Player Matchup

Thor
Thor
Clousy
Thor
Level 3
God Stats
2W - 2L
1,747 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Fire3010
Cu Chulainn
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
261W - 309L
1,312 Elo+
Party 1
Medusa
Medusa
Juancho_Gutii
Medusa
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,209 Elo+
Solo
Merlin
Merlin
ToXC Big Fella
Merlin
Level 17
God Stats
12W - 25L
1,327 SR
Queue Stats
16W - 30L
1,229 Elo+
Party 2
Arachne
Arachne
tvlovesme
Arachne
Level 25
God Stats
19W - 10L
1,541 SR
Queue Stats
246W - 247L
1,379 Elo+
Party 1
Team Averages
Level 18
1,523 SR
1,326 Elo+

VS

Team Averages
Level 11
1,490 SR
1,443 Elo+
Cu Chulainn
Cu Chulainn
IEazy-_-antonio
Cu Chulainn
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,326 Elo+
Solo
Thanatos
Thanatos
TH3Y CALL M3 E
Thanatos
Level 29
God Stats
18W - 25L
1,448 SR
Queue Stats
319W - 350L
1,387 Elo+
Solo
Ymir
Ymir
lugonza04
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Mercury
Mercury
sammy_o_whammy
Mercury
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
xxLANI
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Clousy
Thor
12
3 / 3 / 5
7,755
485
3,278
6,670
2,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cu Chulainn
Fire3010
Cu Chulainn
16
5 / 3 / 1
9,670
604
8,034
10,448
6,354
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
5 / 3 / 3
8,903
556
5,593
7,038
1,852
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
5 / 2 / 6
8,509
532
8,748
7,760
2,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
tvlovesme
Arachne
14
10 / 0 / 5
9,727
608
9,682
11,575
5,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
IEazy-_-antonio
Cu Chulainn
12
2 / 9 / 2
7,387
462
4,316
12,992
4,338
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thanatos
13
5 / 5 / 1
8,068
504
6,968
12,578
3,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
13
3 / 4 / 1
8,353
522
5,627
13,451
10,511
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 6 / 0
5,632
352
469
8,532
1,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Neith
xxLANI
Neith
8
0 / 8 / 0
5,780
361
1,390
10,400
2,884
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
28
Kills
10
11
Deaths
32
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thor
Clousy
Thor
3
3
5
1.83
W
Cu Chulainn
Fire3010
Cu Chulainn
5
3
1
1.83
L
Cu Chulainn
IEazy-_-antonio
Cu Chulainn
2
9
2
0.33
W
5
3
3
2.17
L
Thanatos
5
5
1
1.1
W
5
2
6
4
L
Ymir
3
4
1
0.88
L
0
6
0
0
W
Arachne
tvlovesme
Arachne
10
0
5
12.5
L
Neith
xxLANI
Neith
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,335
Damage
18,770
43,491
Taken
57,953
18,270
Mitigated
23,550
7,695
Healing
8,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Clousy
Thor
3,278
1,037
0
566
6,670
2,295
664
1,200
5,470
0
17,272
W
Cu Chulainn
Fire3010
Cu Chulainn
8,034
2,128
0
2,638
10,448
6,354
2,122
1,895
8,553
0
55,886
L
Cu Chulainn
IEazy-_-antonio
Cu Chulainn
4,316
1,116
0
16
12,992
4,338
770
380
12,612
0
28,725
W
5,593
3,353
0
0
7,038
1,852
691
255
6,783
0
40,929
L
Thanatos
6,968
1,796
0
6,185
12,578
3,912
0
1,699
10,879
0
44,353
W
8,748
1,548
0
292
7,760
2,248
864
1,686
6,074
46,697
0
L
Ymir
5,627
966
0
1,900
13,451
10,511
181
1,702
11,749
40,896
0
L
469
225
0
0
8,532
1,905
239
912
7,620
0
11,311
W
Arachne
tvlovesme
Arachne
9,682
7,112
0
4,199
11,575
5,521
630
591
10,984
0
63,133
L
Neith
xxLANI
Neith
1,390
889
0
363
10,400
2,884
0
4,055
6,345
0
13,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,564
Gold Earned
35,220
388
Minions Killed
235
0
Camps Cleared
0
1,468,169
Distance Traveled
1,380,050
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,755
485
29
2
0
311,159
7
W
Cu Chulainn
9,670
604
105
7
0
263,820
0
L
Cu Chulainn
7,387
462
55
3
0
265,185
0
W
Medusa
8,903
556
77
5
0
267,992
1
L
Thanatos
8,068
504
71
4
0
327,008
1
W
Merlin
8,509
532
80
5
0
277,704
5
L
Ymir
8,353
522
85
5
0
234,966
0
L
Mercury
5,632
352
13
1
0
319,407
0
W
Arachne
9,727
608
97
6
0
347,494
1
L
Neith
5,780
361
11
1
0
233,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role