Player Matchup

Morgan Le Fay
Morgan Le Fay
ITacri-
Morgan Le Fay
Level 27
God Stats
29W - 13L
1,792 SR
Queue Stats
256W - 175L
1,623 Elo+
Party 2
Cerberus
Cerberus
Milkersmoo
Cerberus
Level 15
God Stats
0W - 3L
1,310 SR
Queue Stats
18W - 21L
1,499 Elo+
Solo
Chernobog
Chernobog
YeetRoenleer
Chernobog
Level 7
God Stats
0W - 1L
1,242 SR
Queue Stats
2W - 3L
1,535 Elo+
Solo
Ymir
Ymir
cBeazt-
Ymir
Level 17
God Stats
50W - 29L
1,722 SR
Queue Stats
233W - 182L
1,605 Elo+
Party 2
Bastet
Bastet
iToxic-Gp
Bastet
Level 18
God Stats
16W - 15L
1,673 SR
Queue Stats
145W - 113L
1,613 Elo+
Party 2
Team Averages
Level 17
1,548 SR
1,575 Elo+

VS

Team Averages
Level 27
1,413 SR
1,488 Elo+
Arachne
Arachne
 
Arachne
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
CRI-T-ICAL
Odin
Level 29
God Stats
50W - 54L
1,645 SR
Queue Stats
336W - 357L
1,502 Elo+
Party 1
Anubis
Anubis
Nacho_Taco13
Anubis
Level 23
God Stats
5W - 7L
1,275 SR
Queue Stats
146W - 175L
1,404 Elo+
Party 1
Heimdallr
Heimdallr
i_have_3_cm
Heimdallr
Level 24
God Stats
2W - 5L
1,118 SR
Queue Stats
72W - 62L
1,596 Elo+
Solo
Cthulhu
Cthulhu
vindoobs
Cthulhu
Level 29
God Stats
29W - 30L
1,524 SR
Queue Stats
237W - 271L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ITacri-
Morgan Le Fay
9
0 / 1 / 0
4,957
496
2,534
4,667
1,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Milkersmoo
Cerberus
10
0 / 3 / 0
5,585
559
3,130
7,408
4,633
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Chernobog
YeetRoenleer
Chernobog
5
0 / 6 / 0
4,077
408
450
5,202
1,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
cBeazt-
Ymir
8
0 / 1 / 1
4,261
426
677
4,001
2,439
Talisman

Talisman

+75
Health
+15
Magical Protection

Bastet
iToxic-Gp
Bastet
8
1 / 2 / 0
4,766
477
2,124
5,105
1,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
5 / 1 / 1
6,520
652
4,031
8,022
3,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
3 / 0 / 2
6,465
647
3,622
4,995
1,992
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anubis
11
3 / 0 / 1
6,539
654
2,107
2,771
943
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
i_have_3_cm
Heimdallr
9
1 / 0 / 2
5,571
557
4,015
4,394
1,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
vindoobs
Cthulhu
9
1 / 0 / 1
5,386
539
2,132
2,556
1,178
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
1
Kills
13
13
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
1
1
5.5
W
3
0
2
4
L
Morgan Le Fay
ITacri-
Morgan Le Fay
0
1
0
0
L
Cerberus
Milkersmoo
Cerberus
0
3
0
0
W
Anubis
3
0
1
3.5
L
Chernobog
YeetRoenleer
Chernobog
0
6
0
0
L
Ymir
cBeazt-
Ymir
0
1
1
0.5
L
Bastet
iToxic-Gp
Bastet
1
2
0
0.5
W
Heimdallr
i_have_3_cm
Heimdallr
1
0
2
2
W
Cthulhu
vindoobs
Cthulhu
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,915
Damage
15,907
26,383
Taken
22,738
10,650
Mitigated
9,221
5,029
Healing
9,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
4,031
2,474
0
4,391
8,022
3,190
28
1,114
6,908
0
41,310
W
3,622
1,124
0
242
4,995
1,992
0
2,376
2,445
2,587
24,049
L
Morgan Le Fay
ITacri-
Morgan Le Fay
2,534
328
0
1,756
4,667
1,253
0
200
4,467
28,457
0
L
Cerberus
Milkersmoo
Cerberus
3,130
108
0
2,316
7,408
4,633
0
556
6,852
32,251
0
W
Anubis
2,107
255
82
2,022
2,771
943
520
495
2,276
33,890
0
L
Chernobog
YeetRoenleer
Chernobog
450
333
0
0
5,202
1,062
0
2,519
2,683
0
8,579
L
Ymir
cBeazt-
Ymir
677
205
0
500
4,001
2,439
0
1,404
2,597
6,095
0
L
Bastet
iToxic-Gp
Bastet
2,124
795
0
457
5,105
1,263
0
317
4,788
0
17,432
W
Heimdallr
i_have_3_cm
Heimdallr
4,015
1,358
0
1,366
4,394
1,918
553
1,032
3,362
0
34,471
W
Cthulhu
vindoobs
Cthulhu
2,132
76
0
1,000
2,556
1,178
0
1,150
1,406
17,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,646
Gold Earned
30,481
224
Minions Killed
322
0
Camps Cleared
0
955,778
Distance Traveled
1,006,319
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,520
652
73
7
0
231,046
2
W
Odin
6,465
647
73
7
0
224,505
3
L
Morgan Le Fay
4,957
496
51
5
0
202,796
0
L
Cerberus
5,585
559
100
10
0
190,012
1
W
Anubis
6,539
654
79
8
0
172,401
3
L
Chernobog
4,077
408
18
2
0
152,327
0
L
Ymir
4,261
426
16
2
0
178,508
2
L
Bastet
4,766
477
39
4
0
232,135
4
W
Heimdallr
5,571
557
73
7
0
187,117
3
W
Cthulhu
5,386
539
24
2
0
191,250
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role