Player Matchup

Jing Wei
Jing Wei
ItzAi
Jing Wei
Level 6
God Stats
2W - 2L
1,406 SR
Queue Stats
7W - 14L
1,509 Elo+
Solo
Amaterasu
Amaterasu
LUKE4500
Amaterasu
Level 105
God Stats
8W - 8L
1,570 SR
Queue Stats
705W - 852L
1,532 Elo+
Solo
The Morrigan
The Morrigan
grandblond55
The Morrigan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 16L
1,500 Elo+
Solo
Team Averages
Level 43
1,492 SR
1,514 Elo+

VS

Team Averages
Level 96
1,519 SR
1,505 Elo+
Ra
Ra
AcxeI
Ra
Level 144
God Stats
2W - 2L
1,534 SR
Queue Stats
33W - 35L
1,485 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DonxMaton
Tsukuyomi
Level 18
God Stats
3W - 4L
1,405 SR
Queue Stats
12W - 10L
1,341 Elo+
Party 1
Chaac
Chaac
LilVersailles
Chaac
Level 126
God Stats
1W - 1L
1,619 SR
Queue Stats
8W - 5L
1,688 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ItzAi
Jing Wei
13
0 / 7 / 2
9,285
546
5,391
14,174
5,704
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Amaterasu
LUKE4500
Amaterasu
14
5 / 2 / 5
11,242
661
13,329
28,822
31,730
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

The Morrigan
grandblond55
The Morrigan
14
5 / 9 / 3
10,600
624
19,054
13,799
7,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
15
3 / 4 / 8
10,962
645
12,728
16,266
7,746
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
DonxMaton
Tsukuyomi
17
9 / 3 / 7
12,706
747
13,881
12,221
7,186
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
6 / 3 / 10
12,383
728
21,182
24,017
23,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
43
10
Kills
18
18
Deaths
10
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ra
3
4
8
1.75
W
Tsukuyomi
DonxMaton
Tsukuyomi
9
3
7
4.17
L
Jing Wei
ItzAi
Jing Wei
0
7
2
0.14
L
Amaterasu
LUKE4500
Amaterasu
5
2
5
3.75
W
6
3
10
3.67
L
The Morrigan
grandblond55
The Morrigan
5
9
3
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,774
Damage
47,791
56,795
Taken
52,504
44,593
Mitigated
38,677
12,896
Healing
21,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
12,728
1,280
4,090
6,878
16,266
7,746
481
7,122
9,144
55,791
0
W
Tsukuyomi
DonxMaton
Tsukuyomi
13,881
4,285
0
1,853
12,221
7,186
1,220
2,402
9,770
0
58,001
L
Jing Wei
ItzAi
Jing Wei
5,391
4,301
0
1,885
14,174
5,704
510
3,085
10,638
0
25,539
L
Amaterasu
LUKE4500
Amaterasu
13,329
3,085
203
9,883
28,822
31,730
0
6,312
21,630
15,195
17,569
W
21,182
6,415
0
9,149
24,017
23,745
616
9,271
14,746
0
46,574
L
The Morrigan
grandblond55
The Morrigan
19,054
4,320
0
925
13,799
7,159
0
3,331
10,216
39,157
8,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,127
Gold Earned
36,051
135
Minions Killed
206
0
Camps Cleared
0
888,495
Distance Traveled
960,479
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,962
645
91
5
0
321,132
0
W
Tsukuyomi
12,706
747
59
3
0
324,367
2
L
Jing Wei
9,285
546
45
3
0
300,793
0
L
Amaterasu
11,242
661
40
2
0
342,661
0
W
Chaac
12,383
728
56
3
0
314,980
1
L
The Morrigan
10,600
624
50
3
0
245,041
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role