Player Matchup

Guan Yu
Guan Yu
BigErik26
Guan Yu
Level 37
God Stats
104W - 92L
1,512 SR
Queue Stats
150W - 142L
1,404 Elo+
Solo
Merlin
Merlin
DrunkMerlin
Merlin
Level 18
God Stats
49W - 47L
1,502 SR
Queue Stats
192W - 188L
1,265 Elo+
Solo
Izanami
Izanami
Extra Dr Pepper
Izanami
Level 27
God Stats
5W - 3L
1,636 SR
Queue Stats
48W - 41L
1,424 Elo+
Party 1
Baba Yaga
Baba Yaga
Lummiiee
Baba Yaga
Level 146
God Stats
6W - 5L
1,643 SR
Queue Stats
180W - 178L
1,468 Elo+
Solo
Khepri
Khepri
flareblitz909
Khepri
Level 29
God Stats
6W - 4L
1,577 SR
Queue Stats
27W - 30L
1,398 Elo+
Party 1
Team Averages
Level 51
1,574 SR
1,392 Elo+

VS

Team Averages
Level 74
1,442 SR
1,353 Elo+
Ra
Ra
 
Ra
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AsofeTM
Neith
Level 20
God Stats
3W - 9L
1,376 SR
Queue Stats
8W - 24L
1,250 Elo+
Solo
Thoth
Thoth
Odiosae
Thoth
Level 129
God Stats
0W - 1L
1,398 SR
Queue Stats
96W - 128L
1,417 Elo+
Party 2
Bellona
Bellona
charrdo
Bellona
Level 68
God Stats
3W - 5L
1,438 SR
Queue Stats
21W - 32L
1,308 Elo+
Solo
Sylvanus
Sylvanus
onkera
Sylvanus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,289 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BigErik26
Guan Yu
17
4 / 2 / 15
11,748
783
8,237
20,864
17,815
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
19
8 / 1 / 13
12,657
844
23,627
13,366
6,909
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
6 / 2 / 12
12,033
802
16,541
10,552
3,697
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baba Yaga
Lummiiee
Baba Yaga
20
9 / 0 / 14
12,985
866
11,257
7,303
3,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
3 / 5 / 18
11,515
768
5,639
17,786
20,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
0 / 5 / 5
8,558
571
9,262
11,041
3,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
AsofeTM
Neith
15
1 / 6 / 1
8,653
577
3,181
11,953
4,307
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thoth
Odiosae
Thoth
17
3 / 5 / 2
9,940
663
12,320
12,605
4,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
charrdo
Bellona
16
1 / 7 / 5
9,083
606
8,600
18,836
13,867
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
onkera
Sylvanus
15
5 / 7 / 1
9,963
664
13,511
21,174
25,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
24
30
Kills
10
10
Deaths
30
72
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
5
5
0.5
L
Neith
AsofeTM
Neith
1
6
1
0.25
W
Guan Yu
BigErik26
Guan Yu
4
2
15
5.75
W
Merlin
8
1
13
14.5
W
6
2
12
6
W
Baba Yaga
Lummiiee
Baba Yaga
9
0
14
16
L
Thoth
Odiosae
Thoth
3
5
2
0.8
L
Bellona
charrdo
Bellona
1
7
5
0.5
W
3
5
18
2.4
L
Sylvanus
onkera
Sylvanus
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,301
Damage
46,874
69,871
Taken
75,609
52,061
Mitigated
52,389
24,975
Healing
12,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
9,262
1,014
2,591
715
11,041
3,816
3
7,285
3,756
40,292
0
L
Neith
AsofeTM
Neith
3,181
742
159
1,237
11,953
4,307
210
8,532
3,421
0
22,815
W
Guan Yu
BigErik26
Guan Yu
8,237
749
5,260
10,437
20,864
17,815
783
9,700
11,164
0
33,224
W
Merlin
23,627
1,027
0
5,731
13,366
6,909
1,355
5,692
7,674
68,682
0
W
16,541
11,187
0
1,250
10,552
3,697
2,597
6,353
4,199
0
47,279
W
Baba Yaga
Lummiiee
Baba Yaga
11,257
468
0
1,552
7,303
3,571
3,287
2,523
4,780
47,245
0
L
Thoth
Odiosae
Thoth
12,320
382
0
750
12,605
4,944
0
6,741
5,864
43,390
0
L
Bellona
charrdo
Bellona
8,600
2,337
0
650
18,836
13,867
0
8,080
10,756
0
25,630
W
5,639
335
0
745
17,786
20,069
506
9,886
7,900
13,157
0
L
Sylvanus
onkera
Sylvanus
13,511
3,732
1,279
5,075
21,174
25,455
0
9,998
11,176
25,782
4,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,938
Gold Earned
46,197
355
Minions Killed
278
9
Camps Cleared
4
1,441,179
Distance Traveled
1,112,906
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,558
571
79
5
1
248,702
0
L
Neith
8,653
577
43
3
0
190,391
0
W
Guan Yu
11,748
783
45
3
4
313,965
1
W
Merlin
12,657
844
94
6
4
279,214
1
W
Izanami
12,033
802
83
6
0
265,061
0
W
Baba Yaga
12,985
866
108
7
1
307,778
0
L
Thoth
9,940
663
81
5
2
235,577
0
L
Bellona
9,083
606
44
3
0
254,370
2
W
Khepri
11,515
768
25
2
0
275,161
0
L
Sylvanus
9,963
664
31
2
1
183,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role