Player Matchup

Hera
Hera
PandyGamer
Hera
Level 154
God Stats
1W - 1L
1,717 SR
Queue Stats
111W - 79L
1,661 Elo+
Party 1
Da Ji
Da Ji
YamadaKunn
Da Ji
Level 5
God Stats
1W - 0L
1,771 SR
Queue Stats
12W - 0L
1,890 Elo+
Party 1
Ullr
Ullr
kaled1216
Ullr
Level 160
God Stats
9W - 1L
1,864 SR
Queue Stats
999W - 263L
1,930 Elo+
Party 1
Team Averages
Level 106
1,784 SR
1,827 Elo+

VS

Team Averages
Level 61
1,463 SR
1,486 Elo+
Zeus
Zeus
IxGuyverxl
Zeus
Level 135
God Stats
28W - 28L
1,602 SR
Queue Stats
154W - 169L
1,408 Elo+
Party 2
Guan Yu
Guan Yu
ParrotBay
Guan Yu
Level 12
God Stats
0W - 1L
1,572 SR
Queue Stats
1W - 2L
1,696 Elo+
Solo
Apollo
Apollo
PhillyGilly1131
Apollo
Level 35
God Stats
8W - 18L
1,217 SR
Queue Stats
91W - 105L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 4 / 10
7,790
779
7,051
6,422
2,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
12
11 / 2 / 3
8,761
876
8,263
6,996
2,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ullr
13
5 / 0 / 11
8,501
850
11,458
7,056
2,301
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 7 / 0
7,310
731
6,988
9,063
2,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
ParrotBay
Guan Yu
9
0 / 5 / 4
6,244
624
1,911
9,275
7,337
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

9
1 / 8 / 2
6,287
629
2,767
11,894
3,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
20
Kills
5
6
Deaths
20
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
4
7
0
0.57
W
4
4
10
2.25
L
Guan Yu
ParrotBay
Guan Yu
0
5
4
0.4
L
1
8
2
0.25
W
Da Ji
11
2
3
6.25
W
Ullr
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,772
Damage
11,666
20,474
Taken
30,232
7,009
Mitigated
13,695
4,103
Healing
2,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,988
341
0
432
9,063
2,657
0
1,594
7,357
24,283
0
W
7,051
1,571
0
980
6,422
2,021
519
2,071
4,163
18,299
0
L
Guan Yu
ParrotBay
Guan Yu
1,911
419
434
864
9,275
7,337
0
2,800
6,297
0
6,317
L
2,767
1,503
0
445
11,894
3,701
0
2,219
9,527
0
10,926
W
Da Ji
8,263
3,567
0
804
6,996
2,687
0
2,109
4,739
0
16,014
W
Ullr
11,458
4,622
0
2,319
7,056
2,301
1,126
2,276
4,584
0
37,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,052
Gold Earned
19,841
104
Minions Killed
76
0
Camps Cleared
0
529,485
Distance Traveled
437,004
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,310
731
52
5
0
143,312
2
W
Hera
7,790
779
37
4
0
169,414
0
L
Guan Yu
6,244
624
9
1
0
143,110
1
L
Apollo
6,287
629
15
2
0
150,582
1
W
Da Ji
8,761
876
11
1
0
180,534
1
W
Ullr
8,501
850
56
6
0
179,537
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role