Player Matchup

Kumbhakarna
Kumbhakarna
SerXanthos
Kumbhakarna
Level 143
God Stats
1W - 1L
1,851 SR
Queue Stats
14W - 9L
1,698 Elo+
Party 1
The Morrigan
The Morrigan
Shawwdawg
The Morrigan
Level 157
God Stats
0W - 1L
1,526 SR
Queue Stats
9W - 10L
1,698 Elo+
Party 1
Fenrir
Fenrir
Squirmaking
Fenrir
Level 158
God Stats
0W - 1L
1,605 SR
Queue Stats
9W - 7L
1,933 Elo+
Party 1
Artemis
Artemis
Stephmo
Artemis
Level 29
God Stats
9W - 9L
1,521 SR
Queue Stats
13W - 15L
1,674 Elo+
Party 1
Team Averages
Level 122
1,626 SR
1,751 Elo+

VS

Team Averages
Level 90
1,664 SR
1,769 Elo+
Thoth
Thoth
 
Thoth
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kali
Kali
DaddyRys
Kali
Level 26
God Stats
9W - 4L
1,818 SR
Queue Stats
118W - 76L
1,891 Elo+
Party 2
Gilgamesh
Gilgamesh
DizzyS2
Gilgamesh
Level 27
God Stats
2W - 0L
1,710 SR
Queue Stats
5W - 1L
1,884 Elo+
Party 3
Hel
Hel
EmojiDaddy
Hel
Level 160
God Stats
1W - 1L
1,628 SR
Queue Stats
105W - 45L
1,803 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
SerXanthos
Kumbhakarna
13
0 / 2 / 1
7,201
720
3,748
11,558
6,304
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Morrigan
Shawwdawg
The Morrigan
12
1 / 6 / 0
7,044
704
6,086
7,727
2,372
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fenrir
12
1 / 3 / 0
7,304
730
5,276
8,979
5,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
Stephmo
Artemis
11
0 / 4 / 1
6,631
663
3,642
5,994
1,785
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
3 / 1 / 9
8,751
875
9,469
7,251
2,058
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kali
15
5 / 0 / 5
9,216
922
4,246
9,688
4,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
DizzyS2
Gilgamesh
13
1 / 1 / 2
7,976
798
2,082
5,395
2,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
6 / 0 / 5
9,355
936
11,579
7,175
3,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
2
Kills
15
15
Deaths
2
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
3
1
9
7.5
W
Kali
5
0
5
7.5
W
Gilgamesh
DizzyS2
Gilgamesh
1
1
2
2
W
6
0
5
8.5
L
Kumbhakarna
SerXanthos
Kumbhakarna
0
2
1
0.25
L
The Morrigan
Shawwdawg
The Morrigan
1
6
0
0.17
L
Fenrir
1
3
0
0.33
L
Artemis
Stephmo
Artemis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,752
Damage
27,376
34,258
Taken
29,509
16,265
Mitigated
13,005
2,524
Healing
18,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
9,469
318
0
1,926
7,251
2,058
347
1,466
5,697
37,843
0
W
Kali
4,246
1,938
0
2,520
9,688
4,712
261
3,014
6,596
0
21,416
W
Gilgamesh
DizzyS2
Gilgamesh
2,082
467
0
1,558
5,395
2,999
1,110
1,626
3,731
0
16,532
W
11,579
1,022
6,257
6,377
7,175
3,236
203
2,762
4,331
38,980
0
L
Kumbhakarna
SerXanthos
Kumbhakarna
3,748
66
0
530
11,558
6,304
0
6,252
5,220
27,031
0
L
The Morrigan
Shawwdawg
The Morrigan
6,086
1,006
0
1,022
7,727
2,372
0
5,184
2,504
24,641
1,283
L
Fenrir
5,276
502
0
657
8,979
5,804
0
5,131
3,678
0
18,128
L
Artemis
Stephmo
Artemis
3,642
1,806
0
315
5,994
1,785
0
5,102
863
0
12,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,180
Gold Earned
35,298
155
Minions Killed
209
9
Camps Cleared
12
713,399
Distance Traveled
794,612
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,751
875
56
6
1
190,588
0
W
Kali
9,216
922
41
4
5
219,665
2
W
Gilgamesh
7,976
798
39
4
3
154,091
2
W
Hel
9,355
936
73
7
3
230,268
1
L
Kumbhakarna
7,201
720
52
5
2
203,615
2
L
The Morrigan
7,044
704
41
4
4
147,410
1
L
Fenrir
7,304
730
36
4
2
199,354
3
L
Artemis
6,631
663
26
3
1
163,020
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role