Player Matchup

Persephone
Persephone
 
Persephone
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
CarpeTempore1
Ao Kuang
Level 157
God Stats
10W - 2L
1,863 SR
Queue Stats
196W - 152L
1,697 Elo+
Party 3
Fenrir
Fenrir
Fernie_12_
Fenrir
Level 140
God Stats
2W - 7L
1,543 SR
Queue Stats
134W - 96L
1,688 Elo+
Party 1
Loki
Loki
MwGz Money
Loki
Level 158
God Stats
108W - 84L
1,689 SR
Queue Stats
130W - 120L
1,677 Elo+
Solo
Vamana
Vamana
naquone
Vamana
Level 160
God Stats
4W - 5L
1,849 SR
Queue Stats
299W - 235L
1,701 Elo+
Party 3
Team Averages
Level 152
1,689 SR
1,653 Elo+

VS

Team Averages
Level 134
1,590 SR
1,665 Elo+
Cernunnos
Cernunnos
CouchBard
Cernunnos
Level 142
God Stats
7W - 5L
1,588 SR
Queue Stats
553W - 422L
1,719 Elo+
Party 2
Kukulkan
Kukulkan
Im JoIIy
Kukulkan
Level 145
God Stats
4W - 3L
1,746 SR
Queue Stats
352W - 338L
1,647 Elo+
Solo
Hades
Hades
TheLawman1999
Hades
Level 122
God Stats
18W - 20L
1,763 SR
Queue Stats
276W - 265L
1,592 Elo+
Solo
Hercules
Hercules
darkheart1539
Hercules
Level 146
God Stats
1W - 2L
1,286 SR
Queue Stats
557W - 406L
1,726 Elo+
Party 2
Fenrir
Fenrir
rileyrocks38
Fenrir
Level 116
God Stats
45W - 38L
1,568 SR
Queue Stats
613W - 529L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
11
0 / 2 / 3
6,559
596
2,167
3,770
1,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
CarpeTempore1
Ao Kuang
11
4 / 0 / 2
6,798
618
3,501
5,386
2,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
Fernie_12_
Fenrir
9
0 / 4 / 1
5,462
497
2,221
8,775
2,467
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
3 / 3 / 3
6,142
558
4,989
6,715
3,230
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Vamana
naquone
Vamana
12
0 / 0 / 1
6,938
631
3,662
6,009
2,758
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CouchBard
Cernunnos
12
3 / 2 / 3
6,933
630
4,978
6,144
1,776
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
Im JoIIy
Kukulkan
13
1 / 1 / 2
7,156
651
1,993
2,831
971
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
0 / 1 / 0
6,902
627
2,553
6,617
3,393
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
darkheart1539
Hercules
10
4 / 2 / 2
6,288
572
4,968
7,651
4,185
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
10
1 / 1 / 1
5,882
535
3,160
7,189
2,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
17
7
Kills
9
9
Deaths
7
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
0
2
3
0.75
L
Ao Kuang
CarpeTempore1
Ao Kuang
4
0
2
5
W
Cernunnos
CouchBard
Cernunnos
3
2
3
2.25
L
Fenrir
Fernie_12_
Fenrir
0
4
1
0.13
W
Kukulkan
Im JoIIy
Kukulkan
1
1
2
2
L
3
3
3
1.5
W
0
1
0
0
W
Hercules
darkheart1539
Hercules
4
2
2
2.5
L
Vamana
naquone
Vamana
0
0
1
0.5
W
Fenrir
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,540
Damage
17,652
30,655
Taken
30,432
11,482
Mitigated
13,298
9,652
Healing
11,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
2,167
0
0
270
3,770
1,015
0
541
3,227
43,316
0
L
Ao Kuang
CarpeTempore1
Ao Kuang
3,501
1,000
0
3,806
5,386
2,012
0
716
4,670
32,935
8,017
W
Cernunnos
CouchBard
Cernunnos
4,978
2,101
0
1,972
6,144
1,776
75
202
5,942
0
44,412
L
Fenrir
Fernie_12_
Fenrir
2,221
588
0
714
8,775
2,467
0
0
8,775
0
25,141
W
Kukulkan
Im JoIIy
Kukulkan
1,993
0
0
854
2,831
971
0
419
2,412
56,863
0
L
4,989
1,869
0
1,811
6,715
3,230
0
736
5,979
0
22,287
W
2,553
693
0
4,522
6,617
3,393
0
866
5,751
47,502
0
W
Hercules
darkheart1539
Hercules
4,968
2,700
150
2,809
7,651
4,185
0
2,641
5,010
0
22,829
L
Vamana
naquone
Vamana
3,662
1,676
0
3,051
6,009
2,758
0
2,553
3,456
0
49,769
W
Fenrir
3,160
1,687
0
1,025
7,189
2,973
0
1,277
5,912
0
35,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,899
Gold Earned
33,161
378
Minions Killed
438
0
Camps Cleared
0
1,129,413
Distance Traveled
1,091,643
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
6,559
596
96
9
0
200,207
4
L
Ao Kuang
6,798
618
75
7
0
257,891
1
W
Cernunnos
6,933
630
91
8
0
206,883
2
L
Fenrir
5,462
497
50
5
0
214,155
2
W
Kukulkan
7,156
651
121
11
0
226,011
5
L
Loki
6,142
558
49
4
0
234,016
6
W
Hades
6,902
627
124
11
0
193,915
3
W
Hercules
6,288
572
31
3
0
223,523
1
L
Vamana
6,938
631
108
10
0
223,144
1
W
Fenrir
5,882
535
71
6
0
241,311
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role