Player Matchup

Fenrir
Fenrir
ChaosPenguin77
Fenrir
Level 7
God Stats
5W - 3L
1,641 SR
Queue Stats
13W - 14L
1,333 Elo+
Party 2
Merlin
Merlin
TheBustyBagle
Merlin
Level 71
God Stats
2W - 1L
1,721 SR
Queue Stats
58W - 53L
1,448 Elo+
Party 2
Khepri
Khepri
formedsquid999
Khepri
Level 26
God Stats
0W - 6L
1,500 SR
Queue Stats
62W - 75L
1,361 Elo+
Party 2
Team Averages
Level 35
1,621 SR
1,381 Elo+

VS

Team Averages
Level 80
1,588 SR
1,352 Elo+
Sylvanus
Sylvanus
Kasper0ff
Sylvanus
Level 19
God Stats
7W - 10L
1,600 SR
Queue Stats
54W - 69L
1,342 Elo+
Party 1
Artemis
Artemis
WildCracker1615
Artemis
Level 102
God Stats
28W - 23L
1,422 SR
Queue Stats
206W - 243L
1,330 Elo+
Solo
Baron Samedi
Baron Samedi
shmiga08
Baron Samedi
Level 120
God Stats
4W - 0L
1,742 SR
Queue Stats
76W - 96L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 3
8,248
550
5,381
12,799
5,710
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 4 / 0
9,036
602
9,425
7,453
2,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 3 / 4
8,830
589
6,449
17,205
16,094
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Kasper0ff
Sylvanus
12
1 / 2 / 7
9,747
650
6,199
13,770
10,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
5 / 3 / 5
10,404
694
17,932
7,655
2,393
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
shmiga08
Baron Samedi
14
5 / 0 / 5
10,169
678
8,471
6,965
2,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
4
Kills
11
11
Deaths
5
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
Sylvanus
Kasper0ff
Sylvanus
1
2
7
2.25
L
3
4
0
0.75
W
5
3
5
2.5
L
0
3
4
0.67
W
Baron Samedi
shmiga08
Baron Samedi
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,255
Damage
32,602
37,457
Taken
28,390
24,382
Mitigated
15,813
8,000
Healing
12,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,381
709
0
2,842
12,799
5,710
0
4,518
8,016
0
16,877
W
Sylvanus
Kasper0ff
Sylvanus
6,199
1,135
1,035
4,919
13,770
10,693
179
7,594
6,176
16,199
0
L
9,425
610
0
1,229
7,453
2,578
0
1,664
5,733
36,496
0
W
17,932
11,379
441
172
7,655
2,393
1,718
3,882
3,773
0
47,809
L
6,449
442
303
3,626
17,205
16,094
0
7,621
9,038
25,233
0
W
Baron Samedi
shmiga08
Baron Samedi
8,471
630
2,794
2,959
6,965
2,727
719
4,398
2,567
31,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,114
Gold Earned
30,320
124
Minions Killed
148
0
Camps Cleared
0
674,272
Distance Traveled
720,475
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,248
550
23
2
0
252,697
0
W
Sylvanus
9,747
650
20
1
0
244,048
1
L
Merlin
9,036
602
66
4
0
176,388
1
W
Artemis
10,404
694
71
5
0
243,528
1
L
Khepri
8,830
589
35
2
0
245,187
0
W
Baron Samedi
10,169
678
57
4
0
232,899
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role