Player Matchup

Ravana
Ravana
Danknips
Ravana
Level 143
God Stats
1W - 1L
1,556 SR
Queue Stats
202W - 155L
1,716 Elo+
Solo
Gilgamesh
Gilgamesh
Imfaintly
Gilgamesh
Level 160
God Stats
8W - 2L
1,713 SR
Queue Stats
327W - 214L
1,725 Elo+
Solo
Ra
Ra
Xanderqixter
Ra
Level 147
God Stats
2W - 2L
1,421 SR
Queue Stats
10W - 12L
1,732 Elo+
Solo
Team Averages
Level 150
1,563 SR
1,724 Elo+

VS

Team Averages
Level 75
1,750 SR
1,709 Elo+
Gilgamesh
Gilgamesh
EvilGhoul1020
Gilgamesh
Level 77
God Stats
22W - 12L
1,708 SR
Queue Stats
483W - 304L
1,707 Elo+
Party 1
Vulcan
Vulcan
PRINCEVI
Vulcan
Level 79
God Stats
53W - 24L
1,784 SR
Queue Stats
523W - 322L
1,710 Elo+
Party 1
Khepri
Khepri
PridefulLion
Khepri
Level 68
God Stats
49W - 16L
1,757 SR
Queue Stats
155W - 87L
1,709 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Danknips
Ravana
17
6 / 4 / 5
12,006
667
14,341
17,702
8,499
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
Imfaintly
Gilgamesh
15
3 / 5 / 7
11,765
654
11,304
24,090
19,943
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
3 / 3 / 8
11,892
661
11,620
11,251
4,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EvilGhoul1020
Gilgamesh
17
6 / 3 / 6
12,831
713
16,917
16,220
22,948
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Vulcan
PRINCEVI
Vulcan
15
3 / 6 / 5
11,023
612
13,476
9,838
4,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Khepri
15
3 / 3 / 8
12,268
682
5,862
18,577
28,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
31
12
Kills
12
12
Deaths
12
20
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ravana
Danknips
Ravana
6
4
5
2.13
L
Gilgamesh
EvilGhoul1020
Gilgamesh
6
3
6
3
W
Gilgamesh
Imfaintly
Gilgamesh
3
5
7
1.3
L
Vulcan
PRINCEVI
Vulcan
3
6
5
0.92
L
Khepri
3
3
8
2.33
W
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,265
Damage
36,255
53,043
Taken
44,635
32,948
Mitigated
55,257
12,253
Healing
5,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Danknips
Ravana
14,341
6,310
0
2,450
17,702
8,499
649
5,670
12,032
0
44,358
L
Gilgamesh
EvilGhoul1020
Gilgamesh
16,917
5,809
0
638
16,220
22,948
1,025
4,692
11,528
0
53,250
W
Gilgamesh
Imfaintly
Gilgamesh
11,304
4,152
601
1,600
24,090
19,943
757
8,971
15,119
0
41,736
L
Vulcan
PRINCEVI
Vulcan
13,476
5,413
0
648
9,838
4,173
0
1,121
8,717
59,228
0
L
Khepri
5,862
907
0
3,867
18,577
28,136
110
5,807
12,770
15,912
0
W
11,620
1,126
3,382
4,220
11,251
4,506
1,677
4,697
6,554
74,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,663
Gold Earned
36,122
232
Minions Killed
175
0
Camps Cleared
0
1,022,126
Distance Traveled
976,566
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
12,006
667
62
3
0
342,926
0
L
Gilgamesh
12,831
713
65
4
0
335,146
0
W
Gilgamesh
11,765
654
44
2
0
346,138
0
L
Vulcan
11,023
612
98
5
0
306,604
4
L
Khepri
12,268
682
12
1
0
334,816
2
W
Ra
11,892
661
126
7
0
333,062
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role