Player Matchup

Kali
Kali
LoM_aCiD_wA
Kali
Level 26
God Stats
37W - 11L
1,823 SR
Queue Stats
258W - 185L
1,605 Elo+
Solo
Heimdallr
Heimdallr
MokkaDragoner64
Heimdallr
Level 17
God Stats
9W - 8L
1,376 SR
Queue Stats
28W - 34L
1,392 Elo+
Party 1
Cabrakan
Cabrakan
Ony-_Kiri
Cabrakan
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
87W - 106L
1,426 Elo+
Solo
Tiamat
Tiamat
SnowierSaturn30
Tiamat
Level 14
God Stats
4W - 3L
1,295 SR
Queue Stats
23W - 25L
1,428 Elo+
Solo
Gilgamesh
Gilgamesh
tryhardingXD
Gilgamesh
Level 34
God Stats
11W - 13L
1,496 SR
Queue Stats
226W - 274L
1,393 Elo+
Party 1
Team Averages
Level 24
1,498 SR
1,449 Elo+

VS

Team Averages
Level 12
1,488 SR
1,529 Elo+
Rama
Rama
Farrrrse000
Rama
Level 10
God Stats
5W - 11L
1,158 SR
Queue Stats
107W - 101L
1,491 Elo+
Solo
King Arthur
King Arthur
LexugaVengadora
King Arthur
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
33W - 16L
1,530 Elo+
Solo
Raijin
Raijin
ZephyrosTheEIite
Raijin
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 15L
1,581 Elo+
Solo
Cupid
Cupid
llDezGunll
Cupid
Level 8
God Stats
1W - 1L
1,703 SR
Queue Stats
12W - 10L
1,563 Elo+
Solo
Fenrir
Fenrir
tarnys
Fenrir
Level 29
God Stats
28W - 26L
1,578 SR
Queue Stats
28W - 26L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 1 / 2
12,359
687
15,585
16,076
8,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
MokkaDragoner64
Heimdallr
12
1 / 3 / 0
7,604
422
3,379
9,883
3,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
Ony-_Kiri
Cabrakan
13
0 / 5 / 4
8,137
452
4,484
14,335
13,067
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 2 / 6
9,123
507
12,310
11,900
7,668
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
tryhardingXD
Gilgamesh
15
3 / 4 / 7
9,410
523
11,019
17,042
11,759
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 3
9,997
555
14,180
12,720
4,729
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
LexugaVengadora
King Arthur
15
2 / 7 / 1
9,279
516
11,024
18,633
11,984
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 3 / 2
9,750
542
8,557
14,145
5,739
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
10
1 / 3 / 1
6,793
377
1,982
5,324
1,551
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
tarnys
Fenrir
14
5 / 4 / 4
9,266
515
9,239
16,071
6,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
26
20
Kills
15
15
Deaths
20
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
5
3
3
2.17
L
King Arthur
LexugaVengadora
King Arthur
2
7
1
0.36
W
13
1
2
14
W
Heimdallr
MokkaDragoner64
Heimdallr
1
3
0
0.33
W
Cabrakan
Ony-_Kiri
Cabrakan
0
5
4
0.4
W
3
2
6
3
L
2
3
2
1
L
Cupid
1
3
1
0.5
L
Fenrir
tarnys
Fenrir
5
4
4
1.75
W
Gilgamesh
tryhardingXD
Gilgamesh
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,777
Damage
44,982
69,236
Taken
66,893
44,641
Mitigated
30,412
23,298
Healing
23,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,180
10,857
0
4,981
12,720
4,729
412
3,664
9,056
0
75,079
L
King Arthur
LexugaVengadora
King Arthur
11,024
1,163
0
3,681
18,633
11,984
0
3,427
15,206
305
59,941
W
15,585
6,809
0
9,573
16,076
8,704
1,102
2,594
13,482
0
102,173
W
Heimdallr
MokkaDragoner64
Heimdallr
3,379
2,295
0
1,957
9,883
3,443
773
842
9,041
0
29,442
W
Cabrakan
Ony-_Kiri
Cabrakan
4,484
693
799
2,167
14,335
13,067
307
698
13,637
25,350
0
W
12,310
1,421
0
4,690
11,900
7,668
917
3,673
8,227
53,799
0
L
8,557
887
218
6,237
14,145
5,739
0
5,372
8,773
71,606
0
L
Cupid
1,982
1,438
157
309
5,324
1,551
452
2,369
2,955
0
15,415
L
Fenrir
tarnys
Fenrir
9,239
3,979
0
8,396
16,071
6,409
0
2,922
13,149
0
58,679
W
Gilgamesh
tryhardingXD
Gilgamesh
11,019
1,683
0
4,112
17,042
11,759
0
1,126
15,916
4,151
44,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,633
Gold Earned
45,085
430
Minions Killed
522
0
Camps Cleared
0
1,660,636
Distance Traveled
1,668,899
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,997
555
136
8
0
360,247
1
L
King Arthur
9,279
516
120
7
0
322,965
2
W
Kali
12,359
687
160
9
0
397,299
5
W
Heimdallr
7,604
422
54
3
0
259,438
0
W
Cabrakan
8,137
452
45
3
0
311,406
3
W
Tiamat
9,123
507
89
5
0
350,832
2
L
Raijin
9,750
542
134
7
0
314,296
0
L
Cupid
6,793
377
38
2
0
305,276
0
L
Fenrir
9,266
515
94
5
0
366,115
3
W
Gilgamesh
9,410
523
82
5
0
341,661
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role