Player Matchup

Rama
Rama
GuppyGibson
Rama
Level 157
God Stats
21W - 7L
1,826 SR
Queue Stats
685W - 350L
1,739 Elo+
Party 1
Jormungandr
Jormungandr
Minerva1357
Jormungandr
Level 148
God Stats
3W - 0L
1,500 SR
Queue Stats
385W - 174L
1,658 Elo+
Party 1
Agni
Agni
RAZΣ
Agni
Level 120
God Stats
38W - 4L
1,606 SR
Queue Stats
1,498W - 355L
1,819 Elo+
Party 1
Team Averages
Level 142
1,644 SR
1,739 Elo+

VS

Team Averages
Level 84
1,623 SR
1,486 Elo+
Heimdallr
Heimdallr
AvengedN1temare
Heimdallr
Level 67
God Stats
15W - 23L
1,483 SR
Queue Stats
79W - 135L
1,440 Elo+
Solo
Hades
Hades
AyeWhiskey
Hades
Level 65
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 10L
1,360 Elo+
Solo
Ymir
Ymir
VVIICCAA
Ymir
Level 121
God Stats
18W - 4L
1,887 SR
Queue Stats
574W - 463L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 1
4,211
842
2,077
2,536
914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jormungandr
Minerva1357
Jormungandr
6
0 / 1 / 1
4,042
808
910
2,672
1,622
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Agni
RAZΣ
Agni
7
1 / 0 / 0
4,426
885
2,205
909
340
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AvengedN1temare
Heimdallr
3
0 / 0 / 0
3,360
672
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Hades
7
1 / 1 / 0
3,945
789
2,051
2,438
1,099
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ymir
7
0 / 0 / 0
3,753
751
481
5,115
1,907
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
1
Kills
1
1
Deaths
1
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AvengedN1temare
Heimdallr
0
0
0
0
L
Hades
1
1
0
1
W
0
0
1
0.5
W
Jormungandr
Minerva1357
Jormungandr
0
1
1
0.5
W
Agni
RAZΣ
Agni
1
0
0
1
L
Ymir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,192
Damage
2,532
6,117
Taken
7,553
2,876
Mitigated
3,006
1,606
Healing
1,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AvengedN1temare
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
L
Hades
2,051
372
0
644
2,438
1,099
0
1,138
1,300
6,525
0
W
2,077
1,604
0
316
2,536
914
694
1,063
1,473
0
14,605
W
Jormungandr
Minerva1357
Jormungandr
910
518
0
787
2,672
1,622
0
903
1,769
5,123
0
W
Agni
RAZΣ
Agni
2,205
756
44
459
909
340
643
566
343
9,333
0
L
Ymir
481
187
0
971
5,115
1,907
0
1,977
3,138
6,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,679
Gold Earned
11,058
56
Minions Killed
30
0
Camps Cleared
0
249,855
Distance Traveled
170,708
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
3,360
672
0
0
0
43
0
L
Hades
3,945
789
12
2
0
80,169
0
W
Rama
4,211
842
24
5
0
90,947
2
W
Jormungandr
4,042
808
10
2
0
78,163
1
W
Agni
4,426
885
22
4
0
80,745
0
L
Ymir
3,753
751
18
4
0
90,496
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role