Player Matchup

Ne Zha
Ne Zha
Sukunα
Ne Zha
Level 39
God Stats
2W - 1L
1,604 SR
Queue Stats
18W - 6L
1,750 Elo+
Party 1
Ullr
Ullr
Suluco
Ullr
Level 26
God Stats
1W - 0L
1,839 SR
Queue Stats
5W - 0L
1,809 Elo+
Party 1
Scylla
Scylla
xvsvxv
Scylla
Level 156
God Stats
6W - 3L
1,770 SR
Queue Stats
28W - 13L
1,775 Elo+
Party 1
Team Averages
Level 74
1,737 SR
1,778 Elo+

VS

Team Averages
Level 62
1,576 SR
1,507 Elo+
Cerberus
Cerberus
DareCrimson
Cerberus
Level 128
God Stats
0W - 1L
1,772 SR
Queue Stats
63W - 50L
1,517 Elo+
Party 2
Chang'e
Chang'e
KirihaUchiha
Chang'e
Level 28
God Stats
12W - 15L
1,461 SR
Queue Stats
117W - 107L
1,559 Elo+
Party 2
Neith
Neith
isaacyannis
Neith
Level 29
God Stats
28W - 26L
1,495 SR
Queue Stats
150W - 162L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Sukunα
Ne Zha
12
4 / 2 / 10
9,468
789
11,210
14,553
10,177
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ullr
Suluco
Ullr
13
7 / 1 / 7
9,703
809
14,628
7,656
2,703
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
xvsvxv
Scylla
13
8 / 5 / 6
9,740
812
13,429
9,433
3,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DareCrimson
Cerberus
12
3 / 8 / 2
9,003
750
7,201
22,294
13,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
KirihaUchiha
Chang'e
12
3 / 4 / 4
8,277
690
6,753
10,804
3,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 7 / 4
7,726
644
6,168
11,815
3,572
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
19
Kills
7
8
Deaths
19
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DareCrimson
Cerberus
3
8
2
0.5
L
Chang'e
KirihaUchiha
Chang'e
3
4
4
1.25
W
Ne Zha
Sukunα
Ne Zha
4
2
10
4.5
W
Ullr
Suluco
Ullr
7
1
7
10.5
L
1
7
4
0.43
W
Scylla
xvsvxv
Scylla
8
5
6
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,267
Damage
20,122
31,642
Taken
44,913
15,894
Mitigated
20,580
5,984
Healing
11,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DareCrimson
Cerberus
7,201
317
217
5,900
22,294
13,565
120
6,038
15,334
17,770
0
L
Chang'e
KirihaUchiha
Chang'e
6,753
180
1,494
2,766
10,804
3,443
602
3,613
7,191
24,713
0
W
Ne Zha
Sukunα
Ne Zha
11,210
2,506
390
1,538
14,553
10,177
99
6,043
8,002
0
21,127
W
Ullr
Suluco
Ullr
14,628
8,003
0
1,745
7,656
2,703
2,204
4,042
3,500
0
41,826
L
6,168
2,052
0
740
11,815
3,572
483
3,778
7,852
0
21,227
W
Scylla
xvsvxv
Scylla
13,429
2,000
0
2,311
9,433
3,014
481
3,175
6,186
30,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,911
Gold Earned
25,006
129
Minions Killed
100
0
Camps Cleared
0
662,097
Distance Traveled
630,725
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,003
750
27
2
0
197,234
0
L
Chang'e
8,277
690
48
4
0
220,794
2
W
Ne Zha
9,468
789
9
1
0
247,241
0
W
Ullr
9,703
809
76
6
0
226,223
1
L
Neith
7,726
644
25
2
0
212,697
2
W
Scylla
9,740
812
44
4
0
188,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role