Player Matchup

Skadi
Skadi
JoaoFunes
Skadi
Level 156
God Stats
4W - 3L
1,695 SR
Queue Stats
231W - 222L
1,544 Elo+
Party 1
Baron Samedi
Baron Samedi
Lightstrikes
Baron Samedi
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 126L
1,635 Elo+
Party 1
Baba Yaga
Baba Yaga
LyneSamy
Baba Yaga
Level 143
God Stats
4W - 4L
1,417 SR
Queue Stats
93W - 88L
1,586 Elo+
Party 1
King Arthur
King Arthur
Mastridio
King Arthur
Level 138
God Stats
4W - 9L
1,490 SR
Queue Stats
424W - 424L
1,544 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Montezuma9
Ah Muzen Cab
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
198W - 209L
1,538 Elo+
Party 1
Team Averages
Level 145
1,520 SR
1,569 Elo+

VS

Team Averages
Level 127
1,481 SR
1,514 Elo+
Ymir
Ymir
 
Ymir
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Avaitz
Sylvanus
Level 154
God Stats
2W - 1L
1,434 SR
Queue Stats
307W - 263L
1,512 Elo+
Party 2
Cupid
Cupid
IMERCYONEI
Cupid
Level 158
God Stats
1W - 0L
1,298 SR
Queue Stats
36W - 29L
1,549 Elo+
Party 2
Vulcan
Vulcan
Qastad
Vulcan
Level 148
God Stats
5W - 2L
1,673 SR
Queue Stats
209W - 163L
1,500 Elo+
Party 2
Chaac
Chaac
sushikenji
Chaac
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
204W - 181L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
JoaoFunes
Skadi
18
5 / 5 / 7
10,779
719
13,661
16,749
7,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Lightstrikes
Baron Samedi
16
2 / 3 / 8
9,950
663
19,702
16,233
8,641
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baba Yaga
LyneSamy
Baba Yaga
17
3 / 3 / 8
10,214
681
24,065
13,386
6,997
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Mastridio
King Arthur
16
4 / 4 / 2
9,946
663
7,468
18,073
24,450
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
Montezuma9
Ah Muzen Cab
16
0 / 4 / 8
9,352
623
9,808
13,360
6,053
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
18
4 / 2 / 13
10,541
703
6,515
19,167
22,388
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
Avaitz
Sylvanus
18
2 / 3 / 14
10,592
706
8,484
23,076
26,177
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
17
2 / 2 / 11
10,829
722
9,253
11,046
4,725
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
Qastad
Vulcan
18
5 / 3 / 10
11,605
774
23,506
14,287
7,033
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
19
6 / 4 / 8
11,122
741
21,534
22,065
27,508
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
75
14
Kills
19
19
Deaths
14
33
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
2
13
5.25
W
Sylvanus
Avaitz
Sylvanus
2
3
14
3
W
Cupid
2
2
11
3.75
L
Skadi
JoaoFunes
Skadi
5
5
7
1.7
L
Baron Samedi
Lightstrikes
Baron Samedi
2
3
8
2
L
Baba Yaga
LyneSamy
Baba Yaga
3
3
8
2.33
L
King Arthur
Mastridio
King Arthur
4
4
2
1.25
L
Ah Muzen Cab
Montezuma9
Ah Muzen Cab
0
4
8
1
W
Vulcan
Qastad
Vulcan
5
3
10
3.33
W
Chaac
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,704
Damage
69,292
77,801
Taken
89,641
53,925
Mitigated
87,831
36,648
Healing
52,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,515
332
2,056
1,729
19,167
22,388
340
9,949
9,218
15,111
0
W
Sylvanus
Avaitz
Sylvanus
8,484
769
16,638
8,432
23,076
26,177
572
11,642
9,634
14,255
0
W
Cupid
9,253
6,636
5,553
3,906
11,046
4,725
2,540
5,493
4,968
0
28,134
L
Skadi
JoaoFunes
Skadi
13,661
4,269
794
2,950
16,749
7,784
714
7,380
9,201
0
27,509
L
Baron Samedi
Lightstrikes
Baron Samedi
19,702
692
8,195
8,182
16,233
8,641
138
9,065
7,066
39,421
0
L
Baba Yaga
LyneSamy
Baba Yaga
24,065
61
1,892
4,884
13,386
6,997
268
6,995
6,279
44,715
0
L
King Arthur
Mastridio
King Arthur
7,468
794
1,153
2,503
18,073
24,450
0
7,512
10,392
0
13,945
L
Ah Muzen Cab
Montezuma9
Ah Muzen Cab
9,808
1,980
2,311
3,784
13,360
6,053
646
6,900
6,358
0
23,501
W
Vulcan
Qastad
Vulcan
23,506
6,829
1,059
3,235
14,287
7,033
821
6,454
7,706
44,318
0
W
Chaac
21,534
4,613
2,729
7,268
22,065
27,508
1,211
10,229
10,257
0
35,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,241
Gold Earned
54,689
165
Minions Killed
161
0
Camps Cleared
0
1,414,305
Distance Traveled
1,357,471
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,541
703
23
2
0
266,163
2
W
Sylvanus
10,592
706
10
1
0
270,273
0
W
Cupid
10,829
722
47
3
0
199,859
5
L
Skadi
10,779
719
31
2
0
262,159
1
L
Baron Samedi
9,950
663
43
3
0
293,875
3
L
Baba Yaga
10,214
681
51
3
0
300,241
0
L
King Arthur
9,946
663
6
0
0
275,065
0
L
Ah Muzen Cab
9,352
623
34
2
0
282,965
1
W
Vulcan
11,605
774
48
3
0
305,786
2
W
Chaac
11,122
741
33
2
0
315,390
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role