Player Matchup

Ah Puch
Ah Puch
DAILYHITMAN
Ah Puch
Level 160
God Stats
4W - 5L
1,406 SR
Queue Stats
178W - 160L
1,660 Elo+
Party 2
Jormungandr
Jormungandr
MasterRDF
Jormungandr
Level 125
God Stats
2W - 0L
1,587 SR
Queue Stats
157W - 149L
1,578 Elo+
Party 2
Pele
Pele
RAGE_Cloak-_-
Pele
Level 109
God Stats
6W - 2L
1,658 SR
Queue Stats
883W - 819L
1,579 Elo+
Solo
Heimdallr
Heimdallr
Unkn0wnSl0th
Heimdallr
Level 129
God Stats
4W - 0L
1,455 SR
Queue Stats
66W - 68L
1,598 Elo+
Party 2
Athena
Athena
zfogg
Athena
Level 135
God Stats
1W - 1L
1,329 SR
Queue Stats
50W - 52L
1,440 Elo+
Party 2
Team Averages
Level 132
1,487 SR
1,571 Elo+

VS

Team Averages
Level 117
1,582 SR
1,580 Elo+
Chang'e
Chang'e
Azrael68whiskey
Chang'e
Level 149
God Stats
48W - 42L
1,647 SR
Queue Stats
364W - 322L
1,621 Elo+
Party 1
Bellona
Bellona
JosephMcSnipe
Bellona
Level 81
God Stats
25W - 24L
1,598 SR
Queue Stats
496W - 495L
1,580 Elo+
Solo
Sylvanus
Sylvanus
U1326227653
Sylvanus
Level 97
God Stats
14W - 11L
1,683 SR
Queue Stats
20W - 16L
1,622 Elo+
Party 1
Mercury
Mercury
WoahStepsis
Mercury
Level 135
God Stats
19W - 25L
1,247 SR
Queue Stats
418W - 380L
1,496 Elo+
Solo
Chiron
Chiron
xGhosthell
Chiron
Level 124
God Stats
19W - 8L
1,736 SR
Queue Stats
67W - 56L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DAILYHITMAN
Ah Puch
20
5 / 2 / 7
14,034
585
17,076
14,051
5,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
MasterRDF
Jormungandr
20
7 / 0 / 6
14,816
617
30,313
25,056
37,062
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
3 / 2 / 7
12,862
536
13,659
19,373
6,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Heimdallr
Unkn0wnSl0th
Heimdallr
20
6 / 4 / 6
13,700
571
15,766
16,537
5,878
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
zfogg
Athena
17
0 / 6 / 12
11,790
491
9,551
25,237
29,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 4
11,073
461
15,538
21,596
8,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
17
1 / 5 / 1
10,793
450
7,483
24,955
14,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
U1326227653
Sylvanus
15
1 / 3 / 8
9,848
410
8,576
23,944
26,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
WoahStepsis
Mercury
17
2 / 6 / 4
10,675
445
8,624
21,295
11,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chiron
xGhosthell
Chiron
20
6 / 5 / 1
12,525
522
22,026
22,601
9,145
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
32
21
Kills
14
14
Deaths
21
38
Assists
18
Player
Kills
Deaths
Assists
KDA
L
4
2
4
3
W
Ah Puch
DAILYHITMAN
Ah Puch
5
2
7
4.25
L
Bellona
1
5
1
0.3
W
Jormungandr
MasterRDF
Jormungandr
7
0
6
10
W
3
2
7
3.25
L
Sylvanus
U1326227653
Sylvanus
1
3
8
1.67
W
Heimdallr
Unkn0wnSl0th
Heimdallr
6
4
6
2.25
L
Mercury
WoahStepsis
Mercury
2
6
4
0.67
L
Chiron
xGhosthell
Chiron
6
5
1
1.3
W
Athena
zfogg
Athena
0
6
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,365
Damage
62,247
100,254
Taken
114,391
84,735
Mitigated
71,009
37,747
Healing
45,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,538
573
5,875
8,488
21,596
8,776
106
11,052
10,294
90,525
0
W
Ah Puch
DAILYHITMAN
Ah Puch
17,076
785
311
5,439
14,051
5,326
1,905
5,334
8,503
98,785
0
L
Bellona
7,483
2,296
0
4,756
24,955
14,976
244
16,534
8,223
0
71,561
W
Jormungandr
MasterRDF
Jormungandr
30,313
6,229
0
11,452
25,056
37,062
765
5,999
18,802
122,528
0
W
13,659
3,461
0
7,736
19,373
6,973
708
5,443
13,802
0
85,734
L
Sylvanus
U1326227653
Sylvanus
8,576
1,693
5,590
9,108
23,944
26,929
64
14,541
9,157
24,448
0
W
Heimdallr
Unkn0wnSl0th
Heimdallr
15,766
8,444
0
4,398
16,537
5,878
7,904
2,034
14,503
0
110,966
L
Mercury
WoahStepsis
Mercury
8,624
4,677
0
3,547
21,295
11,183
1,263
5,789
15,348
0
82,840
L
Chiron
xGhosthell
Chiron
22,026
10,119
1,238
6,585
22,601
9,145
724
8,291
14,118
0
110,695
W
Athena
zfogg
Athena
9,551
2,213
1,046
7,365
25,237
29,496
197
7,100
17,771
40,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,202
Gold Earned
54,914
712
Minions Killed
651
0
Camps Cleared
0
2,395,106
Distance Traveled
2,335,312
24
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,073
461
150
6
0
490,587
1
W
Ah Puch
14,034
585
181
8
0
466,025
5
L
Bellona
10,793
450
173
7
0
486,073
5
W
Jormungandr
14,816
617
196
8
0
460,133
7
W
Pele
12,862
536
111
5
0
544,210
1
L
Sylvanus
9,848
410
46
2
0
409,697
3
W
Heimdallr
13,700
571
174
7
0
444,166
5
L
Mercury
10,675
445
119
5
0
507,717
7
L
Chiron
12,525
522
163
7
0
441,238
12
W
Athena
11,790
491
50
2
0
480,572
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role