Player Matchup

Arachne
Arachne
 
Arachne
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
CRI-T-ICAL
Odin
Level 29
God Stats
50W - 54L
1,612 SR
Queue Stats
336W - 357L
1,491 Elo+
Party 1
Ah Puch
Ah Puch
Desodose
Ah Puch
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,618 Elo+
Solo
Izanami
Izanami
snoking
Izanami
Level 29
God Stats
13W - 20L
1,374 SR
Queue Stats
283W - 329L
1,454 Elo+
Party 1
Cthulhu
Cthulhu
vindoobs
Cthulhu
Level 29
God Stats
29W - 30L
1,504 SR
Queue Stats
237W - 271L
1,423 Elo+
Party 1
Team Averages
Level 26
1,498 SR
1,497 Elo+

VS

Team Averages
Level 16
1,567 SR
1,508 Elo+
Kukulkan
Kukulkan
CincySmokes
Kukulkan
Level 28
God Stats
61W - 37L
1,622 SR
Queue Stats
114W - 99L
1,479 Elo+
Solo
Thor
Thor
NaPHel4
Thor
Level 28
God Stats
5W - 8L
1,255 SR
Queue Stats
357W - 439L
1,431 Elo+
Solo
Ares
Ares
conjag40
Ares
Level 4
God Stats
6W - 10L
1,842 SR
Queue Stats
7W - 13L
1,797 Elo+
Party 2
Hou Yi
Hou Yi
killersanta1
Hou Yi
Level 11
God Stats
7W - 12L
1,527 SR
Queue Stats
14W - 29L
1,407 Elo+
Party 2
Arachne
Arachne
playerhater_6996
Arachne
Level 8
God Stats
2W - 3L
1,589 SR
Queue Stats
10W - 13L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
9 / 0 / 4
9,185
656
7,356
10,481
4,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
8 / 0 / 7
8,745
625
5,262
4,085
2,794
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Puch
Desodose
Ah Puch
14
5 / 0 / 4
8,903
636
7,874
7,288
2,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
snoking
Izanami
13
2 / 1 / 8
8,099
579
4,040
7,485
2,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
vindoobs
Cthulhu
13
0 / 0 / 6
8,613
615
3,361
6,779
6,495
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CincySmokes
Kukulkan
10
0 / 4 / 0
5,829
416
2,447
6,457
2,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
NaPHel4
Thor
9
0 / 5 / 0
5,533
395
2,850
8,852
4,359
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ares
9
0 / 7 / 1
5,704
407
1,074
10,670
3,879
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hou Yi
10
1 / 5 / 0
6,046
432
2,914
7,510
2,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
0 / 5 / 0
6,015
430
2,455
9,895
3,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
2
24
Kills
1
1
Deaths
26
29
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
9
0
4
11
W
8
0
7
11.5
L
Kukulkan
CincySmokes
Kukulkan
0
4
0
0
W
Ah Puch
Desodose
Ah Puch
5
0
4
7
L
Thor
NaPHel4
Thor
0
5
0
0
L
Ares
0
7
1
0.07
L
Hou Yi
1
5
0
0.2
L
0
5
0
0
W
Izanami
snoking
Izanami
2
1
8
6
W
Cthulhu
vindoobs
Cthulhu
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,893
Damage
11,740
36,118
Taken
43,384
19,000
Mitigated
15,977
15,501
Healing
3,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
7,356
4,917
0
7,554
10,481
4,529
607
553
9,928
0
71,431
W
5,262
752
0
230
4,085
2,794
350
462
3,623
6,909
29,201
L
Kukulkan
CincySmokes
Kukulkan
2,447
182
0
0
6,457
2,234
78
4,052
2,405
28,904
0
W
Ah Puch
Desodose
Ah Puch
7,874
304
0
2,414
7,288
2,727
671
169
7,119
51,567
0
L
Thor
NaPHel4
Thor
2,850
55
0
1,063
8,852
4,359
0
4,172
4,680
0
24,217
L
Ares
1,074
165
0
100
10,670
3,879
0
263
10,407
12,211
0
L
Hou Yi
2,914
308
0
798
7,510
2,456
113
502
7,008
0
26,226
L
2,455
1,616
0
1,064
9,895
3,049
0
3,250
6,645
0
34,890
W
Izanami
snoking
Izanami
4,040
2,726
0
3,945
7,485
2,455
154
581
6,904
0
52,642
W
Cthulhu
vindoobs
Cthulhu
3,361
256
187
1,171
6,779
6,495
745
1,823
4,956
35,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,545
Gold Earned
29,127
411
Minions Killed
277
0
Camps Cleared
0
1,423,626
Distance Traveled
1,207,268
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,185
656
91
7
0
340,508
4
W
Odin
8,745
625
75
5
0
318,158
2
L
Kukulkan
5,829
416
68
5
0
243,385
4
W
Ah Puch
8,903
636
93
7
0
267,698
0
L
Thor
5,533
395
48
3
0
220,716
2
L
Ares
5,704
407
23
2
0
257,145
0
L
Hou Yi
6,046
432
69
5
0
222,069
1
L
Arachne
6,015
430
69
5
0
263,953
0
W
Izanami
8,099
579
85
6
0
240,032
4
W
Cthulhu
8,613
615
67
5
0
257,230
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role