Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
 
Thoth
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
 
Yemoja
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
NoinhaBr
Zhong Kui
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 139L
1,646 Elo+
Party 2
Xing Tian
Xing Tian
zBlowder
Xing Tian
Level 125
God Stats
5W - 5L
1,493 SR
Queue Stats
417W - 348L
1,609 Elo+
Party 2
Team Averages
Level 131
1,499 SR
1,551 Elo+

VS

Team Averages
Level 152
1,650 SR
1,527 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Avaitz
Hercules
Level 154
God Stats
5W - 7L
1,655 SR
Queue Stats
307W - 263L
1,526 Elo+
Party 3
Hades
Hades
IMERCYONEI
Hades
Level 158
God Stats
2W - 0L
1,474 SR
Queue Stats
36W - 29L
1,563 Elo+
Party 3
Nu Wa
Nu Wa
Qastad
Nu Wa
Level 148
God Stats
2W - 0L
1,738 SR
Queue Stats
209W - 163L
1,514 Elo+
Party 3
Guan Yu
Guan Yu
xScoty
Guan Yu
Level 153
God Stats
4W - 2L
1,881 SR
Queue Stats
142W - 137L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
3 / 4 / 3
7,545
838
9,161
19,242
13,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thoth
 
Thoth
13
1 / 6 / 4
7,337
815
12,393
8,657
2,287
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
 
Yemoja
10
1 / 5 / 1
6,345
705
6,400
10,924
8,688
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
NoinhaBr
Zhong Kui
11
3 / 6 / 1
6,834
759
13,039
15,026
8,363
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
zBlowder
Xing Tian
12
0 / 7 / 6
7,068
785
6,951
14,249
11,232
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
14
5 / 3 / 10
8,373
930
14,469
9,185
3,294
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
Avaitz
Hercules
14
4 / 2 / 20
8,238
915
10,534
17,831
11,413
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hades
16
10 / 1 / 13
9,574
1,064
15,101
14,169
6,342
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
Qastad
Nu Wa
15
5 / 1 / 23
8,761
973
13,852
15,091
7,358
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Guan Yu
xScoty
Guan Yu
14
4 / 1 / 19
8,984
998
4,692
14,073
14,257
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
113
8
Kills
28
28
Deaths
8
15
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
3
4
3
1.13
L
Thoth
 
Thoth
1
6
4
0.5
L
Yemoja
 
Yemoja
1
5
1
0.3
W
Ah Muzen Cab
 
Ah Muzen Cab
5
3
10
3.33
W
Hercules
Avaitz
Hercules
4
2
20
7
W
Hades
10
1
13
16.5
L
Zhong Kui
NoinhaBr
Zhong Kui
3
6
1
0.58
W
Nu Wa
Qastad
Nu Wa
5
1
23
16.5
W
Guan Yu
xScoty
Guan Yu
4
1
19
13.5
L
Xing Tian
zBlowder
Xing Tian
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,944
Damage
58,648
68,098
Taken
70,349
44,305
Mitigated
42,664
14,881
Healing
47,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
9,161
1,286
644
6,243
19,242
13,735
0
7,210
11,503
0
16,766
L
Thoth
 
Thoth
12,393
282
177
1,658
8,657
2,287
19
2,721
5,721
27,071
0
L
Yemoja
 
Yemoja
6,400
855
1,467
550
10,924
8,688
0
4,827
5,784
14,117
0
W
Ah Muzen Cab
 
Ah Muzen Cab
14,469
6,697
862
2,535
9,185
3,294
1,225
5,327
3,776
0
35,478
W
Hercules
Avaitz
Hercules
10,534
3,326
0
6,977
17,831
11,413
0
8,106
9,376
0
13,196
W
Hades
15,101
2,324
4,722
7,610
14,169
6,342
1,413
10,280
3,674
31,948
0
L
Zhong Kui
NoinhaBr
Zhong Kui
13,039
1,915
222
3,920
15,026
8,363
0
7,314
7,363
22,060
0
W
Nu Wa
Qastad
Nu Wa
13,852
6,476
0
6,169
15,091
7,358
295
7,973
6,996
18,281
0
W
Guan Yu
xScoty
Guan Yu
4,692
703
10,517
7,759
14,073
14,257
1,179
7,097
6,931
0
9,922
L
Xing Tian
zBlowder
Xing Tian
6,951
366
0
0
14,249
11,232
0
5,112
8,774
15,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,129
Gold Earned
43,930
76
Minions Killed
104
0
Camps Cleared
0
677,044
Distance Traveled
873,365
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,545
838
20
2
0
149,919
0
L
Thoth
7,337
815
23
3
0
147,330
0
L
Yemoja
6,345
705
5
1
0
96,010
2
W
Ah Muzen Cab
8,373
930
41
5
0
167,386
3
W
Hercules
8,238
915
4
0
0
182,193
0
W
Hades
9,574
1,064
45
5
0
186,074
4
L
Zhong Kui
6,834
759
17
2
0
122,469
0
W
Nu Wa
8,761
973
7
1
0
158,383
0
W
Guan Yu
8,984
998
7
1
0
179,329
0
L
Xing Tian
7,068
785
11
1
0
161,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role