Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
AutagneTrain2
Hades
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,602 Elo+
Party 2
Ah Puch
Ah Puch
Mandalore541
Ah Puch
Level 7
God Stats
4W - 0L
1,820 SR
Queue Stats
21W - 16L
1,585 Elo+
Party 2
Thor
Thor
MiniMonkey671
Thor
Level 24
God Stats
6W - 3L
1,506 SR
Queue Stats
56W - 34L
1,609 Elo+
Solo
Geb
Geb
ShepnBeckn
Geb
Level 24
God Stats
76W - 40L
1,660 SR
Queue Stats
494W - 390L
1,572 Elo+
Solo
Team Averages
Level 17
1,597 SR
1,574 Elo+

VS

Team Averages
Level 15
1,619 SR
1,537 Elo+
Discordia
Discordia
DIABOLICxGENIUS
Discordia
Level 29
God Stats
1W - 3L
1,717 SR
Queue Stats
11W - 10L
1,553 Elo+
Solo
Hades
Hades
Javierkiller20
Hades
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Obetg10
Cthulhu
Level 23
God Stats
9W - 10L
1,590 SR
Queue Stats
30W - 33L
1,503 Elo+
Solo
Chang'e
Chang'e
PapaQuest
Chang'e
Level 13
God Stats
17W - 16L
1,788 SR
Queue Stats
88W - 118L
1,631 Elo+
Solo
Kukulkan
Kukulkan
xZerepx
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
14 / 1 / 26
14,124
1,284
23,871
11,624
6,436
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
7 / 3 / 23
11,455
1,041
8,399
12,190
8,650
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
Mandalore541
Ah Puch
19
10 / 0 / 16
11,831
1,076
23,044
2,045
931
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
9 / 1 / 22
11,849
1,077
19,070
13,859
8,023
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
3 / 0 / 39
12,831
1,166
11,076
13,645
22,080
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

235

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DIABOLICxGENIUS
Discordia
16
2 / 5 / 3
10,325
939
11,329
11,331
3,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
1 / 13 / 3
10,025
911
5,794
20,615
10,034
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Obetg10
Cthulhu
16
2 / 8 / 3
10,149
923
7,924
25,067
26,503
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
PapaQuest
Chang'e
16
0 / 12 / 4
9,651
877
14,250
23,094
6,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kukulkan
xZerepx
Kukulkan
16
0 / 5 / 3
9,568
870
8,689
9,060
3,027
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

169
Kill Participation
21
43
Kills
5
5
Deaths
43
126
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
14
1
26
27
W
7
3
23
6.17
L
Discordia
DIABOLICxGENIUS
Discordia
2
5
3
0.7
L
1
13
3
0.19
W
Ah Puch
Mandalore541
Ah Puch
10
0
16
18
W
9
1
22
20
L
Cthulhu
Obetg10
Cthulhu
2
8
3
0.44
L
Chang'e
PapaQuest
Chang'e
0
12
4
0.17
W
3
0
39
22.5
L
Kukulkan
xZerepx
Kukulkan
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,460
Damage
47,986
53,363
Taken
89,167
46,120
Mitigated
50,000
7,565
Healing
8,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
23,871
6,943
0
2,080
11,624
6,436
0
10,003
1,621
0
36,808
W
8,399
717
298
1,372
12,190
8,650
0
11,383
807
22,460
0
L
Discordia
DIABOLICxGENIUS
Discordia
11,329
661
0
160
11,331
3,504
0
3,702
7,629
37,716
0
L
5,794
831
0
987
20,615
10,034
0
10,464
10,151
15,503
0
W
Ah Puch
Mandalore541
Ah Puch
23,044
652
0
268
2,045
931
0
1,653
392
68,422
0
W
19,070
3,645
0
180
13,859
8,023
0
12,108
1,751
0
30,546
L
Cthulhu
Obetg10
Cthulhu
7,924
791
356
246
25,067
26,503
0
13,889
11,178
20,350
0
L
Chang'e
PapaQuest
Chang'e
14,250
1,368
3,020
4,026
23,094
6,932
0
11,057
12,037
35,751
0
W
11,076
822
0
3,367
13,645
22,080
0
12,839
806
23,013
0
L
Kukulkan
xZerepx
Kukulkan
8,689
830
0
157
9,060
3,027
0
3,407
5,653
35,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,090
Gold Earned
49,718
237
Minions Killed
223
7
Camps Cleared
2
1,098,374
Distance Traveled
967,386
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,124
1,284
31
3
3
236,798
2
W
Hades
11,455
1,041
33
3
0
183,748
0
L
Discordia
10,325
939
70
6
2
219,931
0
L
Hades
10,025
911
20
2
0
166,208
0
W
Ah Puch
11,831
1,076
142
13
1
217,610
1
W
Thor
11,849
1,077
19
2
2
232,765
3
L
Cthulhu
10,149
923
35
3
0
198,308
0
L
Chang'e
9,651
877
42
4
0
201,470
4
W
Geb
12,831
1,166
12
1
1
227,453
2
L
Kukulkan
9,568
870
56
5
0
181,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role