Player Matchup

Kumbhakarna
Kumbhakarna
HybridDrifter
Kumbhakarna
Level 85
God Stats
2W - 2L
1,811 SR
Queue Stats
295W - 212L
1,646 Elo+
Party 1
Thor
Thor
JoJSpeed
Thor
Level 97
God Stats
3W - 4L
1,658 SR
Queue Stats
388W - 273L
1,628 Elo+
Party 1
Eset
Eset
SHADOWKILLZON3
Eset
Level 95
God Stats
7W - 6L
1,926 SR
Queue Stats
363W - 253L
1,673 Elo+
Party 1
Team Averages
Level 92
1,798 SR
1,649 Elo+

VS

Team Averages
Level 101
1,369 SR
1,608 Elo+
Izanami
Izanami
ArkhamVigilante
Izanami
Level 91
God Stats
1W - 0L
1,236 SR
Queue Stats
22W - 18L
1,725 Elo+
Solo
Tyr
Tyr
TheMysterK
Tyr
Level 156
God Stats
2W - 4L
1,303 SR
Queue Stats
73W - 59L
1,690 Elo+
Solo
Ah Puch
Ah Puch
redonred
Ah Puch
Level 56
God Stats
19W - 13L
1,567 SR
Queue Stats
256W - 378L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
HybridDrifter
Kumbhakarna
12
2 / 2 / 5
8,787
732
3,884
15,400
15,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
12
4 / 4 / 4
8,405
700
6,014
11,951
4,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
2 / 2 / 5
8,173
681
8,450
10,050
4,224
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 2
9,468
789
13,154
8,159
3,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 3 / 4
8,345
695
6,119
11,415
8,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
redonred
Ah Puch
12
1 / 3 / 4
7,953
663
12,417
7,762
1,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
18
8
Kills
8
8
Deaths
8
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
5
2
2
3
L
Kumbhakarna
HybridDrifter
Kumbhakarna
2
2
5
2.25
L
Thor
4
4
4
1.5
L
2
2
5
2.25
W
2
3
4
1.33
W
Ah Puch
redonred
Ah Puch
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,348
Damage
31,690
37,401
Taken
27,336
23,584
Mitigated
13,743
10,311
Healing
6,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,154
8,941
0
2,325
8,159
3,587
1,914
4,486
3,673
0
52,173
L
Kumbhakarna
HybridDrifter
Kumbhakarna
3,884
448
0
3,603
15,400
15,252
125
5,284
9,207
10,911
0
L
Thor
6,014
1,553
0
1,506
11,951
4,108
472
3,760
7,639
0
30,157
L
8,450
904
733
4,469
10,050
4,224
424
3,373
6,338
32,176
0
W
6,119
812
0
2,904
11,415
8,209
347
4,468
6,947
0
14,753
W
Ah Puch
redonred
Ah Puch
12,417
447
0
1,503
7,762
1,947
631
3,380
4,382
30,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,365
Gold Earned
25,766
135
Minions Killed
137
0
Camps Cleared
0
648,917
Distance Traveled
558,215
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,468
789
86
7
0
193,104
3
L
Kumbhakarna
8,787
732
13
1
0
232,990
3
L
Thor
8,405
700
53
4
0
209,160
4
L
Eset
8,173
681
69
6
0
206,767
3
W
Tyr
8,345
695
15
1
0
198,049
4
W
Ah Puch
7,953
663
36
3
0
167,062
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role