Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Avocado_Avenger1
Artemis
Level 88
God Stats
0W - 2L
1,345 SR
Queue Stats
95W - 90L
1,424 Elo+
Party 3
Cerberus
Cerberus
DarthSlaughtius
Cerberus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 102L
1,584 Elo+
Party 3
Ares
Ares
Steelman74385
Ares
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 17L
1,593 Elo+
Party 3
Loki
Loki
wiloni1
Loki
Level 24
God Stats
0W - 2L
1,222 SR
Queue Stats
6W - 18L
1,232 Elo+
Party 1
Team Averages
Level 60
1,413 SR
1,466 Elo+

VS

Team Averages
Level 84
1,586 SR
1,467 Elo+
Neith
Neith
Hes Original
Neith
Level 79
God Stats
10W - 13L
1,654 SR
Queue Stats
171W - 207L
1,426 Elo+
Party 2
Artemis
Artemis
Multecide91ttv
Artemis
Level 109
God Stats
9W - 6L
1,608 SR
Queue Stats
653W - 612L
1,556 Elo+
Solo
Ymir
Ymir
SoiledYourUndies
Ymir
Level 27
God Stats
16W - 9L
1,667 SR
Queue Stats
151W - 193L
1,482 Elo+
Party 2
Chiron
Chiron
moonsrise
Chiron
Level 108
God Stats
1W - 4L
1,500 SR
Queue Stats
414W - 447L
1,495 Elo+
Party 2
He Bo
He Bo
replaya911
He Bo
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
121W - 153L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
6 / 5 / 1
8,317
520
6,987
12,303
3,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 7 / 4
6,869
429
5,009
9,830
2,201
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
12
1 / 4 / 0
7,177
449
3,789
12,792
6,090
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

12
2 / 4 / 5
7,781
486
5,429
11,703
9,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
wiloni1
Loki
12
3 / 9 / 2
7,442
465
5,590
13,370
2,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 5 / 4
9,254
578
12,658
8,570
3,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
10 / 0 / 5
10,020
626
12,078
4,644
1,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 0 / 12
8,255
516
5,041
10,833
10,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chiron
moonsrise
Chiron
17
7 / 1 / 3
10,373
648
10,470
7,469
2,930
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
11
2 / 6 / 2
7,059
441
3,752
7,206
2,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
55
12
Kills
29
29
Deaths
12
12
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
6
5
1
1.3
L
0
7
4
0.29
L
Cerberus
1
4
0
0.25
W
9
5
4
2.2
W
10
0
5
12.5
W
1
0
12
7
L
2
4
5
1.13
W
Chiron
moonsrise
Chiron
7
1
3
8.5
W
He Bo
2
6
2
0.5
L
Loki
wiloni1
Loki
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,804
Damage
43,999
59,998
Taken
38,722
23,974
Mitigated
21,040
14,751
Healing
9,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
6,987
676
251
3,537
12,303
3,605
324
2,200
9,947
50,635
0
L
5,009
1,920
0
1,181
9,830
2,201
0
1,300
8,484
0
31,361
L
Cerberus
3,789
825
0
5,143
12,792
6,090
0
1,427
11,365
34,793
0
W
12,658
5,246
417
2,214
8,570
3,535
1,010
2,988
5,582
0
49,071
W
12,078
5,883
0
624
4,644
1,770
337
724
3,920
0
75,953
W
5,041
634
0
1,847
10,833
10,420
276
4,926
5,907
25,952
0
L
5,429
431
0
2,244
11,703
9,563
57
2,431
9,132
25,856
0
W
Chiron
moonsrise
Chiron
10,470
3,915
99
3,810
7,469
2,930
938
3,086
4,383
0
74,680
W
He Bo
3,752
124
0
371
7,206
2,385
534
4,481
2,725
24,600
0
L
Loki
wiloni1
Loki
5,590
1,189
0
2,395
13,370
2,515
246
1,083
12,277
0
38,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,586
Gold Earned
44,961
338
Minions Killed
440
0
Camps Cleared
0
1,380,033
Distance Traveled
1,387,302
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,317
520
89
6
0
254,694
1
L
Artemis
6,869
429
59
4
0
252,598
6
L
Cerberus
7,177
449
88
6
0
295,339
1
W
Neith
9,254
578
81
5
0
258,777
0
W
Artemis
10,020
626
121
8
0
333,300
4
W
Ymir
8,255
516
40
3
0
272,434
1
L
Ares
7,781
486
33
2
0
294,798
4
W
Chiron
10,373
648
143
9
0
283,590
4
W
He Bo
7,059
441
55
3
0
239,201
1
L
Loki
7,442
465
69
4
0
282,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role