Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
EldestOrion
Artemis
Level 108
God Stats
2W - 1L
1,840 SR
Queue Stats
32W - 19L
1,688 Elo+
Party 2
Hera
Hera
KushnBluntz420
Hera
Level 155
God Stats
6W - 5L
1,395 SR
Queue Stats
206W - 212L
1,571 Elo+
Solo
Cerberus
Cerberus
Unattractable
Cerberus
Level 159
God Stats
1W - 0L
1,128 SR
Queue Stats
63W - 62L
1,607 Elo+
Party 2
Team Averages
Level 146
1,473 SR
1,573 Elo+

VS

Team Averages
Level 136
1,502 SR
1,594 Elo+
Bacchus
Bacchus
AquilaKekka
Bacchus
Level 146
God Stats
2W - 3L
1,424 SR
Queue Stats
150W - 168L
1,517 Elo+
Solo
Chernobog
Chernobog
LuckyDragon
Chernobog
Level 155
God Stats
2W - 3L
1,322 SR
Queue Stats
159W - 165L
1,623 Elo+
Solo
Hades
Hades
Neuroi
Hades
Level 128
God Stats
1W - 1L
1,701 SR
Queue Stats
120W - 140L
1,615 Elo+
Solo
Anhur
Anhur
Xiero666
Anhur
Level 146
God Stats
1W - 3L
1,563 SR
Queue Stats
117W - 110L
1,603 Elo+
Solo
Amaterasu
Amaterasu
h2d212
Amaterasu
Level 107
God Stats
0W - 3L
1,500 SR
Queue Stats
33W - 35L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
6 / 1 / 17
9,471
861
14,156
6,286
2,726
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
 
Sun Wukong
14
5 / 1 / 18
8,887
808
8,104
7,083
6,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artemis
EldestOrion
Artemis
15
7 / 3 / 8
9,189
835
13,123
7,749
2,962
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
5 / 0 / 16
10,280
935
6,327
3,394
1,433
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cerberus
Unattractable
Cerberus
14
3 / 3 / 19
9,038
822
4,061
11,527
9,683
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AquilaKekka
Bacchus
14
4 / 5 / 2
8,697
791
4,959
12,477
15,209
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chernobog
LuckyDragon
Chernobog
13
1 / 4 / 7
7,863
715
6,113
7,499
2,988
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
Neuroi
Hades
14
1 / 5 / 3
7,461
678
3,552
10,388
6,639
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
Xiero666
Anhur
13
0 / 6 / 4
7,110
646
7,466
8,539
3,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
h2d212
Amaterasu
13
1 / 6 / 4
7,565
688
4,563
11,333
13,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
27
26
Kills
7
8
Deaths
26
78
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
6
1
17
14.5
W
Sun Wukong
 
Sun Wukong
5
1
18
14
L
Bacchus
AquilaKekka
Bacchus
4
5
2
1
W
Artemis
EldestOrion
Artemis
7
3
8
3.67
W
5
0
16
13
L
Chernobog
LuckyDragon
Chernobog
1
4
7
1.13
L
Hades
Neuroi
Hades
1
5
3
0.5
W
Cerberus
Unattractable
Cerberus
3
3
19
4.17
L
Anhur
Xiero666
Anhur
0
6
4
0.33
L
Amaterasu
h2d212
Amaterasu
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,771
Damage
26,653
36,039
Taken
50,236
22,994
Mitigated
41,779
16,086
Healing
7,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
14,156
5,916
631
2,450
6,286
2,726
878
1,068
5,218
0
28,668
W
Sun Wukong
 
Sun Wukong
8,104
762
1,607
2,667
7,083
6,190
0
2,048
5,035
3,703
5,849
L
Bacchus
AquilaKekka
Bacchus
4,959
386
348
600
12,477
15,209
0
3,711
8,439
9,387
0
W
Artemis
EldestOrion
Artemis
13,123
5,581
144
1,770
7,749
2,962
2,710
2,281
5,468
0
22,240
W
6,327
1,043
1,798
1,288
3,394
1,433
1,053
1,233
2,161
25,588
0
L
Chernobog
LuckyDragon
Chernobog
6,113
2,592
523
1,390
7,499
2,988
0
1,939
5,340
0
24,870
L
Hades
Neuroi
Hades
3,552
274
343
1,672
10,388
6,639
0
2,590
7,620
11,557
0
W
Cerberus
Unattractable
Cerberus
4,061
172
925
2,806
11,527
9,683
240
1,881
9,646
6,675
0
L
Anhur
Xiero666
Anhur
7,466
2,083
0
515
8,539
3,001
0
1,189
7,216
0
23,824
L
Amaterasu
h2d212
Amaterasu
4,563
691
0
1,650
11,333
13,942
0
2,844
8,141
0
6,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,865
Gold Earned
38,696
109
Minions Killed
89
0
Camps Cleared
0
1,096,871
Distance Traveled
837,571
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,471
861
23
2
0
199,637
1
W
Sun Wukong
8,887
808
2
0
0
252,014
0
L
Bacchus
8,697
791
8
1
0
154,881
3
W
Artemis
9,189
835
23
2
0
191,975
1
W
Hera
10,280
935
49
4
0
239,178
5
L
Chernobog
7,863
715
31
3
0
155,909
2
L
Hades
7,461
678
20
2
0
172,108
5
W
Cerberus
9,038
822
12
1
0
214,067
0
L
Anhur
7,110
646
24
2
0
163,591
1
L
Amaterasu
7,565
688
6
1
0
191,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role