Player Matchup

Thanatos
Thanatos
Htime08
Thanatos
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 29L
1,281 Elo+
Party 3
Zeus
Zeus
Stin757
Zeus
Level 65
God Stats
0W - 1L
1,772 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Rama
Rama
Sulfated
Rama
Level 146
God Stats
0W - 1L
1,648 SR
Queue Stats
24W - 28L
1,477 Elo+
Party 2
Ah Puch
Ah Puch
griffindor12
Ah Puch
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 30L
1,304 Elo+
Party 3
Jormungandr
Jormungandr
yexid17
Jormungandr
Level 100
God Stats
18W - 5L
1,712 SR
Queue Stats
408W - 424L
1,513 Elo+
Solo
Team Averages
Level 72
1,626 SR
1,415 Elo+

VS

Team Averages
Level 80
1,655 SR
1,480 Elo+
Hades
Hades
CamWow12345
Hades
Level 124
God Stats
21W - 13L
1,681 SR
Queue Stats
781W - 845L
1,451 Elo+
Party 1
Zeus
Zeus
ImZooted2334
Zeus
Level 105
God Stats
14W - 9L
1,469 SR
Queue Stats
539W - 542L
1,489 Elo+
Party 1
Camazotz
Camazotz
ReigningCloud1
Camazotz
Level 15
God Stats
1W - 0L
1,887 SR
Queue Stats
18W - 29L
1,500 Elo+
Solo
Hou Yi
Hou Yi
lespoodge
Hou Yi
Level 83
God Stats
5W - 5L
1,649 SR
Queue Stats
287W - 301L
1,462 Elo+
Party 1
Cthulhu
Cthulhu
xXOREO11Xx
Cthulhu
Level 74
God Stats
6W - 2L
1,587 SR
Queue Stats
102W - 96L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Htime08
Thanatos
16
5 / 13 / 3
10,565
621
8,573
18,759
5,819
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
Stin757
Zeus
19
5 / 8 / 5
10,925
643
15,056
21,652
6,571
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Rama
18
6 / 9 / 5
11,474
675
13,881
19,692
6,024
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
griffindor12
Ah Puch
19
3 / 5 / 4
11,089
652
14,971
16,253
4,712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
yexid17
Jormungandr
17
3 / 7 / 5
10,971
645
13,760
24,362
27,761
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 16
14,739
867
25,758
18,924
10,006
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
15 / 5 / 8
13,674
804
30,481
12,247
4,437
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Camazotz
18
8 / 5 / 13
11,982
705
13,920
21,142
7,833
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
lespoodge
Hou Yi
19
4 / 6 / 13
11,747
691
10,194
14,162
5,125
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
xXOREO11Xx
Cthulhu
19
4 / 5 / 18
11,968
704
8,306
16,843
20,071
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
110
22
Kills
42
42
Deaths
23
22
Assists
68
Player
Kills
Deaths
Assists
KDA
W
11
2
16
9.5
L
Thanatos
Htime08
Thanatos
5
13
3
0.5
W
15
5
8
3.8
W
Camazotz
8
5
13
2.9
L
Zeus
Stin757
Zeus
5
8
5
0.94
L
Rama
6
9
5
0.94
L
Ah Puch
griffindor12
Ah Puch
3
5
4
1
W
Hou Yi
lespoodge
Hou Yi
4
6
13
1.75
W
Cthulhu
xXOREO11Xx
Cthulhu
4
5
18
2.6
L
Jormungandr
yexid17
Jormungandr
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,241
Damage
88,659
100,718
Taken
83,318
50,887
Mitigated
47,472
26,844
Healing
37,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,758
1,494
1,271
11,359
18,924
10,006
1,095
8,005
10,919
49,709
0
L
Thanatos
Htime08
Thanatos
8,573
1,154
964
4,612
18,759
5,819
0
13,221
5,538
0
14,507
W
30,481
1,269
382
2,099
12,247
4,437
614
5,841
6,406
50,887
0
W
Camazotz
13,920
2,444
1,003
10,495
21,142
7,833
600
9,693
11,449
0
22,334
L
Zeus
Stin757
Zeus
15,056
1,456
1,206
2,697
21,652
6,571
0
14,875
6,777
30,412
0
L
Rama
13,881
9,647
1,290
5,148
19,692
6,024
43
14,621
5,071
0
28,885
L
Ah Puch
griffindor12
Ah Puch
14,971
281
673
4,932
16,253
4,712
50
11,148
5,105
40,094
0
W
Hou Yi
lespoodge
Hou Yi
10,194
5,162
1,517
1,962
14,162
5,125
1,887
9,506
4,656
0
33,098
W
Cthulhu
xXOREO11Xx
Cthulhu
8,306
706
3,758
3,987
16,843
20,071
330
10,742
6,101
16,439
0
L
Jormungandr
yexid17
Jormungandr
13,760
1,870
858
4,464
24,362
27,761
0
10,680
13,682
23,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,024
Gold Earned
64,110
145
Minions Killed
206
0
Camps Cleared
0
1,327,324
Distance Traveled
1,589,123
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
14,739
867
72
4
0
341,399
0
L
Thanatos
10,565
621
22
1
0
250,683
0
W
Zeus
13,674
804
47
3
0
284,879
1
W
Camazotz
11,982
705
22
1
0
333,558
0
L
Zeus
10,925
643
29
2
0
261,413
0
L
Rama
11,474
675
34
2
0
251,825
0
L
Ah Puch
11,089
652
48
3
0
284,283
0
W
Hou Yi
11,747
691
53
3
0
293,426
2
W
Cthulhu
11,968
704
12
1
0
335,861
0
L
Jormungandr
10,971
645
12
1
0
279,120
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role