Player Matchup

Bellona
Bellona
Addair1994
Bellona
Level 19
God Stats
62W - 56L
1,472 SR
Queue Stats
100W - 100L
1,679 Elo+
Solo
Janus
Janus
O001110011000000
Janus
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 5L
1,596 Elo+
Solo
Danzaburou
Danzaburou
Omuneit
Danzaburou
Level 27
God Stats
2W - 12L
1,121 SR
Queue Stats
154W - 177L
1,537 Elo+
Solo
Hun Batz
Hun Batz
Spicymeatballls
Hun Batz
Level 29
God Stats
32W - 31L
1,574 SR
Queue Stats
138W - 146L
1,567 Elo+
Solo
Cerberus
Cerberus
daemonking23
Cerberus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 65L
1,624 Elo+
Solo
Team Averages
Level 22
1,434 SR
1,601 Elo+

VS

Team Averages
Level 13
1,548 SR
1,702 Elo+
Sol
Sol
Danzas TaiL
Sol
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 26L
1,682 Elo+
Party 1
Xing Tian
Xing Tian
MiBodyDifferent
Xing Tian
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 43L
1,497 Elo+
Solo
Chiron
Chiron
Raph207
Chiron
Level 23
God Stats
22W - 4L
1,738 SR
Queue Stats
80W - 55L
1,589 Elo+
Solo
Loki
Loki
ScyllasDaddy
Loki
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 15L
1,865 Elo+
Party 1
Persephone
Persephone
ZhongQueff
Persephone
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 38L
1,876 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Addair1994
Bellona
8
0 / 2 / 1
4,736
592
1,985
5,142
3,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

6
0 / 4 / 0
4,000
500
1,166
3,700
726
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
Omuneit
Danzaburou
6
0 / 3 / 0
4,044
506
1,633
3,511
853
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
8
1 / 2 / 0
4,904
613
1,623
5,453
1,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
daemonking23
Cerberus
6
0 / 4 / 0
4,170
521
2,092
8,682
2,482
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 2
5,073
634
2,401
4,975
1,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
MiBodyDifferent
Xing Tian
10
2 / 1 / 0
5,329
666
2,708
4,622
1,750
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
Raph207
Chiron
10
5 / 0 / 1
5,599
700
3,745
4,499
1,105
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
4 / 0 / 2
6,096
762
4,209
2,583
894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Persephone
ZhongQueff
Persephone
8
2 / 0 / 4
5,141
643
2,985
3,535
650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
1
Kills
14
15
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bellona
Addair1994
Bellona
0
2
1
0.25
W
1
0
2
2
W
Xing Tian
MiBodyDifferent
Xing Tian
2
1
0
2
L
0
4
0
0
L
Danzaburou
Omuneit
Danzaburou
0
3
0
0
W
Chiron
Raph207
Chiron
5
0
1
5.5
W
4
0
2
5
L
Hun Batz
1
2
0
0.5
W
Persephone
ZhongQueff
Persephone
2
0
4
4
L
Cerberus
daemonking23
Cerberus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,499
Damage
16,048
26,488
Taken
20,214
8,522
Mitigated
5,505
5,498
Healing
8,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Addair1994
Bellona
1,985
716
0
1,585
5,142
3,014
0
2,964
2,178
0
19,860
W
2,401
642
0
1,347
4,975
1,106
0
680
4,295
31,069
0
W
Xing Tian
MiBodyDifferent
Xing Tian
2,708
159
0
1,987
4,622
1,750
0
0
4,622
19,591
0
L
1,166
228
0
230
3,700
726
0
236
3,464
13,291
0
L
Danzaburou
Omuneit
Danzaburou
1,633
650
0
303
3,511
853
0
1,479
2,032
0
12,145
W
Chiron
Raph207
Chiron
3,745
1,981
265
2,765
4,499
1,105
0
1,389
3,110
0
29,116
W
4,209
1,194
0
1,029
2,583
894
316
1,183
1,400
0
27,349
L
Hun Batz
1,623
555
0
2,067
5,453
1,447
0
1,708
3,745
0
21,571
W
Persephone
ZhongQueff
Persephone
2,985
460
0
1,359
3,535
650
622
66
3,469
21,198
0
L
Cerberus
daemonking23
Cerberus
2,092
85
0
1,313
8,682
2,482
0
1,707
6,975
17,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,854
Gold Earned
27,238
223
Minions Killed
259
0
Camps Cleared
0
749,938
Distance Traveled
841,279
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,736
592
51
6
0
166,765
1
W
Sol
5,073
634
62
8
0
169,032
2
W
Xing Tian
5,329
666
40
5
0
164,123
2
L
Janus
4,000
500
32
4
0
108,705
1
L
Danzaburou
4,044
506
22
3
0
154,996
2
W
Chiron
5,599
700
50
6
0
157,955
2
W
Loki
6,096
762
70
9
0
190,102
0
L
Hun Batz
4,904
613
60
8
0
166,226
2
W
Persephone
5,141
643
37
5
0
160,067
0
L
Cerberus
4,170
521
58
7
0
153,246
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role