Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Solid_Talon
Nu Wa
Level 136
God Stats
4W - 2L
1,882 SR
Queue Stats
53W - 62L
1,353 Elo+
Solo
Sylvanus
Sylvanus
big_beezy11
Sylvanus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,226 Elo+
Solo
Team Averages
Level 75
1,627 SR
1,360 Elo+

VS

Team Averages
Level 23
1,655 SR
1,272 Elo+
Amaterasu
Amaterasu
AnotherguyDC
Amaterasu
Level 29
God Stats
4W - 3L
1,729 SR
Queue Stats
86W - 87L
1,235 Elo+
Party 1
Neith
Neith
TTV_Aaron928
Neith
Level 16
God Stats
8W - 5L
1,505 SR
Queue Stats
27W - 30L
1,313 Elo+
Party 1
Ra
Ra
gloritamesa235
Ra
Level 24
God Stats
2W - 1L
1,729 SR
Queue Stats
43W - 42L
1,268 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
0 / 6 / 0
9,081
568
10,290
13,043
4,671
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 6 / 0
9,941
621
11,058
11,269
4,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
big_beezy11
Sylvanus
10
1 / 6 / 0
8,586
537
1,023
11,103
4,263
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AnotherguyDC
Amaterasu
15
7 / 1 / 10
11,466
717
8,126
17,304
17,599
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
4 / 1 / 13
10,914
682
8,147
10,556
3,311
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
7 / 0 / 8
11,345
709
9,667
8,267
2,554
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
49
2
Kills
18
18
Deaths
2
0
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
6
0
0
W
Amaterasu
AnotherguyDC
Amaterasu
7
1
10
12
L
1
6
0
0.17
W
4
1
13
10.5
L
Sylvanus
big_beezy11
Sylvanus
1
6
0
0.17
W
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,371
Damage
25,940
35,415
Taken
36,127
12,998
Mitigated
23,464
4,306
Healing
15,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
10,290
2,309
0
2,080
13,043
4,671
234
4,373
8,670
0
40,573
W
Amaterasu
AnotherguyDC
Amaterasu
8,126
1,716
0
3,879
17,304
17,599
323
4,941
12,363
12,101
19,484
L
11,058
2,426
0
752
11,269
4,064
136
2,842
8,427
57,457
0
W
8,147
2,626
0
3,457
10,556
3,311
1,385
4,584
5,972
0
36,544
L
Sylvanus
big_beezy11
Sylvanus
1,023
192
882
592
11,103
4,263
248
4,319
6,784
3,183
0
W
9,667
1,305
5,294
2,947
8,267
2,554
1,750
2,556
5,711
64,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,608
Gold Earned
33,725
149
Minions Killed
232
0
Camps Cleared
0
706,486
Distance Traveled
891,306
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,081
568
59
4
0
239,468
9
W
Amaterasu
11,466
717
38
2
0
313,200
3
L
Nu Wa
9,941
621
89
6
0
248,073
3
W
Neith
10,914
682
61
4
0
286,901
0
L
Sylvanus
8,586
537
1
0
0
218,945
2
W
Ra
11,345
709
133
8
0
291,205
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role