Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
Chagg234
Bakasura
Level 29
God Stats
8W - 5L
1,689 SR
Queue Stats
95W - 112L
1,452 Elo+
Solo
Ra
Ra
SzLogic
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,362 Elo+
Solo
Zhong Kui
Zhong Kui
TheMidgetBandit
Zhong Kui
Level 21
God Stats
6W - 11L
1,469 SR
Queue Stats
167W - 159L
1,466 Elo+
Solo
Neith
Neith
floppyjuul
Neith
Level 10
God Stats
9W - 11L
1,370 SR
Queue Stats
15W - 19L
1,435 Elo+
Party 2
Team Averages
Level 19
1,506 SR
1,443 Elo+

VS

Team Averages
Level 37
1,708 SR
1,434 Elo+
Bellona
Bellona
CthulhuTheGood
Bellona
Level 16
God Stats
14W - 8L
1,624 SR
Queue Stats
34W - 30L
1,392 Elo+
Party 1
Nu Wa
Nu Wa
JesusTheBestGod
Nu Wa
Level 17
God Stats
4W - 0L
1,615 SR
Queue Stats
15W - 15L
1,417 Elo+
Solo
Thanatos
Thanatos
Psychedelic222
Thanatos
Level 26
God Stats
5W - 1L
1,901 SR
Queue Stats
79W - 64L
1,369 Elo+
Party 1
Izanami
Izanami
Zombo13
Izanami
Level 109
God Stats
2W - 1L
1,531 SR
Queue Stats
43W - 29L
1,523 Elo+
Party 1
Bacchus
Bacchus
bookithedon
Bacchus
Level 15
God Stats
6W - 1L
1,869 SR
Queue Stats
34W - 23L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
12
0 / 2 / 1
6,574
598
5,429
8,530
8,047
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
Chagg234
Bakasura
10
2 / 4 / 1
6,132
557
3,444
7,722
3,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
2 / 5 / 0
6,220
565
2,114
6,893
2,465
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zhong Kui
TheMidgetBandit
Zhong Kui
8
0 / 5 / 1
4,884
444
3,872
8,538
4,180
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
8
0 / 4 / 1
5,155
469
2,312
5,821
1,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 1
6,914
629
6,155
9,588
5,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
3 / 1 / 7
7,678
698
6,939
4,899
1,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
11
3 / 2 / 3
6,419
584
2,600
6,904
1,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Izanami
Zombo13
Izanami
13
11 / 0 / 2
8,000
727
8,169
4,927
1,615
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bacchus
bookithedon
Bacchus
10
1 / 0 / 9
6,252
568
3,025
5,996
5,074
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
4
Kills
20
20
Deaths
4
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
2
1
0.25
L
Bakasura
Chagg234
Bakasura
2
4
1
0.63
W
2
1
1
2.5
W
3
1
7
6.5
W
Thanatos
3
2
3
2.25
L
2
5
0
0.4
L
Zhong Kui
TheMidgetBandit
Zhong Kui
0
5
1
0.1
W
Izanami
Zombo13
Izanami
11
0
2
12
W
Bacchus
bookithedon
Bacchus
1
0
9
5.5
L
Neith
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,171
Damage
26,888
37,504
Taken
32,314
19,530
Mitigated
15,885
11,923
Healing
16,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
5,429
467
0
3,851
8,530
8,047
0
487
7,989
44,649
0
L
Bakasura
Chagg234
Bakasura
3,444
2,352
0
2,300
7,722
3,287
0
2,016
5,558
0
26,139
W
6,155
2,488
0
4,290
9,588
5,658
141
4,925
4,543
0
40,935
W
6,939
1,672
0
2,148
4,899
1,601
526
1,519
3,322
48,763
0
W
Thanatos
2,600
841
0
6,622
6,904
1,937
557
1,022
5,744
0
27,412
L
2,114
173
41
1,544
6,893
2,465
0
3,028
3,611
32,618
0
L
Zhong Kui
TheMidgetBandit
Zhong Kui
3,872
202
86
2,877
8,538
4,180
0
1,506
6,984
24,424
0
W
Izanami
Zombo13
Izanami
8,169
5,363
0
2,416
4,927
1,615
1,004
2,248
2,679
0
53,763
W
Bacchus
bookithedon
Bacchus
3,025
339
0
710
5,996
5,074
146
1,808
4,163
11,347
0
L
Neith
2,312
586
0
1,224
5,821
1,551
0
2,365
3,398
0
20,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,965
Gold Earned
35,263
326
Minions Killed
378
0
Camps Cleared
0
921,881
Distance Traveled
1,115,290
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,574
598
97
9
0
167,310
0
L
Bakasura
6,132
557
72
7
0
235,950
0
W
Bellona
6,914
629
106
10
0
224,780
0
W
Nu Wa
7,678
698
92
8
0
211,025
2
W
Thanatos
6,419
584
64
6
0
212,710
3
L
Ra
6,220
565
63
6
0
181,080
0
L
Zhong Kui
4,884
444
50
5
0
162,578
2
W
Izanami
8,000
727
99
9
0
225,989
4
W
Bacchus
6,252
568
17
2
0
240,786
0
L
Neith
5,155
469
44
4
0
174,963
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role