Player Matchup

Hercules
Hercules
Jug2162
Hercules
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 103L
1,660 Elo+
Solo
Kali
Kali
OneWierdAlien
Kali
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,570 Elo+
Solo
Poseidon
Poseidon
gettouchedmate
Poseidon
Level 28
God Stats
2W - 1L
1,836 SR
Queue Stats
221W - 218L
1,555 Elo+
Party 1
Heimdallr
Heimdallr
itsrickyice
Heimdallr
Level 22
God Stats
23W - 20L
1,779 SR
Queue Stats
128W - 114L
1,565 Elo+
Party 1
Aphrodite
Aphrodite
yonghees
Aphrodite
Level 5
God Stats
0W - 1L
1,747 SR
Queue Stats
1W - 1L
1,723 Elo+
Solo
Team Averages
Level 19
1,673 SR
1,615 Elo+

VS

Team Averages
Level 18
1,645 SR
1,622 Elo+
Danzaburou
Danzaburou
FatMoo
Danzaburou
Level 29
God Stats
2W - 1L
1,732 SR
Queue Stats
42W - 53L
1,500 Elo+
Solo
Ra
Ra
GodSlayerSmoker
Ra
Level 21
God Stats
5W - 2L
1,663 SR
Queue Stats
8W - 5L
1,506 Elo+
Solo
Osiris
Osiris
Rondingu
Osiris
Level 20
God Stats
6W - 3L
1,662 SR
Queue Stats
91W - 70L
1,627 Elo+
Solo
Neith
Neith
UrbanNish
Neith
Level 4
God Stats
3W - 1L
1,670 SR
Queue Stats
3W - 2L
1,712 Elo+
Solo
Gilgamesh
Gilgamesh
kidsmash
Gilgamesh
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 19L
1,765 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Jug2162
Hercules
13
0 / 9 / 3
8,848
442
11,145
25,376
22,266
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
2 / 14 / 3
9,572
479
6,732
20,088
7,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
15
7 / 9 / 0
9,947
497
14,175
15,703
4,128
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
itsrickyice
Heimdallr
17
4 / 7 / 0
10,810
541
5,289
16,862
5,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
yonghees
Aphrodite
9
0 / 9 / 0
6,903
345
2,086
15,098
6,076
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FatMoo
Danzaburou
18
6 / 2 / 5
12,092
605
8,238
14,513
6,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 3 / 13
11,728
586
12,209
11,780
4,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
Rondingu
Osiris
20
14 / 2 / 11
13,521
676
22,353
18,003
24,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
UrbanNish
Neith
16
1 / 5 / 14
11,035
552
8,380
12,856
4,393
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
kidsmash
Gilgamesh
20
21 / 1 / 7
14,107
705
24,144
17,510
12,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
98
13
Kills
48
48
Deaths
13
6
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
FatMoo
Danzaburou
6
2
5
4.25
W
6
3
13
4.17
L
Hercules
Jug2162
Hercules
0
9
3
0.17
L
2
14
3
0.25
W
Osiris
Rondingu
Osiris
14
2
11
9.75
W
Neith
UrbanNish
Neith
1
5
14
1.6
L
Poseidon
7
9
0
0.78
L
Heimdallr
itsrickyice
Heimdallr
4
7
0
0.57
W
Gilgamesh
kidsmash
Gilgamesh
21
1
7
24.5
L
Aphrodite
yonghees
Aphrodite
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,427
Damage
75,324
93,127
Taken
74,662
45,776
Mitigated
52,568
22,740
Healing
25,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
FatMoo
Danzaburou
8,238
1,941
0
7,321
14,513
6,261
5,157
2,212
12,251
0
78,538
W
12,209
1,747
1,217
5,599
11,780
4,907
2,051
4,179
7,460
64,281
0
L
Hercules
Jug2162
Hercules
11,145
2,103
0
7,684
25,376
22,266
0
1,591
23,785
0
47,912
L
6,732
3,462
0
4,688
20,088
7,944
0
4,298
15,790
0
45,350
W
Osiris
Rondingu
Osiris
22,353
9,431
0
6,353
18,003
24,345
3,902
362
17,136
0
90,834
W
Neith
UrbanNish
Neith
8,380
4,173
0
149
12,856
4,393
3,178
5,906
6,855
0
45,491
L
Poseidon
14,175
1,539
0
1,416
15,703
4,128
672
1,870
13,833
68,202
0
L
Heimdallr
itsrickyice
Heimdallr
5,289
1,177
0
5,019
16,862
5,362
0
964
15,898
0
62,344
W
Gilgamesh
kidsmash
Gilgamesh
24,144
7,971
0
4,638
17,510
12,662
1,575
4,337
13,033
75
121,328
L
Aphrodite
yonghees
Aphrodite
2,086
536
1,181
2,752
15,098
6,076
0
3,561
11,537
10,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,080
Gold Earned
62,483
417
Minions Killed
598
0
Camps Cleared
0
1,678,581
Distance Traveled
2,062,987
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,092
605
147
7
0
422,455
3
W
Ra
11,728
586
108
5
0
405,863
3
L
Hercules
8,848
442
96
5
0
352,903
2
L
Kali
9,572
479
67
3
0
329,499
4
W
Osiris
13,521
676
135
7
0
420,754
4
W
Neith
11,035
552
70
4
0
337,809
1
L
Poseidon
9,947
497
122
6
0
317,259
6
L
Heimdallr
10,810
541
119
6
0
328,964
4
W
Gilgamesh
14,107
705
138
7
0
476,106
4
L
Aphrodite
6,903
345
13
1
0
349,956
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role