Player Matchup

Chaac
Chaac
Dw-MANIAC0
Chaac
Level 42
God Stats
2W - 7L
1,316 SR
Queue Stats
271W - 388L
1,286 Elo+
Party 1
Poseidon
Poseidon
LucasPinatti
Poseidon
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Cthulhu
Cthulhu
SucoDeRefriii
Cthulhu
Level 17
God Stats
7W - 5L
1,652 SR
Queue Stats
20W - 13L
1,584 Elo+
Party 4
Apollo
Apollo
flaviamedin
Apollo
Level 78
God Stats
0W - 2L
1,313 SR
Queue Stats
0W - 3L
1,268 Elo+
Party 4
Kali
Kali
yBriNkzZ-
Kali
Level 26
God Stats
6W - 5L
1,507 SR
Queue Stats
87W - 102L
1,397 Elo+
Party 1
Team Averages
Level 54
1,457 SR
1,407 Elo+

VS

Team Averages
Level 50
1,396 SR
1,422 Elo+
Cerberus
Cerberus
 
Cerberus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
DieguitoGL_
Sun Wukong
Level 27
God Stats
3W - 3L
1,341 SR
Queue Stats
9W - 27L
1,193 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
pandajeager
Ah Muzen Cab
Level 12
God Stats
2W - 2L
1,223 SR
Queue Stats
39W - 39L
1,443 Elo+
Party 3
Thanatos
Thanatos
rolwinxd
Thanatos
Level 40
God Stats
3W - 0L
1,521 SR
Queue Stats
15W - 20L
1,472 Elo+
Party 2
Anubis
Anubis
xx_gabo31_xx
Anubis
Level 68
God Stats
22W - 18L
1,395 SR
Queue Stats
411W - 427L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
5 / 4 / 0
9,686
538
13,232
14,047
10,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Poseidon
LucasPinatti
Poseidon
14
1 / 10 / 0
8,863
492
9,571
11,104
2,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
12
2 / 3 / 1
7,797
433
8,748
19,229
8,459
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apollo
12
0 / 5 / 1
7,331
407
4,984
12,301
3,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kali
15
2 / 2 / 3
9,582
532
5,673
12,862
4,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
3 / 2 / 5
8,904
495
8,078
15,261
12,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
DieguitoGL_
Sun Wukong
15
1 / 2 / 3
8,275
460
3,899
12,085
8,720
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ah Muzen Cab
pandajeager
Ah Muzen Cab
15
6 / 2 / 3
9,326
518
18,481
11,378
3,809
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
rolwinxd
Thanatos
14
5 / 4 / 1
9,139
508
5,472
15,414
5,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
18
9 / 1 / 7
11,409
634
15,978
10,472
4,911
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
10
Kills
24
24
Deaths
11
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
2
5
2.75
W
Sun Wukong
DieguitoGL_
Sun Wukong
1
2
3
1.25
L
Chaac
5
4
0
1.25
L
Poseidon
LucasPinatti
Poseidon
1
10
0
0.1
L
Cthulhu
2
3
1
0.83
L
Apollo
0
5
1
0.1
W
Ah Muzen Cab
pandajeager
Ah Muzen Cab
6
2
3
3.75
W
Thanatos
rolwinxd
Thanatos
5
4
1
1.38
W
Anubis
9
1
7
12.5
L
Kali
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,208
Damage
51,908
69,543
Taken
64,610
29,226
Mitigated
35,146
18,489
Healing
27,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
8,078
855
0
4,735
15,261
12,508
25
6,212
8,947
32,157
0
W
Sun Wukong
DieguitoGL_
Sun Wukong
3,899
504
0
3,194
12,085
8,720
1,385
0
12,085
0
35,650
L
Chaac
13,232
3,698
0
5,459
14,047
10,851
315
1,441
12,606
0
52,840
L
Poseidon
LucasPinatti
Poseidon
9,571
1,163
0
250
11,104
2,219
485
6,758
4,346
56,323
0
L
Cthulhu
8,748
1,048
563
6,601
19,229
8,459
168
7,332
11,897
28,878
0
L
Apollo
4,984
3,361
0
3,396
12,301
3,044
637
4,703
7,598
0
40,162
W
Ah Muzen Cab
pandajeager
Ah Muzen Cab
18,481
7,568
0
4,024
11,378
3,809
507
5,116
6,192
0
73,251
W
Thanatos
rolwinxd
Thanatos
5,472
1,897
126
9,371
15,414
5,198
622
46
15,368
0
44,047
W
Anubis
15,978
764
0
6,499
10,472
4,911
458
6,505
3,537
74,527
0
L
Kali
5,673
2,308
0
2,220
12,862
4,653
0
3,822
9,040
0
65,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,259
Gold Earned
47,053
493
Minions Killed
470
0
Camps Cleared
0
1,658,551
Distance Traveled
1,668,064
11
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,904
495
63
4
0
353,733
8
W
Sun Wukong
8,275
460
68
4
0
326,474
3
L
Chaac
9,686
538
98
5
0
300,487
1
L
Poseidon
8,863
492
132
7
0
278,112
3
L
Cthulhu
7,797
433
43
2
0
359,300
3
L
Apollo
7,331
407
107
6
0
309,802
1
W
Ah Muzen Cab
9,326
518
128
7
0
330,371
4
W
Thanatos
9,139
508
93
5
0
323,135
6
W
Anubis
11,409
634
118
7
0
334,351
5
L
Kali
9,582
532
113
6
0
410,850
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role