Player Matchup

Scylla
Scylla
BBScarceEnd
Scylla
Level 27
God Stats
6W - 6L
1,286 SR
Queue Stats
76W - 130L
1,340 Elo+
Party 1
Pele
Pele
FeltCheetah3560
Pele
Level 109
God Stats
3W - 4L
1,289 SR
Queue Stats
120W - 131L
1,439 Elo+
Party 1
Ra
Ra
HalucinaTori
Ra
Level 100
God Stats
1W - 0L
1,157 SR
Queue Stats
48W - 79L
1,219 Elo+
Party 3
Artemis
Artemis
S7uTl4m
Artemis
Level 6
God Stats
11W - 16L
1,217 SR
Queue Stats
12W - 21L
1,237 Elo+
Party 3
Fenrir
Fenrir
xWARxLORDxCHRIS
Fenrir
Level 8
God Stats
6W - 3L
1,483 SR
Queue Stats
34W - 40L
1,483 Elo+
Party 1
Team Averages
Level 50
1,286 SR
1,344 Elo+

VS

Team Averages
Level 11
1,447 SR
1,313 Elo+
Kukulkan
Kukulkan
BreeGP
Kukulkan
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
DC_Flash_06
Ymir
Level 7
God Stats
38W - 29L
1,490 SR
Queue Stats
102W - 99L
1,350 Elo+
Solo
Bakasura
Bakasura
GarrettFS
Bakasura
Level 14
God Stats
0W - 1L
1,367 SR
Queue Stats
0W - 2L
1,269 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Negativebroom20
Morgan Le Fay
Level 5
God Stats
0W - 4L
1,173 SR
Queue Stats
7W - 16L
1,094 Elo+
Solo
Set
Set
Zeraphym
Set
Level 29
God Stats
1W - 1L
1,705 SR
Queue Stats
8W - 8L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
11 / 0 / 18
10,779
1,198
10,539
6,735
2,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
11 / 2 / 23
11,126
1,236
18,168
10,721
6,271
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
5 / 0 / 31
10,480
1,164
13,285
4,165
1,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
S7uTl4m
Artemis
18
11 / 1 / 19
11,577
1,286
18,173
7,231
2,863
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
14 / 6 / 16
10,788
1,199
15,402
9,031
4,529
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

341

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BreeGP
Kukulkan
13
0 / 12 / 0
7,191
799
2,749
13,335
4,944
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 8 / 5
9,379
1,042
6,097
20,402
20,752
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
GarrettFS
Bakasura
15
5 / 13 / 2
10,185
1,132
13,811
19,953
8,565
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morgan Le Fay
Negativebroom20
Morgan Le Fay
14
1 / 13 / 4
8,555
951
4,993
16,069
6,102
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 6 / 6
8,890
988
5,819
13,536
5,431
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
26
52
Kills
9
9
Deaths
52
107
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Scylla
11
0
18
20
L
Kukulkan
BreeGP
Kukulkan
0
12
0
0
L
2
8
5
0.56
W
11
2
23
11.25
L
Bakasura
GarrettFS
Bakasura
5
13
2
0.46
W
5
0
31
20.5
L
Morgan Le Fay
Negativebroom20
Morgan Le Fay
1
13
4
0.23
W
Artemis
S7uTl4m
Artemis
11
1
19
20.5
L
1
6
6
0.67
W
14
6
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,567
Damage
33,469
37,883
Taken
83,295
17,336
Mitigated
45,794
11,085
Healing
2,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
10,539
3,823
0
350
6,735
2,290
0
2,147
4,256
15,514
0
L
Kukulkan
BreeGP
Kukulkan
2,749
1,471
0
0
13,335
4,944
0
3,567
9,660
7,479
0
L
6,097
1,012
0
0
20,402
20,752
0
6,941
13,196
26,478
0
W
18,168
6,042
0
2,822
10,721
6,271
0
3,118
6,808
0
32,516
L
Bakasura
GarrettFS
Bakasura
13,811
8,389
296
620
19,953
8,565
0
6,555
13,304
0
15,534
W
13,285
1,647
2,642
1,801
4,165
1,383
0
1,522
2,548
30,957
0
L
Morgan Le Fay
Negativebroom20
Morgan Le Fay
4,993
1,514
0
840
16,069
6,102
0
3,558
12,459
18,583
0
W
Artemis
S7uTl4m
Artemis
18,173
13,185
0
2,668
7,231
2,863
0
3,221
3,716
0
26,350
L
5,819
2,523
0
286
13,536
5,431
0
2,644
10,852
0
15,401
W
15,402
6,558
0
802
9,031
4,529
0
3,831
4,597
0
19,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,750
Gold Earned
44,200
117
Minions Killed
104
4
Camps Cleared
3
791,454
Distance Traveled
680,994
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,779
1,198
8
1
0
175,613
0
L
Kukulkan
7,191
799
9
1
0
113,191
0
L
Ymir
9,379
1,042
44
5
1
152,570
0
W
Pele
11,126
1,236
41
5
0
147,998
0
L
Bakasura
10,185
1,132
13
1
1
138,865
1
W
Ra
10,480
1,164
34
4
1
179,125
0
L
Morgan Le Fay
8,555
951
19
2
0
112,235
1
W
Artemis
11,577
1,286
23
3
3
147,840
0
L
Set
8,890
988
19
2
1
164,133
0
W
Fenrir
10,788
1,199
11
1
0
140,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role