Player Matchup

Scylla
Scylla
DEFIANTJEW97
Scylla
Level 83
God Stats
231W - 163L
1,584 SR
Queue Stats
266W - 199L
1,512 Elo+
Party 1
Danzaburou
Danzaburou
LovablePrawn930
Danzaburou
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
85W - 76L
1,556 Elo+
Party 1
Fenrir
Fenrir
Tatonka nG
Fenrir
Level 104
God Stats
6W - 5L
1,725 SR
Queue Stats
268W - 235L
1,567 Elo+
Party 1
Medusa
Medusa
W4ck Jumper
Medusa
Level 23
God Stats
2W - 2L
1,799 SR
Queue Stats
3W - 6L
1,453 Elo+
Party 1
Janus
Janus
iTatonka
Janus
Level 123
God Stats
1W - 2L
1,640 SR
Queue Stats
237W - 209L
1,517 Elo+
Party 1
Team Averages
Level 76
1,650 SR
1,521 Elo+

VS

Team Averages
Level 64
1,485 SR
1,467 Elo+
Bakasura
Bakasura
NNNrepmalik
Bakasura
Level 83
God Stats
13W - 14L
1,482 SR
Queue Stats
87W - 90L
1,488 Elo+
Party 2
Vulcan
Vulcan
Poodlecrusader3
Vulcan
Level 67
God Stats
15W - 12L
1,499 SR
Queue Stats
66W - 65L
1,510 Elo+
Party 2
Anhur
Anhur
Sr_Bars
Anhur
Level 28
God Stats
36W - 49L
1,479 SR
Queue Stats
39W - 50L
1,461 Elo+
Party 2
Ares
Ares
lupine-routine4
Ares
Level 75
God Stats
9W - 13L
1,425 SR
Queue Stats
152W - 215L
1,371 Elo+
Solo
Nemesis
Nemesis
xX_ARTOFSUSHI_Xx
Nemesis
Level 65
God Stats
33W - 28L
1,541 SR
Queue Stats
81W - 84L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
3 / 4 / 4
7,220
425
8,834
8,139
2,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
LovablePrawn930
Danzaburou
15
3 / 1 / 2
9,075
534
7,706
7,679
2,512
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
Tatonka nG
Fenrir
13
2 / 2 / 5
8,599
506
5,237
13,482
6,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Medusa
11
0 / 5 / 1
7,084
417
564
10,743
5,194
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
iTatonka
Janus
14
4 / 4 / 3
8,915
524
8,747
9,121
2,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
NNNrepmalik
Bakasura
19
6 / 2 / 0
11,264
663
8,816
12,934
6,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
3 / 1 / 4
9,381
552
11,022
6,026
2,378
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anhur
Sr_Bars
Anhur
14
1 / 4 / 1
7,835
461
1,087
9,692
2,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 1 / 3
7,634
449
3,662
12,269
10,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

16
6 / 4 / 3
9,292
547
9,724
12,132
4,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
27
12
Kills
16
16
Deaths
12
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Scylla
3
4
4
1.25
L
Danzaburou
LovablePrawn930
Danzaburou
3
1
2
4
W
Bakasura
NNNrepmalik
Bakasura
6
2
0
3
W
3
1
4
5
W
Anhur
Sr_Bars
Anhur
1
4
1
0.38
L
Fenrir
Tatonka nG
Fenrir
2
2
5
2.25
L
Medusa
0
5
1
0.1
L
Janus
iTatonka
Janus
4
4
3
1.38
W
0
1
3
1.5
W
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,088
Damage
34,311
49,164
Taken
53,053
19,095
Mitigated
26,462
13,173
Healing
15,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
8,834
255
30
1,431
8,139
2,118
0
2,964
4,903
28,671
0
L
Danzaburou
LovablePrawn930
Danzaburou
7,706
2,194
0
2,807
7,679
2,512
0
2,587
5,092
0
58,678
W
Bakasura
NNNrepmalik
Bakasura
8,816
6,145
0
5,531
12,934
6,176
0
6,332
6,154
0
75,846
W
11,022
4,356
163
1,425
6,026
2,378
164
1,182
4,810
65,634
0
W
Anhur
Sr_Bars
Anhur
1,087
498
0
3,235
9,692
2,996
1,461
2,444
6,974
0
60,796
L
Fenrir
Tatonka nG
Fenrir
5,237
1,080
0
5,734
13,482
6,396
0
3,914
8,988
0
51,263
L
Medusa
564
335
24
1,170
10,743
5,194
462
4,305
6,438
0
30,625
L
Janus
iTatonka
Janus
8,747
1,245
0
1,977
9,121
2,875
810
914
7,391
49,870
0
W
3,662
47
0
3,656
12,269
10,065
553
2,533
9,454
16,477
0
W
9,724
4,498
0
1,871
12,132
4,847
0
3,796
8,080
0
66,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,893
Gold Earned
45,406
432
Minions Killed
551
0
Camps Cleared
0
1,602,475
Distance Traveled
1,686,640
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,220
425
43
3
0
327,594
5
L
Danzaburou
9,075
534
128
8
0
346,330
1
W
Bakasura
11,264
663
193
11
0
420,045
3
W
Vulcan
9,381
552
132
8
0
337,415
10
W
Anhur
7,835
461
110
6
0
300,502
1
L
Fenrir
8,599
506
83
5
0
365,005
8
L
Medusa
7,084
417
74
4
0
242,124
3
L
Janus
8,915
524
104
6
0
321,422
4
W
Ares
7,634
449
17
1
0
248,349
3
W
Nemesis
9,292
547
99
6
0
380,329
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role