Player Matchup

Artio
Artio
CQMasterBear
Artio
Level 86
God Stats
13W - 7L
1,694 SR
Queue Stats
234W - 181L
1,536 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
KILLER KING ROD
Morgan Le Fay
Level 67
God Stats
3W - 4L
1,465 SR
Queue Stats
221W - 162L
1,580 Elo+
Party 2
Horus
Horus
Le Chunk 0
Horus
Level 68
God Stats
19W - 12L
1,718 SR
Queue Stats
330W - 284L
1,529 Elo+
Party 2
Team Averages
Level 74
1,626 SR
1,548 Elo+

VS

Team Averages
Level 101
1,791 SR
1,666 Elo+
Anubis
Anubis
D-NICE7024
Anubis
Level 146
God Stats
3W - 0L
1,675 SR
Queue Stats
382W - 316L
1,662 Elo+
Party 1
Odin
Odin
SwaveyBby2
Odin
Level 29
God Stats
3W - 0L
1,851 SR
Queue Stats
152W - 76L
1,662 Elo+
Party 1
Apollo
Apollo
XxAsapKay24xX
Apollo
Level 127
God Stats
2W - 0L
1,848 SR
Queue Stats
241W - 160L
1,675 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 9
11,624
646
5,489
19,234
24,933
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
KILLER KING ROD
Morgan Le Fay
17
7 / 5 / 7
12,394
689
19,278
12,483
4,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
14
4 / 5 / 7
11,341
630
6,792
18,132
16,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
D-NICE7024
Anubis
17
5 / 8 / 8
13,009
723
15,110
14,354
5,722
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 4 / 12
12,948
719
8,135
13,887
12,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
8 / 3 / 7
13,920
773
19,732
12,603
4,283
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
42
15
Kills
15
15
Deaths
15
23
Assists
27
Player
Kills
Deaths
Assists
KDA
L
4
5
9
1.7
W
Anubis
D-NICE7024
Anubis
5
8
8
1.13
L
Morgan Le Fay
KILLER KING ROD
Morgan Le Fay
7
5
7
2.1
L
Horus
4
5
7
1.5
W
2
4
12
2
W
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,559
Damage
42,977
49,849
Taken
40,844
45,999
Mitigated
22,083
9,870
Healing
11,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,489
855
590
4,483
19,234
24,933
81
6,685
12,549
17,657
0
W
Anubis
D-NICE7024
Anubis
15,110
132
16
3,170
14,354
5,722
0
9,900
4,089
53,892
0
L
Morgan Le Fay
KILLER KING ROD
Morgan Le Fay
19,278
1,959
139
2,190
12,483
4,902
665
3,361
9,122
70,133
0
L
Horus
6,792
2,464
310
2,158
18,132
16,164
174
5,064
13,068
0
20,433
W
8,135
2,043
496
1,735
13,887
12,078
891
6,429
7,235
0
35,396
W
19,732
13,738
900
5,214
12,603
4,283
1,977
7,588
4,753
0
66,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,359
Gold Earned
39,877
152
Minions Killed
207
0
Camps Cleared
0
840,278
Distance Traveled
896,715
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
11,624
646
25
1
0
255,238
0
W
Anubis
13,009
723
65
4
0
263,227
0
L
Morgan Le Fay
12,394
689
97
5
0
277,078
4
L
Horus
11,341
630
30
2
0
307,962
4
W
Odin
12,948
719
58
3
0
334,952
2
W
Apollo
13,920
773
84
5
0
298,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role