Player Matchup

Set
Set
Aueres
Set
Level 129
God Stats
2W - 2L
1,510 SR
Queue Stats
81W - 58L
1,681 Elo+
Party 1
Baba Yaga
Baba Yaga
Fackelbob1
Baba Yaga
Level 129
God Stats
33W - 15L
1,766 SR
Queue Stats
100W - 76L
1,640 Elo+
Party 1
Ymir
Ymir
SnffnFingers
Ymir
Level 129
God Stats
2W - 3L
1,726 SR
Queue Stats
92W - 65L
1,645 Elo+
Party 1
Danzaburou
Danzaburou
godofodyssey
Danzaburou
Level 158
God Stats
5W - 1L
1,687 SR
Queue Stats
106W - 90L
1,660 Elo+
Party 1
Team Averages
Level 136
1,672 SR
1,656 Elo+

VS

Team Averages
Level 110
1,483 SR
1,585 Elo+
Izanami
Izanami
EmoTaliRocks
Izanami
Level 75
God Stats
3W - 2L
1,642 SR
Queue Stats
109W - 122L
1,568 Elo+
Solo
Guan Yu
Guan Yu
IllegalHugs92
Guan Yu
Level 159
God Stats
13W - 37L
1,358 SR
Queue Stats
751W - 891L
1,623 Elo+
Solo
Sylvanus
Sylvanus
VenGUITAA
Sylvanus
Level 58
God Stats
0W - 1L
1,307 SR
Queue Stats
10W - 9L
1,648 Elo+
Solo
Ra
Ra
Xanderqixter
Ra
Level 147
God Stats
0W - 3L
1,627 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Aueres
Set
16
5 / 2 / 1
10,922
840
9,467
12,662
6,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
Fackelbob1
Baba Yaga
16
3 / 0 / 5
10,556
812
11,026
5,212
2,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 0 / 9
12,054
927
4,015
9,423
8,870
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
godofodyssey
Danzaburou
17
5 / 1 / 5
11,653
896
13,694
11,927
4,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EmoTaliRocks
Izanami
15
2 / 6 / 0
9,641
742
3,763
9,363
3,414
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
15
0 / 2 / 2
9,185
707
5,600
18,148
16,827
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Sylvanus
VenGUITAA
Sylvanus
13
0 / 2 / 0
8,138
626
3,977
6,617
4,644
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
1 / 5 / 0
9,452
727
6,491
12,823
4,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
15
Kills
3
3
Deaths
15
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Set
Aueres
Set
5
2
1
2.75
L
Izanami
EmoTaliRocks
Izanami
2
6
0
0.33
W
Baba Yaga
Fackelbob1
Baba Yaga
3
0
5
5.5
L
Guan Yu
0
2
2
0.5
W
2
0
9
6.5
L
Sylvanus
VenGUITAA
Sylvanus
0
2
0
0
L
1
5
0
0.2
W
Danzaburou
godofodyssey
Danzaburou
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,202
Damage
19,831
39,224
Taken
46,951
23,144
Mitigated
29,603
11,581
Healing
10,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
Aueres
Set
9,467
4,228
0
4,292
12,662
6,585
305
2,639
10,023
0
34,936
L
Izanami
EmoTaliRocks
Izanami
3,763
2,636
0
903
9,363
3,414
0
2,860
6,423
0
40,347
W
Baba Yaga
Fackelbob1
Baba Yaga
11,026
465
0
2,336
5,212
2,780
1,634
2,228
2,984
44,439
0
L
Guan Yu
5,600
898
212
4,077
18,148
16,827
0
5,576
12,362
0
30,407
W
4,015
732
0
965
9,423
8,870
165
3,018
6,405
34,709
0
L
Sylvanus
VenGUITAA
Sylvanus
3,977
508
509
1,729
6,617
4,644
0
1,266
5,307
14,414
0
L
6,491
683
617
2,486
12,823
4,718
300
5,611
6,888
43,024
0
W
Danzaburou
godofodyssey
Danzaburou
13,694
5,914
0
3,988
11,927
4,909
6,222
2,971
8,956
0
53,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,185
Gold Earned
36,416
283
Minions Killed
213
12
Camps Cleared
12
1,015,235
Distance Traveled
880,717
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,922
840
61
5
4
288,939
1
L
Izanami
9,641
742
82
6
3
158,427
0
W
Baba Yaga
10,556
812
69
5
5
286,486
2
L
Guan Yu
9,185
707
41
3
6
266,799
3
W
Ymir
12,054
927
74
6
0
197,909
0
L
Sylvanus
8,138
626
18
1
2
243,850
2
L
Ra
9,452
727
72
6
1
211,641
3
W
Danzaburou
11,653
896
79
6
3
241,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role