Player Matchup

Discordia
Discordia
CharlesLazurus
Discordia
Level 24
God Stats
8W - 4L
1,673 SR
Queue Stats
85W - 80L
1,587 Elo+
Solo
Chaac
Chaac
MyzticSmoke256
Chaac
Level 8
God Stats
1W - 1L
1,806 SR
Queue Stats
4W - 4L
1,576 Elo+
Solo
Erlang Shen
Erlang Shen
TheParents2020
Erlang Shen
Level 4
God Stats
3W - 2L
1,809 SR
Queue Stats
6W - 9L
1,605 Elo+
Solo
Kukulkan
Kukulkan
psddtgb77
Kukulkan
Level 17
God Stats
9W - 7L
1,597 SR
Queue Stats
73W - 56L
1,592 Elo+
Solo
Loki
Loki
xXDaddy_MisfitXx
Loki
Level 25
God Stats
15W - 24L
1,401 SR
Queue Stats
62W - 117L
1,283 Elo+
Solo
Team Averages
Level 16
1,657 SR
1,529 Elo+

VS

Team Averages
Level 37
1,629 SR
1,567 Elo+
Fenrir
Fenrir
Anon3639
Fenrir
Level 24
God Stats
4W - 1L
1,500 SR
Queue Stats
106W - 89L
1,579 Elo+
Party 2
Khepri
Khepri
ElephantJesus
Khepri
Level 18
God Stats
25W - 12L
1,745 SR
Queue Stats
51W - 42L
1,603 Elo+
Party 2
Chang'e
Chang'e
HamInAWoodChiper
Chang'e
Level 83
God Stats
13W - 8L
1,615 SR
Queue Stats
282W - 279L
1,531 Elo+
Party 2
Tiamat
Tiamat
QueenDedede
Tiamat
Level 25
God Stats
15W - 21L
1,535 SR
Queue Stats
35W - 34L
1,547 Elo+
Party 1
Cernunnos
Cernunnos
vibethief
Cernunnos
Level 35
God Stats
29W - 11L
1,751 SR
Queue Stats
423W - 426L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CharlesLazurus
Discordia
17
3 / 5 / 1
10,170
509
11,732
12,422
3,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
2 / 4 / 1
9,592
480
8,823
19,943
20,421
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Erlang Shen
TheParents2020
Erlang Shen
12
6 / 14 / 0
9,191
460
12,991
18,953
9,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
psddtgb77
Kukulkan
14
0 / 10 / 5
9,141
457
14,059
17,649
5,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 5 / 3
7,614
381
3,473
11,761
2,592
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Anon3639
Fenrir
20
10 / 3 / 5
13,190
660
12,782
16,677
10,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
6 / 2 / 23
12,174
609
7,307
20,336
24,871
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
1 / 3 / 13
12,220
611
13,222
16,620
17,780
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tiamat
18
2 / 3 / 9
12,085
604
5,783
10,135
7,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
vibethief
Cernunnos
20
19 / 2 / 8
14,501
725
24,768
19,305
9,370
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
96
11
Kills
38
38
Deaths
13
10
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Anon3639
Fenrir
10
3
5
4.17
L
Discordia
CharlesLazurus
Discordia
3
5
1
0.7
W
6
2
23
8.75
W
1
3
13
2.5
L
2
4
1
0.63
W
Tiamat
2
3
9
2.17
L
Erlang Shen
TheParents2020
Erlang Shen
6
14
0
0.43
L
Kukulkan
psddtgb77
Kukulkan
0
10
5
0.25
W
Cernunnos
vibethief
Cernunnos
19
2
8
11.5
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,078
Damage
63,862
80,728
Taken
83,073
41,724
Mitigated
69,471
17,473
Healing
40,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Anon3639
Fenrir
12,782
3,799
0
7,628
16,677
10,378
2,447
3,293
13,384
0
103,304
L
Discordia
CharlesLazurus
Discordia
11,732
965
0
2,795
12,422
3,314
0
3,224
9,026
77,785
0
W
7,307
794
0
6,025
20,336
24,871
399
7,524
12,812
19,532
0
W
13,222
1,524
2,865
8,581
16,620
17,780
865
5,929
10,691
67,156
0
L
8,823
2,174
0
8,691
19,943
20,421
0
7,756
12,139
297
61,174
W
Tiamat
5,783
634
0
4,209
10,135
7,072
1,700
5,320
4,815
60,575
0
L
Erlang Shen
TheParents2020
Erlang Shen
12,991
6,249
0
1,856
18,953
9,488
0
6,453
12,430
0
32,523
L
Kukulkan
psddtgb77
Kukulkan
14,059
1,019
0
3,257
17,649
5,909
282
3,947
13,672
56,766
4,691
W
Cernunnos
vibethief
Cernunnos
24,768
13,631
0
11,559
19,305
9,370
9,910
7,090
12,215
0
130,603
L
3,473
942
0
874
11,761
2,592
166
4,554
7,149
0
33,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,708
Gold Earned
64,170
485
Minions Killed
565
0
Camps Cleared
0
1,755,913
Distance Traveled
1,884,867
20
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,190
660
141
7
0
409,054
7
L
Discordia
10,170
509
168
8
0
327,346
3
W
Khepri
12,174
609
13
1
0
374,705
5
W
Chang'e
12,220
611
103
5
0
370,717
4
L
Chaac
9,592
480
129
6
0
361,921
6
W
Tiamat
12,085
604
135
7
0
372,152
6
L
Erlang Shen
9,191
460
29
1
0
331,684
4
L
Kukulkan
9,141
457
102
5
0
333,867
5
W
Cernunnos
14,501
725
173
9
0
358,239
8
L
Loki
7,614
381
57
3
0
401,095
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role