Player Matchup

Medusa
Medusa
 
Medusa
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
NorfDakoda
Cthulhu
Level 159
God Stats
2W - 0L
1,699 SR
Queue Stats
40W - 30L
1,683 Elo+
Party 1
Ares
Ares
Shadowspirit567
Ares
Level 18
God Stats
7W - 0L
1,956 SR
Queue Stats
17W - 8L
1,788 Elo+
Party 1
Team Averages
Level 106
1,719 SR
1,657 Elo+

VS

Team Averages
Level 94
1,486 SR
1,458 Elo+
Ra
Ra
JuaIguepi
Ra
Level 136
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 47L
1,517 Elo+
Party 2
Chaac
Chaac
Serarico
Chaac
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 42L
1,408 Elo+
Party 2
Cupid
Cupid
awesomer2000
Cupid
Level 29
God Stats
0W - 1L
1,457 SR
Queue Stats
17W - 23L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
10 / 1 / 5
11,096
854
15,963
11,791
5,693
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
NorfDakoda
Cthulhu
13
5 / 4 / 8
9,555
735
8,856
12,572
15,620
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 0 / 15
10,065
774
7,469
12,840
15,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 3
9,310
716
7,429
8,444
5,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
Serarico
Chaac
13
2 / 0 / 2
8,772
675
8,295
17,590
15,797
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 10 / 2
7,846
604
5,006
11,447
3,530
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
16
Kills
5
5
Deaths
16
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
10
1
5
12.5
L
2
6
3
0.58
W
Cthulhu
NorfDakoda
Cthulhu
5
4
8
2.25
L
Chaac
Serarico
Chaac
2
0
2
3
W
1
0
15
8.5
L
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,288
Damage
20,730
37,203
Taken
37,481
37,142
Mitigated
24,629
8,534
Healing
4,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
15,963
9,331
0
5,418
11,791
5,693
3,028
2,511
9,280
0
74,579
L
7,429
618
746
834
8,444
5,302
204
3,876
4,568
42,735
0
W
Cthulhu
NorfDakoda
Cthulhu
8,856
601
89
847
12,572
15,620
19
2,024
10,548
34,021
0
L
Chaac
Serarico
Chaac
8,295
516
0
1,585
17,590
15,797
0
7,307
10,119
0
31,630
W
7,469
263
0
2,180
12,840
15,829
74
2,894
9,946
14,027
0
L
5,006
2,268
62
1,032
11,447
3,530
0
4,776
6,469
0
15,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,716
Gold Earned
25,928
174
Minions Killed
135
0
Camps Cleared
0
769,928
Distance Traveled
775,227
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,096
854
129
10
0
244,826
0
L
Ra
9,310
716
63
5
0
261,658
0
W
Cthulhu
9,555
735
34
3
0
256,234
4
L
Chaac
8,772
675
33
3
0
306,610
5
W
Ares
10,065
774
11
1
0
268,868
3
L
Cupid
7,846
604
39
3
0
206,959
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role