izanami
1
4
1
0.38
L
1
3
1
0.5
W
Zhong Kui
whitchking51
Zhong Kui
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,937
Damage
23,742
30,840
Taken
23,982
8,961
Mitigated
11,631
7,042
Healing
8,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
5,073
674
0
2,614
7,338
4,348
0
0
7,338
1,000
37,807
W
Anubis
 
Anubis
8,709
638
105
2,518
4,825
1,991
132
1,505
3,320
28,194
0
L
4,002
1,372
0
1,334
5,597
1,700
141
116
5,481
0
27,201
W
Izanami
DrMantisTMD
Izanami
4,062
2,231
0
341
3,396
1,125
606
503
2,893
0
38,987
L
1,781
186
0
270
3,897
815
570
2,329
1,568
23,662
0
W
Ratatoskr
ThunderQuacken
Ratatoskr
3,382
586
0
796
4,877
1,576
0
221
4,656
0
26,307
L
Loki
1,247
259
0
2,530
7,358
1,814
0
1,566
5,792
0
21,602
L
Izanami
1,150
777
0
751
5,815
1,080
0
3,376
2,439
0
24,908
L
1,757
267
0
2,157
8,173
3,552
0
3,954
4,219
8,678
0
W
Zhong Kui
whitchking51
Zhong Kui
2,516
525
0
2,573
3,546
2,591
378
1,371
2,175
29,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,691
Gold Earned
30,911
237
Minions Killed
336
0
Camps Cleared
0
860,319
Distance Traveled
974,326
6
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,608
661
94
9
0
179,563
5
W
Anubis
6,449
645
44
4
0
179,542
7
L
Neith
5,219
522
56
6
0
159,595
0
W
Izanami
5,799
580
77
8
0
190,717
3
L
Janus
4,914
491
48
5
0
160,079
0
W
Ratatoskr
6,406
641
60
6
0
242,259
4
L
Loki
4,920
492
56
6
0
183,399
1
L
Izanami
4,825
483
60
6
0
174,424
2
L
Sobek
4,813
481
17
2
0
182,822
3
W
Zhong Kui
5,649
565
61
6
0
182,245
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role