Player Matchup

Sol
Sol
 
Sol
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
CoveredChief
Arachne
Level 102
God Stats
84W - 45L
1,711 SR
Queue Stats
243W - 208L
1,548 Elo+
Solo
Artio
Artio
Juanrodrgss
Artio
Level 89
God Stats
13W - 8L
1,200 SR
Queue Stats
820W - 839L
1,502 Elo+
Solo
Medusa
Medusa
Lars Cifer04
Medusa
Level 57
God Stats
17W - 14L
1,250 SR
Queue Stats
410W - 428L
1,445 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
S2TheUchihaS2
Morgan Le Fay
Level 69
God Stats
126W - 102L
1,554 SR
Queue Stats
480W - 473L
1,454 Elo+
Party 3
Team Averages
Level 88
1,443 SR
1,490 Elo+

VS

Team Averages
Level 107
1,456 SR
1,477 Elo+
Jormungandr
Jormungandr
AWolfOfAllTrades
Jormungandr
Level 81
God Stats
1W - 3L
1,524 SR
Queue Stats
95W - 84L
1,488 Elo+
Party 2
Tsukuyomi
Tsukuyomi
CaptainDaddy20
Tsukuyomi
Level 149
God Stats
9W - 6L
1,583 SR
Queue Stats
507W - 479L
1,478 Elo+
Solo
Poseidon
Poseidon
CorkFountain596
Poseidon
Level 108
God Stats
2W - 4L
1,500 SR
Queue Stats
100W - 96L
1,512 Elo+
Party 1
Hun Batz
Hun Batz
LeftmostShip
Hun Batz
Level 127
God Stats
3W - 5L
1,484 SR
Queue Stats
173W - 167L
1,452 Elo+
Party 1
Hachiman
Hachiman
So_Siinful
Hachiman
Level 69
God Stats
0W - 3L
1,191 SR
Queue Stats
30W - 34L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
5 / 1 / 1
7,140
649
4,849
4,586
1,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
CoveredChief
Arachne
10
3 / 5 / 2
6,279
571
5,746
8,831
3,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
0 / 0 / 5
5,308
483
2,379
9,060
4,327
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
10
2 / 1 / 1
6,011
546
3,251
4,772
1,419
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
S2TheUchihaS2
Morgan Le Fay
10
3 / 1 / 1
6,507
592
4,254
6,141
2,882
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AWolfOfAllTrades
Jormungandr
8
0 / 2 / 1
4,836
440
4,309
9,490
3,867
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
CaptainDaddy20
Tsukuyomi
11
3 / 3 / 0
6,391
581
4,479
9,083
3,714
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
9
3 / 4 / 0
5,413
492
4,039
5,876
1,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hun Batz
LeftmostShip
Hun Batz
5
0 / 1 / 1
4,250
386
992
2,445
636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
So_Siinful
Hachiman
9
1 / 3 / 0
5,492
499
2,758
4,332
1,150
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
13
Kills
7
8
Deaths
13
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
1
1
5.5
L
Jormungandr
AWolfOfAllTrades
Jormungandr
0
2
1
0.25
L
Tsukuyomi
CaptainDaddy20
Tsukuyomi
3
3
0
1
L
Poseidon
3
4
0
0.75
W
Arachne
CoveredChief
Arachne
3
5
2
0.8
W
0
0
5
2.5
W
Medusa
2
1
1
2.5
L
Hun Batz
LeftmostShip
Hun Batz
0
1
1
0.5
W
Morgan Le Fay
S2TheUchihaS2
Morgan Le Fay
3
1
1
3.5
L
Hachiman
So_Siinful
Hachiman
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,479
Damage
16,577
33,390
Taken
31,226
13,467
Mitigated
11,133
13,608
Healing
8,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,849
1,267
73
2,956
4,586
1,293
670
1,396
3,088
42,534
0
L
Jormungandr
AWolfOfAllTrades
Jormungandr
4,309
619
0
1,655
9,490
3,867
0
3,391
6,043
17,936
0
L
Tsukuyomi
CaptainDaddy20
Tsukuyomi
4,479
912
0
3,601
9,083
3,714
0
2,845
6,194
0
35,529
L
Poseidon
4,039
417
0
1,511
5,876
1,766
0
2,628
3,120
25,646
0
W
Arachne
CoveredChief
Arachne
5,746
3,337
410
2,975
8,831
3,546
363
2,116
6,597
0
33,590
W
2,379
367
156
2,918
9,060
4,327
99
2,200
6,652
13,890
0
W
Medusa
3,251
1,780
0
1,673
4,772
1,419
947
1,259
3,429
0
27,296
L
Hun Batz
LeftmostShip
Hun Batz
992
361
0
405
2,445
636
0
1,151
1,216
0
6,024
W
Morgan Le Fay
S2TheUchihaS2
Morgan Le Fay
4,254
402
0
2,447
6,141
2,882
330
813
5,276
31,435
0
L
Hachiman
So_Siinful
Hachiman
2,758
1,502
0
879
4,332
1,150
0
1,131
3,171
0
23,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,245
Gold Earned
26,382
306
Minions Killed
224
0
Camps Cleared
0
1,072,449
Distance Traveled
883,449
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,140
649
98
9
0
219,397
3
L
Jormungandr
4,836
440
19
2
0
211,302
3
L
Tsukuyomi
6,391
581
84
8
0
232,795
0
L
Poseidon
5,413
492
45
4
0
197,945
2
W
Arachne
6,279
571
64
6
0
226,321
1
W
Artio
5,308
483
20
2
0
242,396
5
W
Medusa
6,011
546
60
5
0
202,633
4
L
Hun Batz
4,250
386
16
1
0
91,968
1
W
Morgan Le Fay
6,507
592
64
6
0
181,702
1
L
Hachiman
5,492
499
60
5
0
149,439
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role