Player Matchup

Cu Chulainn
Cu Chulainn
JUANCAMILO456
Cu Chulainn
Level 147
God Stats
19W - 6L
1,815 SR
Queue Stats
26W - 10L
1,795 Elo+
Solo
Heimdallr
Heimdallr
Narrow
Heimdallr
Level 128
God Stats
2W - 7L
1,509 SR
Queue Stats
63W - 62L
1,635 Elo+
Party 3
Yemoja
Yemoja
Psychosarin
Yemoja
Level 140
God Stats
2W - 4L
1,416 SR
Queue Stats
46W - 52L
1,600 Elo+
Party 3
Pele
Pele
UnseenRogue
Pele
Level 117
God Stats
9W - 10L
1,670 SR
Queue Stats
352W - 293L
1,679 Elo+
Solo
Eset
Eset
cronicdm
Eset
Level 123
God Stats
6W - 6L
1,769 SR
Queue Stats
56W - 42L
1,712 Elo+
Solo
Team Averages
Level 131
1,636 SR
1,684 Elo+

VS

Team Averages
Level 129
1,594 SR
1,606 Elo+
Horus
Horus
 
Horus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
IAlessoI
Sol
Level 157
God Stats
3W - 4L
1,508 SR
Queue Stats
173W - 168L
1,588 Elo+
Party 2
Nemesis
Nemesis
I_Zalios_I
Nemesis
Level 129
God Stats
11W - 8L
1,702 SR
Queue Stats
578W - 525L
1,661 Elo+
Party 1
Neith
Neith
NuclearGangrene
Neith
Level 104
God Stats
16W - 10L
1,704 SR
Queue Stats
336W - 306L
1,664 Elo+
Party 1
Anubis
Anubis
SpyLevi
Anubis
Level 107
God Stats
1W - 2L
1,558 SR
Queue Stats
94W - 85L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
JUANCAMILO456
Cu Chulainn
13
0 / 2 / 0
7,229
516
4,241
10,473
7,596
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
Narrow
Heimdallr
13
3 / 5 / 1
7,458
533
6,023
9,248
2,913
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
10
0 / 1 / 4
6,141
439
2,784
12,021
5,933
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

11
0 / 4 / 5
6,610
472
5,687
9,895
2,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
12
4 / 4 / 0
7,647
546
9,510
7,639
1,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
0 / 2 / 8
6,954
497
3,284
10,445
7,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
7 / 3 / 2
8,742
624
13,597
10,042
3,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
I_Zalios_I
Nemesis
14
4 / 0 / 3
8,201
586
4,833
9,470
3,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 0 / 3
9,056
647
7,704
5,917
2,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
SpyLevi
Anubis
14
4 / 2 / 1
8,398
600
5,806
9,186
4,114
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
7
Kills
16
16
Deaths
7
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
2
8
2
W
7
3
2
2.67
W
Nemesis
I_Zalios_I
Nemesis
4
0
3
5.5
L
Cu Chulainn
JUANCAMILO456
Cu Chulainn
0
2
0
0
L
Heimdallr
Narrow
Heimdallr
3
5
1
0.7
W
1
0
3
2.5
L
Yemoja
0
1
4
2
W
Anubis
SpyLevi
Anubis
4
2
1
2.25
L
0
4
5
0.63
L
Eset
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,245
Damage
35,224
49,276
Taken
45,060
21,062
Mitigated
21,904
10,535
Healing
16,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
3,284
1,616
924
3,873
10,445
7,924
0
2,367
8,011
0
11,090
W
13,597
5,182
0
5,148
10,042
3,551
506
1,913
8,013
63,180
8,650
W
Nemesis
I_Zalios_I
Nemesis
4,833
2,480
0
871
9,470
3,501
0
2,132
7,160
0
53,248
L
Cu Chulainn
JUANCAMILO456
Cu Chulainn
4,241
675
0
3,673
10,473
7,596
0
0
10,473
4,164
42,826
L
Heimdallr
Narrow
Heimdallr
6,023
3,145
0
1,594
9,248
2,913
0
4,363
4,885
0
43,275
W
7,704
3,318
0
2,787
5,917
2,814
480
196
5,721
0
69,688
L
Yemoja
2,784
527
1,281
1,516
12,021
5,933
0
7,110
4,911
19,626
0
W
Anubis
SpyLevi
Anubis
5,806
548
90
3,181
9,186
4,114
0
5,679
3,185
53,023
0
L
5,687
1,243
0
550
9,895
2,835
0
3,040
6,855
0
42,950
L
Eset
9,510
606
623
1,298
7,639
1,785
0
3,733
3,906
48,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,085
Gold Earned
41,351
413
Minions Killed
488
0
Camps Cleared
0
1,361,225
Distance Traveled
1,331,925
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,954
497
14
1
0
272,410
4
W
Sol
8,742
624
123
9
0
247,093
1
W
Nemesis
8,201
586
94
7
0
318,360
3
L
Cu Chulainn
7,229
516
113
8
0
288,684
3
L
Heimdallr
7,458
533
89
6
0
252,101
5
W
Neith
9,056
647
137
10
0
230,399
6
L
Yemoja
6,141
439
28
2
0
255,559
0
W
Anubis
8,398
600
120
9
0
263,663
5
L
Pele
6,610
472
78
6
0
284,046
6
L
Eset
7,647
546
105
8
0
280,835
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role