Player Matchup

Heimdallr
Heimdallr
OutcastObsidian
Heimdallr
Level 67
God Stats
1W - 1L
1,531 SR
Queue Stats
194W - 247L
1,450 Elo+
Party 1
Merlin
Merlin
OutcastOnyx
Merlin
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 168L
1,463 Elo+
Party 1
Sun Wukong
Sun Wukong
TuTTifRu2t
Sun Wukong
Level 38
God Stats
20W - 12L
1,522 SR
Queue Stats
55W - 60L
1,406 Elo+
Party 1
Team Averages
Level 57
1,518 SR
1,440 Elo+

VS

Team Averages
Level 81
1,584 SR
1,519 Elo+
Cthulhu
Cthulhu
Livennice
Cthulhu
Level 86
God Stats
1W - 1L
1,550 SR
Queue Stats
50W - 31L
1,595 Elo+
Party 2
Baba Yaga
Baba Yaga
Randy92
Baba Yaga
Level 111
God Stats
2W - 2L
1,527 SR
Queue Stats
75W - 89L
1,422 Elo+
Solo
Izanami
Izanami
TehSkippey
Izanami
Level 46
God Stats
9W - 3L
1,673 SR
Queue Stats
22W - 16L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
OutcastObsidian
Heimdallr
11
1 / 8 / 3
7,567
631
10,540
12,343
4,270
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
13
1 / 3 / 2
8,387
699
9,225
9,391
3,543
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
TuTTifRu2t
Sun Wukong
10
3 / 7 / 1
8,320
693
8,414
14,402
12,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Livennice
Cthulhu
14
7 / 1 / 9
9,709
809
10,842
14,267
11,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baba Yaga
Randy92
Baba Yaga
14
9 / 1 / 6
9,742
812
9,719
11,646
5,831
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
TehSkippey
Izanami
12
2 / 3 / 11
8,860
738
8,851
9,349
3,160
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
5
Kills
18
18
Deaths
5
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Livennice
Cthulhu
7
1
9
11.5
L
Heimdallr
OutcastObsidian
Heimdallr
1
8
3
0.31
L
Merlin
1
3
2
0.67
W
Baba Yaga
Randy92
Baba Yaga
9
1
6
12
W
Izanami
TehSkippey
Izanami
2
3
11
2.5
L
Sun Wukong
TuTTifRu2t
Sun Wukong
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,179
Damage
29,412
36,136
Taken
35,262
20,048
Mitigated
20,891
5,959
Healing
9,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Livennice
Cthulhu
10,842
538
796
4,219
14,267
11,900
45
3,999
10,076
27,715
0
L
Heimdallr
OutcastObsidian
Heimdallr
10,540
2,781
0
626
12,343
4,270
682
7,191
4,780
0
24,845
L
Merlin
9,225
1,017
387
2,270
9,391
3,543
408
6,365
2,768
35,874
0
W
Baba Yaga
Randy92
Baba Yaga
9,719
785
0
1,681
11,646
5,831
72
2,866
8,406
31,029
0
W
Izanami
TehSkippey
Izanami
8,851
6,002
840
1,611
9,349
3,160
2,383
2,360
6,670
0
30,312
L
Sun Wukong
TuTTifRu2t
Sun Wukong
8,414
1,704
421
2,255
14,402
12,235
15
5,969
8,027
0
18,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,274
Gold Earned
28,311
124
Minions Killed
141
0
Camps Cleared
0
641,720
Distance Traveled
751,260
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,709
809
33
3
0
284,222
2
L
Heimdallr
7,567
631
30
3
0
208,022
0
L
Merlin
8,387
699
66
6
0
210,590
0
W
Baba Yaga
9,742
812
46
4
0
230,152
0
W
Izanami
8,860
738
62
5
0
236,886
1
L
Sun Wukong
8,320
693
28
2
0
223,108
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role