Player Matchup

Olorun
Olorun
Drakiest
Olorun
Level 2
God Stats
3W - 3L
1,703 SR
Queue Stats
13W - 10L
1,426 Elo+
Party 1
Thor
Thor
Jinzoningen3go
Thor
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
32W - 19L
1,426 Elo+
Party 1
Odin
Odin
RetributionSm
Odin
Level 2
God Stats
9W - 4L
1,500 SR
Queue Stats
17W - 10L
1,426 Elo+
Party 1
Ra
Ra
Silvurial
Ra
Level 3
God Stats
3W - 3L
1,517 SR
Queue Stats
19W - 8L
1,426 Elo+
Party 1
Horus
Horus
Yiokzu
Horus
Level 5
God Stats
5W - 5L
1,280 SR
Queue Stats
7W - 6L
1,257 Elo+
Party 1
Team Averages
Level 3
1,500 SR
1,393 Elo+

VS

Team Averages
Level 37
1,397 SR
1,496 Elo+
Set
Set
BlindDuxio
Set
Level 29
God Stats
4W - 5L
1,188 SR
Queue Stats
97W - 100L
1,469 Elo+
Party 2
Nu Wa
Nu Wa
Calixo07
Nu Wa
Level 29
God Stats
14W - 18L
1,535 SR
Queue Stats
114W - 117L
1,505 Elo+
Party 2
Gilgamesh
Gilgamesh
Pizza_Guy557
Gilgamesh
Level 109
God Stats
5W - 3L
1,389 SR
Queue Stats
25W - 26L
1,496 Elo+
Party 2
Neith
Neith
RozzB0b
Neith
Level 13
God Stats
3W - 6L
1,374 SR
Queue Stats
29W - 25L
1,512 Elo+
Party 2
Olorun
Olorun
zyzzxz
Olorun
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 90L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Drakiest
Olorun
20
3 / 11 / 19
12,816
986
19,955
23,866
10,541
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
9 / 13 / 15
14,884
1,145
26,818
26,401
11,178
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
1 / 9 / 19
12,046
927
12,352
27,374
31,289
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
8 / 4 / 13
13,759
1,058
22,668
15,688
6,281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Yiokzu
Horus
20
5 / 11 / 18
13,498
1,038
10,889
41,493
50,116
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

110

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 7 / 30
15,528
1,194
29,798
28,696
14,467
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
Calixo07
Nu Wa
20
12 / 5 / 25
14,930
1,148
27,667
11,164
4,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
Pizza_Guy557
Gilgamesh
20
12 / 3 / 26
14,882
1,145
29,456
22,510
17,715
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
RozzB0b
Neith
20
8 / 4 / 25
14,040
1,080
26,670
20,273
9,466
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
zyzzxz
Olorun
20
4 / 7 / 20
12,946
996
11,255
16,482
13,372
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
174
26
Kills
48
48
Deaths
26
84
Assists
126
Player
Kills
Deaths
Assists
KDA
W
12
7
30
3.86
W
Nu Wa
Calixo07
Nu Wa
12
5
25
4.9
L
Olorun
Drakiest
Olorun
3
11
19
1.14
L
9
13
15
1.27
W
Gilgamesh
Pizza_Guy557
Gilgamesh
12
3
26
8.33
L
1
9
19
1.17
W
Neith
RozzB0b
Neith
8
4
25
5.13
L
8
4
13
3.63
L
Horus
Yiokzu
Horus
5
11
18
1.27
W
Olorun
zyzzxz
Olorun
4
7
20
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,682
Damage
124,846
134,822
Taken
99,125
109,405
Mitigated
59,605
31,780
Healing
9,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,798
16,289
0
2,228
28,696
14,467
0
14,033
14,663
0
50,005
W
Nu Wa
Calixo07
Nu Wa
27,667
5,851
0
736
11,164
4,585
0
4,509
6,655
41,651
0
L
Olorun
Drakiest
Olorun
19,955
9,279
3,720
5,453
23,866
10,541
0
6,532
17,334
50,195
0
L
26,818
5,777
0
0
26,401
11,178
0
7,587
18,814
0
48,838
W
Gilgamesh
Pizza_Guy557
Gilgamesh
29,456
10,162
0
950
22,510
17,715
0
10,442
12,068
0
43,325
L
12,352
3,492
0
0
27,374
31,289
0
6,850
20,524
0
26,794
W
Neith
RozzB0b
Neith
26,670
16,888
0
357
20,273
9,466
0
6,553
13,720
0
65,233
L
22,668
990
6,500
3,228
15,688
6,281
0
4,100
11,588
62,019
0
L
Horus
Yiokzu
Horus
10,889
6,221
3,861
9,018
41,493
50,116
0
13,853
27,640
0
31,612
W
Olorun
zyzzxz
Olorun
11,255
5,633
2,519
2,978
16,482
13,372
0
7,086
9,396
22,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,003
Gold Earned
72,326
241
Minions Killed
223
5
Camps Cleared
3
1,225,163
Distance Traveled
1,129,506
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
15,528
1,194
48
4
1
225,918
0
W
Nu Wa
14,930
1,148
33
3
0
207,927
0
L
Olorun
12,816
986
55
4
1
211,659
0
L
Thor
14,884
1,145
50
4
0
237,679
0
W
Gilgamesh
14,882
1,145
24
2
1
268,437
0
L
Odin
12,046
927
33
3
0
247,480
5
W
Neith
14,040
1,080
91
7
1
224,639
0
L
Ra
13,759
1,058
73
6
3
285,928
0
L
Horus
13,498
1,038
30
2
1
242,417
1
W
Olorun
12,946
996
27
2
0
202,585
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role