Player Matchup

Sun Wukong
Sun Wukong
Geezus_Bhrist
Sun Wukong
Level 35
God Stats
6W - 9L
1,500 SR
Queue Stats
126W - 147L
1,587 Elo+
Party 1
Bastet
Bastet
ItssJustAidan
Bastet
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 58L
1,451 Elo+
Solo
Danzaburou
Danzaburou
Mastah Shonough
Danzaburou
Level 27
God Stats
13W - 12L
1,898 SR
Queue Stats
253W - 253L
1,554 Elo+
Party 1
Sobek
Sobek
OmelixX
Sobek
Level 28
God Stats
10W - 8L
1,540 SR
Queue Stats
189W - 182L
1,495 Elo+
Solo
Sol
Sol
Rhaemyx
Sol
Level 14
God Stats
30W - 26L
1,563 SR
Queue Stats
71W - 69L
1,519 Elo+
Party 1
Team Averages
Level 24
1,600 SR
1,521 Elo+

VS

Team Averages
Level 21
1,466 SR
1,487 Elo+
Nu Wa
Nu Wa
Adorablemf2597
Nu Wa
Level 7
God Stats
5W - 5L
1,368 SR
Queue Stats
13W - 14L
1,383 Elo+
Solo
Hel
Hel
BOONK-CA
Hel
Level 18
God Stats
4W - 10L
1,484 SR
Queue Stats
311W - 303L
1,563 Elo+
Solo
Cernunnos
Cernunnos
B_U_F_U47
Cernunnos
Level 29
God Stats
7W - 1L
1,628 SR
Queue Stats
46W - 58L
1,537 Elo+
Solo
Bellona
Bellona
Cisne713
Bellona
Level 27
God Stats
4W - 4L
1,282 SR
Queue Stats
105W - 87L
1,488 Elo+
Solo
Ares
Ares
Wolf_Style01
Ares
Level 26
God Stats
53W - 36L
1,571 SR
Queue Stats
369W - 482L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Geezus_Bhrist
Sun Wukong
20
7 / 12 / 10
14,467
1,113
21,010
35,120
36,887
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
8 / 12 / 9
14,051
1,081
18,808
25,986
10,049
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Mastah Shonough
Danzaburou
20
6 / 9 / 10
14,444
1,111
29,944
28,273
11,184
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sobek
OmelixX
Sobek
20
1 / 8 / 19
13,514
1,040
21,050
33,591
50,342
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sol
20
2 / 12 / 10
12,188
938
17,974
25,533
7,165
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

0

VS

Team 2 Tickets

113

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 7 / 28
14,194
1,092
16,891
12,161
4,636
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
20 / 4 / 23
17,404
1,339
49,692
28,280
14,617
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
B_U_F_U47
Cernunnos
20
20 / 5 / 21
17,049
1,311
45,284
26,650
13,292
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bellona
Cisne713
Bellona
20
9 / 2 / 25
14,839
1,141
13,714
23,988
16,118
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
0 / 6 / 35
13,060
1,005
14,906
23,771
32,669
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
185
24
Kills
53
53
Deaths
24
58
Assists
132
Player
Kills
Deaths
Assists
KDA
W
4
7
28
2.57
W
20
4
23
7.88
W
Cernunnos
B_U_F_U47
Cernunnos
20
5
21
6.1
W
Bellona
Cisne713
Bellona
9
2
25
10.75
L
Sun Wukong
Geezus_Bhrist
Sun Wukong
7
12
10
1
L
8
12
9
1.04
L
Danzaburou
Mastah Shonough
Danzaburou
6
9
10
1.22
L
Sobek
OmelixX
Sobek
1
8
19
1.31
L
Sol
2
12
10
0.58
W
0
6
35
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,786
Damage
140,487
148,503
Taken
114,850
115,627
Mitigated
81,332
13,442
Healing
33,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,891
5,838
255
524
12,161
4,636
0
3,442
8,684
35,356
0
W
49,692
5,345
13,668
14,177
28,280
14,617
0
11,954
16,326
69,702
0
W
Cernunnos
B_U_F_U47
Cernunnos
45,284
25,837
0
3,942
26,650
13,292
0
8,672
17,978
0
72,703
W
Bellona
Cisne713
Bellona
13,714
4,019
0
878
23,988
16,118
0
7,625
16,363
0
34,442
L
Sun Wukong
Geezus_Bhrist
Sun Wukong
21,010
7,151
0
1,304
35,120
36,887
0
16,440
18,392
0
41,618
L
18,808
5,484
0
0
25,986
10,049
0
12,710
13,128
0
33,682
L
Danzaburou
Mastah Shonough
Danzaburou
29,944
15,150
0
5,993
28,273
11,184
0
15,269
12,870
0
70,441
L
Sobek
OmelixX
Sobek
21,050
727
0
3,296
33,591
50,342
0
17,397
15,864
68,158
0
L
Sol
17,974
8,973
0
2,849
25,533
7,165
0
18,383
6,760
50,356
0
W
14,906
522
0
0
23,771
32,669
0
7,331
16,440
23,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,664
Gold Earned
76,546
272
Minions Killed
221
8
Camps Cleared
3
1,238,089
Distance Traveled
1,329,883
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
14,194
1,092
44
3
0
246,383
1
W
Hel
17,404
1,339
52
4
1
283,662
0
W
Cernunnos
17,049
1,311
60
5
0
241,817
0
W
Bellona
14,839
1,141
45
3
2
302,534
3
L
Sun Wukong
14,467
1,113
35
3
0
252,158
0
L
Bastet
14,051
1,081
11
1
4
270,746
0
L
Danzaburou
14,444
1,111
73
6
2
232,626
0
L
Sobek
13,514
1,040
85
7
1
266,966
0
L
Sol
12,188
938
68
5
1
215,593
2
W
Ares
13,060
1,005
20
2
0
255,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role