Player Matchup

Tiamat
Tiamat
Legaciezz
Tiamat
Level 27
God Stats
16W - 7L
1,756 SR
Queue Stats
135W - 117L
1,657 Elo+
Party 1
Da Ji
Da Ji
Retro_Tanz17
Da Ji
Level 28
God Stats
2W - 1L
1,677 SR
Queue Stats
5W - 7L
1,443 Elo+
Solo
Cabrakan
Cabrakan
Swordfury2-0
Cabrakan
Level 7
God Stats
3W - 2L
1,816 SR
Queue Stats
16W - 19L
1,627 Elo+
Solo
Yemoja
Yemoja
ZeroDaPharoah
Yemoja
Level 19
God Stats
59W - 56L
1,648 SR
Queue Stats
108W - 101L
1,637 Elo+
Party 1
Artemis
Artemis
jessy1205
Artemis
Level 16
God Stats
1W - 1L
1,712 SR
Queue Stats
40W - 29L
1,636 Elo+
Solo
Team Averages
Level 19
1,722 SR
1,600 Elo+

VS

Team Averages
Level 13
1,627 SR
1,572 Elo+
Sun Wukong
Sun Wukong
KaSiiB
Sun Wukong
Level 11
God Stats
6W - 4L
1,620 SR
Queue Stats
9W - 9L
1,463 Elo+
Solo
Kali
Kali
MaddoxLav
Kali
Level 26
God Stats
7W - 4L
1,950 SR
Queue Stats
57W - 31L
1,776 Elo+
Solo
Izanami
Izanami
TheShaftGivr
Izanami
Level 7
God Stats
8W - 6L
1,710 SR
Queue Stats
200W - 257L
1,607 Elo+
Solo
Ah Puch
Ah Puch
aquiline_epoch7
Ah Puch
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 37L
1,613 Elo+
Solo
Cabrakan
Cabrakan
frOd1988
Cabrakan
Level 7
God Stats
302W - 294L
1,354 SR
Queue Stats
319W - 336L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Legaciezz
Tiamat
14
3 / 1 / 1
8,614
538
9,533
7,065
3,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 6 / 1
7,936
496
4,673
10,971
4,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
Swordfury2-0
Cabrakan
13
1 / 3 / 0
7,910
494
1,387
10,097
8,925
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 2 / 2
6,338
396
2,154
5,871
2,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
jessy1205
Artemis
16
0 / 5 / 2
8,482
530
5,479
10,222
2,984
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KaSiiB
Sun Wukong
15
4 / 0 / 1
9,393
587
4,979
6,536
4,124
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kali
16
4 / 0 / 5
9,775
611
4,747
12,925
6,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
TheShaftGivr
Izanami
17
6 / 3 / 2
10,535
658
7,335
10,261
3,353
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 1 / 3
9,699
606
9,835
6,031
1,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cabrakan
frOd1988
Cabrakan
12
2 / 3 / 3
7,792
487
3,662
9,631
5,581
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
7
Kills
17
17
Deaths
7
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
KaSiiB
Sun Wukong
4
0
1
4.5
L
Tiamat
Legaciezz
Tiamat
3
1
1
3.5
W
Kali
4
0
5
6.5
L
3
6
1
0.58
L
Cabrakan
Swordfury2-0
Cabrakan
1
3
0
0.33
W
Izanami
TheShaftGivr
Izanami
6
3
2
2.33
L
0
2
2
0.5
W
1
1
3
2.5
W
Cabrakan
frOd1988
Cabrakan
2
3
3
1.17
L
Artemis
jessy1205
Artemis
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,226
Damage
30,558
44,226
Taken
45,384
22,487
Mitigated
21,080
12,147
Healing
13,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
KaSiiB
Sun Wukong
4,979
681
0
2,246
6,536
4,124
628
1,866
4,628
0
42,648
L
Tiamat
Legaciezz
Tiamat
9,533
795
0
1,797
7,065
3,938
0
5,012
2,053
54,179
0
W
Kali
4,747
2,678
0
3,939
12,925
6,227
423
1,875
10,951
0
75,126
L
4,673
1,777
0
1,296
10,971
4,455
0
2,834
8,137
0
34,215
L
Cabrakan
Swordfury2-0
Cabrakan
1,387
188
0
2,289
10,097
8,925
468
1,133
8,964
43,765
0
W
Izanami
TheShaftGivr
Izanami
7,335
5,203
0
1,992
10,261
3,353
4,603
860
9,401
0
93,041
L
2,154
953
1,691
1,229
5,871
2,185
0
3,427
2,444
10,036
0
W
9,835
750
0
1,697
6,031
1,795
326
3,582
2,059
79,758
0
W
Cabrakan
frOd1988
Cabrakan
3,662
470
0
3,394
9,631
5,581
548
4,248
5,207
30,774
0
L
Artemis
jessy1205
Artemis
5,479
2,639
0
3,845
10,222
2,984
0
1,271
8,951
0
68,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,280
Gold Earned
47,194
432
Minions Killed
589
0
Camps Cleared
0
1,481,844
Distance Traveled
1,551,670
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,393
587
98
6
0
320,011
1
L
Tiamat
8,614
538
136
9
0
322,223
1
W
Kali
9,775
611
124
8
0
367,270
5
L
Da Ji
7,936
496
68
4
0
314,931
0
L
Cabrakan
7,910
494
104
7
0
256,808
0
W
Izanami
10,535
658
169
11
0
270,868
0
L
Yemoja
6,338
396
15
1
0
307,426
6
W
Ah Puch
9,699
606
153
10
0
320,780
5
W
Cabrakan
7,792
487
45
3
0
272,741
2
L
Artemis
8,482
530
109
7
0
280,456
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role