Player Matchup

Bellona
Bellona
 
Bellona
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Bensbridge
Ao Kuang
Level 18
God Stats
7W - 5L
1,898 SR
Queue Stats
111W - 60L
1,632 Elo+
Solo
Artemis
Artemis
cRadiate
Artemis
Level 27
God Stats
2W - 1L
1,513 SR
Queue Stats
150W - 148L
1,592 Elo+
Solo
Raijin
Raijin
chrisdip55
Raijin
Level 16
God Stats
6W - 3L
1,544 SR
Queue Stats
22W - 16L
1,517 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Úzui
Morgan Le Fay
Level 26
God Stats
16W - 13L
1,376 SR
Queue Stats
111W - 101L
1,628 Elo+
Solo
Team Averages
Level 19
1,566 SR
1,574 Elo+

VS

Team Averages
Level 17
1,730 SR
1,639 Elo+
Thor
Thor
BlackAorus
Thor
Level 5
God Stats
2W - 1L
1,838 SR
Queue Stats
3W - 2L
1,668 Elo+
Solo
Loki
Loki
CringeCanadian96
Loki
Level 18
God Stats
27W - 9L
1,825 SR
Queue Stats
33W - 13L
1,721 Elo+
Party 1
Ravana
Ravana
HomieHadIt
Ravana
Level 25
God Stats
1W - 5L
1,725 SR
Queue Stats
395W - 450L
1,546 Elo+
Solo
Gilgamesh
Gilgamesh
ThanaOneTrick69
Gilgamesh
Level 14
God Stats
6W - 2L
1,850 SR
Queue Stats
77W - 43L
1,731 Elo+
Party 1
Yemoja
Yemoja
imightymojo
Yemoja
Level 21
God Stats
5W - 2L
1,410 SR
Queue Stats
15W - 11L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
8 / 0 / 6
8,138
626
11,834
8,008
6,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
Bensbridge
Ao Kuang
14
9 / 2 / 4
8,562
659
9,184
9,789
3,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
cRadiate
Artemis
12
3 / 4 / 2
7,702
592
5,561
6,587
2,044
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Raijin
chrisdip55
Raijin
14
3 / 2 / 3
8,194
630
4,333
5,591
2,431
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
Úzui
Morgan Le Fay
14
3 / 4 / 3
8,214
632
6,490
6,806
3,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 0
5,421
417
3,144
10,056
3,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
9 / 4 / 1
8,363
643
10,674
11,381
4,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ravana
HomieHadIt
Ravana
10
1 / 6 / 5
6,163
474
3,081
9,753
3,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
ThanaOneTrick69
Gilgamesh
11
1 / 4 / 2
6,481
499
5,932
10,006
5,610
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Yemoja
9
1 / 5 / 1
5,856
450
1,804
10,410
5,426
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
21
26
Kills
12
12
Deaths
26
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
8
0
6
11
W
Ao Kuang
Bensbridge
Ao Kuang
9
2
4
5.5
L
0
7
0
0
L
9
4
1
2.38
L
Ravana
HomieHadIt
Ravana
1
6
5
0.58
L
Gilgamesh
ThanaOneTrick69
Gilgamesh
1
4
2
0.5
W
Artemis
cRadiate
Artemis
3
4
2
1
W
Raijin
chrisdip55
Raijin
3
2
3
2.25
L
Yemoja
1
5
1
0.3
W
Morgan Le Fay
Úzui
Morgan Le Fay
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,402
Damage
24,635
36,781
Taken
51,606
17,362
Mitigated
22,076
8,007
Healing
8,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
11,834
5,466
0
1,949
8,008
6,207
18
804
7,162
0
31,626
W
Ao Kuang
Bensbridge
Ao Kuang
9,184
3,167
0
2,849
9,789
3,011
1,632
617
8,997
46,779
0
L
3,144
1,496
0
2,060
10,056
3,031
0
2,321
7,524
0
25,185
L
10,674
4,034
0
3,239
11,381
4,185
399
2,881
8,250
0
39,986
L
Ravana
HomieHadIt
Ravana
3,081
1,192
0
1,703
9,753
3,824
32
3,725
5,905
0
25,441
L
Gilgamesh
ThanaOneTrick69
Gilgamesh
5,932
1,280
0
1,581
10,006
5,610
0
7,395
2,530
0
30,772
W
Artemis
cRadiate
Artemis
5,561
2,361
0
1,343
6,587
2,044
774
142
6,445
0
46,490
W
Raijin
chrisdip55
Raijin
4,333
905
0
1,289
5,591
2,431
766
241
5,350
51,642
0
L
Yemoja
1,804
258
84
175
10,410
5,426
105
3,685
6,553
12,372
0
W
Morgan Le Fay
Úzui
Morgan Le Fay
6,490
913
0
577
6,806
3,669
0
0
6,417
46,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,810
Gold Earned
32,284
412
Minions Killed
236
0
Camps Cleared
0
1,251,957
Distance Traveled
1,261,785
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,138
626
40
3
0
302,779
0
W
Ao Kuang
8,562
659
77
6
0
248,417
2
L
Thor
5,421
417
47
4
0
246,803
5
L
Loki
8,363
643
69
5
0
266,325
1
L
Ravana
6,163
474
46
4
0
241,991
4
L
Gilgamesh
6,481
499
56
4
0
265,348
6
W
Artemis
7,702
592
79
6
0
223,339
5
W
Raijin
8,194
630
120
9
0
235,670
2
L
Yemoja
5,856
450
18
1
0
241,318
2
W
Morgan Le Fay
8,214
632
96
7
0
241,752
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role