Player Matchup

Hun Batz
Hun Batz
Dabstronomer
Hun Batz
Level 25
God Stats
1W - 2L
1,780 SR
Queue Stats
118W - 99L
1,532 Elo+
Solo
Hachiman
Hachiman
Ghost0ni
Hachiman
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,662 Elo+
Party 1
Kukulkan
Kukulkan
NovemberTango
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 4L
1,443 Elo+
Solo
Khepri
Khepri
brxndon84
Khepri
Level 28
God Stats
0W - 2L
1,255 SR
Queue Stats
263W - 281L
1,527 Elo+
Solo
Cu Chulainn
Cu Chulainn
xLINKUEIx
Cu Chulainn
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,467 Elo+
Party 1
Team Averages
Level 13
1,507 SR
1,526 Elo+

VS

Team Averages
Level 30
1,574 SR
1,586 Elo+
Rama
Rama
DarkLord2446
Rama
Level 7
God Stats
4W - 0L
1,733 SR
Queue Stats
4W - 0L
1,821 Elo+
Party 3
Cerberus
Cerberus
Dilddor
Cerberus
Level 26
God Stats
41W - 22L
1,519 SR
Queue Stats
151W - 140L
1,537 Elo+
Party 2
Gilgamesh
Gilgamesh
GreyShirt
Gilgamesh
Level 73
God Stats
3W - 1L
1,472 SR
Queue Stats
10W - 6L
1,489 Elo+
Party 3
Thanatos
Thanatos
RespectTheName
Thanatos
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 127L
1,544 Elo+
Party 2
Discordia
Discordia
ShakySeeker7105
Discordia
Level 18
God Stats
5W - 2L
1,644 SR
Queue Stats
44W - 40L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Dabstronomer
Hun Batz
8
2 / 3 / 0
6,435
429
2,696
5,302
1,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hachiman
Ghost0ni
Hachiman
3
0 / 5 / 0
4,602
307
1,296
3,642
591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
NovemberTango
Kukulkan
10
2 / 9 / 1
6,660
444
7,130
10,719
3,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
brxndon84
Khepri
12
2 / 4 / 2
7,330
489
5,571
15,038
12,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
xLINKUEIx
Cu Chulainn
4
0 / 5 / 0
4,963
331
756
5,448
1,819
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 6
7,402
493
5,016
6,879
2,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Dilddor
Cerberus
12
2 / 3 / 3
7,681
512
1,551
11,935
8,945
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gilgamesh
GreyShirt
Gilgamesh
16
7 / 1 / 2
9,724
648
10,952
10,219
5,834
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thanatos
14
11 / 1 / 4
9,195
613
10,377
13,438
6,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
ShakySeeker7105
Discordia
16
4 / 0 / 8
9,605
640
5,379
6,602
2,479
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
49
6
Kills
26
26
Deaths
8
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Dabstronomer
Hun Batz
2
3
0
0.67
W
2
3
6
1.67
W
Cerberus
Dilddor
Cerberus
2
3
3
1.17
L
Hachiman
Ghost0ni
Hachiman
0
5
0
0
W
Gilgamesh
GreyShirt
Gilgamesh
7
1
2
8
L
Kukulkan
NovemberTango
Kukulkan
2
9
1
0.28
W
Thanatos
11
1
4
13
W
Discordia
ShakySeeker7105
Discordia
4
0
8
8
L
Khepri
brxndon84
Khepri
2
4
2
0.75
L
Cu Chulainn
xLINKUEIx
Cu Chulainn
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,449
Damage
33,275
40,149
Taken
49,073
20,694
Mitigated
26,516
4,689
Healing
20,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Dabstronomer
Hun Batz
2,696
844
0
763
5,302
1,921
0
248
5,054
0
22,600
W
5,016
4,568
0
1,667
6,879
2,725
6,132
2,655
4,224
0
29,080
W
Cerberus
Dilddor
Cerberus
1,551
306
0
1,424
11,935
8,945
575
2,667
9,268
20,281
0
L
Hachiman
Ghost0ni
Hachiman
1,296
1,296
0
193
3,642
591
0
471
3,171
0
3,832
W
Gilgamesh
GreyShirt
Gilgamesh
10,952
3,632
0
1,046
10,219
5,834
924
3,055
7,164
0
68,538
L
Kukulkan
NovemberTango
Kukulkan
7,130
1,098
0
590
10,719
3,502
0
2,022
8,697
24,263
0
W
Thanatos
10,377
3,271
0
13,006
13,438
6,533
0
2,902
10,536
0
60,072
W
Discordia
ShakySeeker7105
Discordia
5,379
581
48
3,494
6,602
2,479
1,019
1,422
5,180
67,585
0
L
Khepri
brxndon84
Khepri
5,571
525
0
2,907
15,038
12,861
0
2,696
12,342
26,554
0
L
Cu Chulainn
xLINKUEIx
Cu Chulainn
756
384
0
236
5,448
1,819
0
1,493
3,955
0
9,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,990
Gold Earned
43,607
154
Minions Killed
453
0
Camps Cleared
0
948,213
Distance Traveled
1,415,466
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,435
429
49
3
0
183,306
0
W
Rama
7,402
493
50
3
0
211,914
0
W
Cerberus
7,681
512
49
3
0
259,030
1
L
Hachiman
4,602
307
7
0
0
121,622
0
W
Gilgamesh
9,724
648
132
9
0
316,616
0
L
Kukulkan
6,660
444
54
4
0
250,643
3
W
Thanatos
9,195
613
95
6
0
340,136
4
W
Discordia
9,605
640
127
8
0
287,770
0
L
Khepri
7,330
489
29
2
0
259,664
0
L
Cu Chulainn
4,963
331
15
1
0
132,978
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role